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  • A little late since AQ’s started, but if you’re still looking, we run 554 and score 200m. One BG for AW, optional to join. My Line ID is kmckeever07 and the alliance name is Supreme Sanctum
  • My Line ID is kmckeever07. We run 554 AQ, scoring over 200m. Only running 1 optional BG for AW
  • We usually score about 140m doing map 4x5, but don’t know yet what our score will be like when we start doing map 5 in two of our BG’s.
  • No event requirements, although we still usually hit all milestones in the 3 day events no problem aside from the arena one. No donations for now we’re just about to start doing map 5 in two of the BG’s next week and our treasury has plenty right now. No prestige requirements exactly, but we take it case by case.
  • Who were you fighting against and what was the node? Also, did you happen to be below 18% health? Just asking to count out the assassin mastery.
  • Fought one today with Cap IW and confirmed it’s all critical hits, not just guaranteed crits, that still have a chance to trigger the debuffs. It happens multiple times in the fight, but the debuffs can be hard to keep track of during a full combo. The first heavy attack of the fight shows it pretty clearly though, giving…
  • Just wanted to add some info since I saw under the “known issues”, it’s worded as being a Ghost-specific issue. I believe it is an issue with all critical hits not being ignored when it comes to that Doombot’s ability. It’s just particularly noticeable with Ghost due to the effect that armor breaks have on her. I fought…
  • It only works for your spidey. What stealth spidey has is a pre-fight ability, whereas what you’re describing would be a cross-fight ability and Mister Fantastic is currently the only champ with that.
  • Thanks! It was on Map 4.
  • Any confirmation or clarification?
  • I fought another science Doombot and made sure to record this one. The science Doombot should only have a chance to apply debuffs when struck by a non-critical hit. Guaranteed crits, as shown in the video, should not trigger this ability. https://youtu.be/qnPg-f5BtzQ
  • Yes, I get that...I’m trying to provide info so they can have more to go off of to fix it. Plus that doesn’t really acknowledge the concern for the timeliness of contacting support before an event ends.
  • It seems to be randomly partially fixed. So I have the issue with my tech r4 gems, but I also have both a 2015 and regular science r4 gem and it defaults to the 2015 gem on a 2015 science champ. Not sure if it’s a bug between different classes or if maybe the order of priority is acting as 2015, then regular, then 2016.
  • I’m still having this issue as well with the current version. Trying to use a 2016 tech r4 gem, but only gives me the option to use a regular tech r4 gem on the champ upgrade screen. My concern with having to go through support, although not the most major of problems out there, is whether or not they’d be able to help…
  • Another lack of specificity on the third one. “Win 10 fights where the final blow is dealt by: Bleed, Incinerate, Shock or Poison as a female Champion.” Used X-23 in arena after finishing the sp3 fights and the opponent had a few stacks of bleed as I got them to low health and I stopped attacking to let the bleeds finish…
  • I could be wrong, but if I remember correctly from past boss rushes, the announcements weren’t posted in the forums until right around the release time of the event.
  • This. As shown by the war/energy timers, the first picture is taken with the champ revealed and the second with the champ hidden again, so it was a brief bug.
  • Any hint as to what those small things may be? I don’t intend to hoard acorns, but I’m more curious whether or not it’ll be worth the time to continue doing the Acornucopia quest for extra acorns past the 1 million for the solo event.
  • He also gains a cruelty whenever he changes stances and the node he has in AQ map 4 causes him to change stances every 6 seconds.
  • I really don’t understand the need for a damage cap. The skirmish/warfare charges put an emphasis on either finishing the fight or at least doing as much damage as you can within a certain amount of hits, the exact amount being a bit fluid based on multiple factors. Why gimp champs that can do big bursts of damage in a…
  • How exactly is it worded to mean that? After testing in fights, I see that it does in fact work that way. I just don’t quite understand what about the wording implies that.
  • I think everyone understands what the OP is saying. What we’re saying though is that Variant isn’t supposed to be a multi-difficulty piece of content. The second difficulty is for nostalgia purposes. The Variant difficulty is end-game content. Look at it the same way you would ROL, RTTL, LOL, Act 5/6...you don’t see…
  • As already mentioned, the Variants are intended to be end-game content. The only reason the classic difficulty is there is kind of in the name of it. It’s called classic because it’s there for nostalgia purposes, otherwise it would be called beginner or normal or something.
  • I agree that NF shouldn’t be affected by Heal Prevention because he’s not actually supposed to be regenerating, but swapping out with his LMD. However, those saying that Heal Prevention was introduced solely to counter NF’s sig ability are wrong in that sense. Heal Block only works on regen with an actual buff,…
  • I’m just saying this year is at least a big improvement from previous years.
  • They actually lowered the minimum individual contributions for milestone rewards this year. In previous years, the minimum was more than the 1/30 equal share of the milestone, which I always thought was complete BS. So I’m actually happy they lowered the minimum to be an equal share of the milestones. Edit for specifics:…
  • I know they’re not the most ideal options, but I was going off of what he has and I know LC and She Hulk wouldn’t shut down the power gain, but reduction still helps manage it.