New Arena Structure Feedback

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  • SceptilemaniacSceptilemaniac Member Posts: 1,200 ★★★★
    edited May 2021
    No.
  • Jvdb2003Jvdb2003 Member Posts: 35
    In my opinion, the milestone for the 3* featured is wayyy too high. I understand that the 4* featured is about 9 mil, as that is around the amount that was needed beforehand to get a new 4* featured. But for the 3* featured it's just too much for the average summoner
  • TyphoonTyphoon Member Posts: 1,797 ★★★★★
    Typically I would play all tiers of arena to grind units on the milestones, specifically the first few milestones of each arena, if I needed some extra units for a revive or something else. You've increased the effort needed to do this.
  • EricZachary1977EricZachary1977 Member Posts: 38
    On one hand I definitely appreciate the availability of grinding out two 6* champs, but at the same time the milestones to keep equivalent unit and battlechips is a bit of a gut punch. In the old arena I could grind the 4* featured milestones in one sitting, and three rounds of my 6* would get me the 5* featured milestones. I have no idea how much longer it will take now, but significantly so for certain.
  • Fit_Fun9329Fit_Fun9329 Member Posts: 2,098 ★★★★★
    I love the AI, very aggressive and nice.
    But: 16 mio each is incredible. That’s why people wanted to know about it in advance :) i have almost 60 6* champs, love arena but have to admit that this is simply not possible. Little bit too ambitious guys
  • IosifIosif Member Posts: 28
    Iosif said:

    Sorry kabam, you just ruined the game for me. I was relying a lot on the arenas and with my roster i can barely do all milestones in one 6* arena. Tell me how this improves my experience in the game when before i could easily do 4 arenas and grind a couple of milestones in the 5* feature You just set us (average players) back

  • DaddriedaDaddrieda Member Posts: 1,636 ★★★★
    I think arena structure looks great. I just think the PI when facing champions need to change. You shouldn’t meet a 6* when using a 5* even if using a r5.
  • BinkPlayzBinkPlayz Member Posts: 99 ★★
    Milestones are a bit of a hefty grind, especially since you have to do it twice, and the cutoff should be top 750 for the 5* and top 300 for the 6* as 5*'s have become much less relevant in the endgame sphere
  • Charlie21540Charlie21540 Member Posts: 934 ★★★★

    Hey everybody, thank you all for your feedback. We're hearing a lot about the Milestones (which is great), but if you have any other feedback, like on matches/deathmatches etc., please make sure to share that too.

    Additionally, please keep your feedback constructive. If you do or don't like something, tell us why. I've cleaned up a lot of posts that tell us how they feel, but not what the reason is. Actionable feedback is always best, and to get to that, we need to understand the concern itself.

    Thank you all for all the thoughts and feedback so far. Keep it coming!

    Well my big concern is with the cooldown and new high milestones, I can't hit all the milestones. I normally try to hit all milestones of the 5* champion, 4* featured, 4* basic and 3* champion arenas. A cooldown did not prevent me from being able to do the other arenas. Having the opportunity to jump around between all the arenas gave me the chance to collect all milestones in a somewhat timely fashion. This new arena is taking that away honestly. Making the new arenas have alot more milestones but both using the same champs (4*/5*/6*) I wont be able to hit all milestones for both arenas. Due to high milestone points that i need to aquire and having champs on cool down. I'll have to stick to 1 arena and that'll cause me to massively miss out on units, whether it's units from milestones or units from battlechips. It's going to cause a large reduction in what I can collect. Now one thing that could possibly make this work, is if you guys reduce the cool down times of the 5* and 6* champs. Other than doing that, I can't see this new arena working effectively for the free to play players.
  • pingu_tucnacekpingu_tucnacek Member Posts: 55
    I am cavalier player. I was redired for about a year. I returned some two months ago. I do spend money. Not really much but i do. Mostly I spend money because I do not have much time to grind everithing there is. I hardly had time to grind 2.5M in 4* in old arena. I generaly only did 3* for the new champ which was one of the few things that I actually enjoed here (EQ story is the other thing, not the EQ game play, to tell the truth).

    now I had to spend more time to get worse reward, which then helps me a lot less to progress further. well. thanks, but no, I do not like that.

    also starting with "hard" fight in 0 winstreak feels strange. the fact that the fight takes longer because all that dodging is realy annoyng and I count myseld lucky I did not encountered any evader yet. so no. dont like the combat change either. also some champs still refuse to use SP, so what was the actual combat change here? more dodge to make fights longer?

    and yes, the fact that I had to analize what exactly I do not like here made me think about retiring again, so maybe next time try such experiments on some selected regular group of common players, because I am sure this really only annoyed a lot of people and I believe any experienced tester would tell you that without even starting the game.
  • BenJGrimmBenJGrimm Member Posts: 19
    I'm uncollected, and usually did the 4* Basic in the past. Right now, the way the Basic is set up, it looks like anyone who actually needs the 4* Basic will be incapable of getting it. If the 4* Basic was the top milestone in the new 4* arena, that would make a lot more sense.

    I'm confident I can get the 4* Basic where it is in the new arena, but I'm not confident that it's worth the effort anymore. It's very clear that if you don't have any 6* Rank 3s - and I don't - then that's who you're likely to be fighting pretty soon. Even with sandbags, that's the matches I was getting starting on the tenth fight, and to make it even worse, it was always the exact same selection of teams. The arena matching algorithm has always been bad, but it's getting worse.

    If the structure for the new Basic arena worked like the catalyst arenas, even with the lowered points from not being able to use 6*s, I think it would make a lot more sense. For one thing, I could use my 6R2/5R4 champs, which are not really usable in the existing one. What it is now looks too frustrating to be worth the effort.
  • theWatcher4theWatcher4 Member Posts: 55
    edited May 2021
    Dear Kabam,

    Pros :
    - Adding 6* champs.
    - Adding grandmaster shards.
    - Adding champs in milestone.

    Cons :
    - Too much time consuming to complete milestones.
    - Less units from grind for UC and CAV players who doesn't have more than 10-20 6*

    I think most the players grind arena for units, just make the arena little less time consuming to grind units. I mean there are alot of things to spend time on in the game.. (Variant, AQ, AQ, EQ, SQ, ACT 5/6 just taking about uc/cav players).

    my opinion :
    in terms of champs grinding its 8/10
    in terms of unit grinding its 4/10
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