Crystal Update - Nexus Chance Addition

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Comments

  • DNA3000DNA3000 Posts: 11,225 Guardian
    Pauly said:

    The last Blade feature crystal had 20% chance to acquire a 5* Blade, before they changed the drop rates.... i opened over 20 of these crystals (saved forever) and not 1 5* blade, so what are the REAL chances of getting nexus crystal? Highly unlikely. And if you do obtain one it would more likely be a choice between juggs, og spidey, and maybe DD, or some other ****.
    I do like these worthless little announcements that mean nothing as it makes it easier to quit the game. Keep up the great work kabam, i hope you pay people big dollars to come up with these brilliant ideas.

    I agree. I too like these announcements if it makes it easier for people who have obvious disgust for the game to just quit. Quit playing, quit talking about the game, and go find something that you will actually enjoy. Why torture yourself, and why spread negativity to others, over something you dislike to that degree?

    Treat yourself better than that.
  • Cody4prezCody4prez Posts: 13
    RakeYoung said:

    @DNA3000 I typically trust you’re posts cause you’re very assertive in your statements.

    I’m a dumb guy and high school drop out, so with that in mind is this a coin flip within a coin flip for it to be a Nexus or are they separate odds?

    Cause they way it reads in the in game mail, to a simple guy like myself it says it’s reducing the 1% chance to 0.8% and allotting 0.2% chance for a nexus and that to me reads as separate odds for a pull.

    To keep it simple, did the chance to get a 3 or 4* increase? No. Those odds remain the same. So to think we are getting screwed on our already razor thin chance to get a 5/6* is ridiculous.

    With that said, this is not much of an upgrade at all. They should have eliminated the 3* pulls all together from the cavalier crystals. For us to sirens 200/300 units to dupe a 3* and get 55 4* shards abs a few iso is beyond outdated.
  • DjinDjin Posts: 1,328 ★★★★
    Cody4prez said:

    RakeYoung said:

    @DNA3000 I typically trust you’re posts cause you’re very assertive in your statements.

    I’m a dumb guy and high school drop out, so with that in mind is this a coin flip within a coin flip for it to be a Nexus or are they separate odds?

    Cause they way it reads in the in game mail, to a simple guy like myself it says it’s reducing the 1% chance to 0.8% and allotting 0.2% chance for a nexus and that to me reads as separate odds for a pull.

    To keep it simple, did the chance to get a 3 or 4* increase? No. Those odds remain the same. So to think we are getting screwed on our already razor thin chance to get a 5/6* is ridiculous.

    With that said, this is not much of an upgrade at all. They should have eliminated the 3* pulls all together from the cavalier crystals. For us to sirens 200/300 units to dupe a 3* and get 55 4* shards abs a few iso is beyond outdated.
    How are you getting screwed? The chance to get 5* remains same. Doesn't matter you get it directly from Cavalier crystal or a nexus crystal.
  • FaseehFaseeh Posts: 1,020 ★★★
    To all of you ftp bois like me who doesnt buy cavs, think to yourselves "how many times have i got a 5* from a regular gmc?" Same chance to get a 5* remains with a tiny chance of a nexus. So nothing to get really excited about :(
  • paulosrmpaulosrm Posts: 29
    Of course they had to split the chance of getting a half-decent crystal, cause actually increasing 0.3 to 1% on that chance would break the game...

    But seriously, solo crystals update: is it gonna happen? Masteries cost update / mechanic, will it happen? Those are the exciting news I'm waiting for.
  • U1traman_ZeusU1traman_Zeus Posts: 13
    Can you clarify that the actual probability of getting a 4* from PC? Not including the 1% Nexus crystal? ( I am using the PC as my base of questions)

    Is it actually the chances Of pulling 4* from PC after updating, = 3% ordinary 4* +1% Nexus 4*?

    And the 1% pulling a Nexus 4* is 1% of all prices? Or just 1% of the 4* price?

    If, according to your saying, that is, if we pull a 4* from PC, we have 1/4 chance getting a Nexus. But, i doubt that because you said it’s 1% chances pulling a 4*. Obviously, you should sell your new chances like this:

    1% 4* Nexus Crystal
    3%. 4* champion
    ....

    Am I right?
  • GroundedWisdomGroundedWisdom Posts: 25,768 ★★★★★

    Can you clarify that the actual probability of getting a 4* from PC? Not including the 1% Nexus crystal? ( I am using the PC as my base of questions)

    Is it actually the chances Of pulling 4* from PC after updating, = 3% ordinary 4* +1% Nexus 4*?

    And the 1% pulling a Nexus 4* is 1% of all prices? Or just 1% of the 4* price?

    If, according to your saying, that is, if we pull a 4* from PC, we have 1/4 chance getting a Nexus. But, i doubt that because you said it’s 1% chances pulling a 4*. Obviously, you should sell your new chances like this:

    1% 4* Nexus Crystal
    3%. 4* champion
    ....

    Am I right?

    The rate of pulling a 4* in your example hasn't changed. Within the 3% of a 4*, you have a 0.6% chance of that 4* being a Nexus.
  • tafretafre Posts: 452 ★★★

    Can you clarify that the actual probability of getting a 4* from PC? Not including the 1% Nexus crystal? ( I am using the PC as my base of questions)

    Is it actually the chances Of pulling 4* from PC after updating, = 3% ordinary 4* +1% Nexus 4*?

    And the 1% pulling a Nexus 4* is 1% of all prices? Or just 1% of the 4* price?

    If, according to your saying, that is, if we pull a 4* from PC, we have 1/4 chance getting a Nexus. But, i doubt that because you said it’s 1% chances pulling a 4*. Obviously, you should sell your new chances like this:

    1% 4* Nexus Crystal
    3%. 4* champion
    ....

    Am I right?

    I think you are complicating things too much and confusing yourself. First of all one thing to know: The drop rates are not changing at all for any of these crystals. Even after they get updated you will have the same exact drop rates in terms of getting 2,3,4 star champs from PHC's, 3,4,5 stars from GMC's and 3,4,5,6 stars from Cav crystals.

    The only thing that is changing is how you obtain the highest star rarity/rarities in those crystals. Take PHC's for instance, there is a 77% chance that you get a 2 star, 20% chance you get a 3 star and a 3% chance that you get a 4 star champion, currently. After the crystals are updated the drop rates are the same, the only change is how you are getting that high star rarity champion. The 3% chance of acquiring a 4 star is now separated into a 2.4% chance of getting a 4 star and 0.6% chance of getting a 4 star nexus crystal.

    So essentially you will still have a 3% chance of getting the 4 star but, on average, one of the five 4 stars you get from the PHC's will be a choice from a Nexus crystal. The same logic applies to the other crystals.

    Summarized, you will still get the same drop rates but the way you get the higher star rarities will be slightly different.
  • tafretafre Posts: 452 ★★★
    Pulyaman said:

    DNA3000 said:

    Pauly said:

    The last Blade feature crystal had 20% chance to acquire a 5* Blade, before they changed the drop rates.... i opened over 20 of these crystals (saved forever) and not 1 5* blade, so what are the REAL chances of getting nexus crystal? Highly unlikely. And if you do obtain one it would more likely be a choice between juggs, og spidey, and maybe DD, or some other ****.
    I do like these worthless little announcements that mean nothing as it makes it easier to quit the game. Keep up the great work kabam, i hope you pay people big dollars to come up with these brilliant ideas.

    I agree. I too like these announcements if it makes it easier for people who have obvious disgust for the game to just quit. Quit playing, quit talking about the game, and go find something that you will actually enjoy. Why torture yourself, and why spread negativity to others, over something you dislike to that degree?

    Treat yourself better than that.
    I am seeing an obvious shift in your posts after becoming a Guardian. Don't know if its good or bad though. As far as this update goes, hardly worth the discussion that is seems to have spawned. If they has decreased the chance to pull 3 star by 0.2% and shifted that to nexus, it would have been received better. Splitting a already slim chance for a 6 star to give an even slimmer chance for a nexus does not make it better or worse.
    If you are not considering being able to choose, from 3 champions that came up, 1 out of every 5 times you get the high rarity champ as better, yes it does not get better lol. However it is quite the opposite, it is certainly better since you have an opportunity to choose something. Unfortunately it is suuuch a small chance that it actually feels like it changes nothing.
  • GroundedWisdomGroundedWisdom Posts: 25,768 ★★★★★
    Pulyaman said:

    DNA3000 said:

    Pauly said:

    The last Blade feature crystal had 20% chance to acquire a 5* Blade, before they changed the drop rates.... i opened over 20 of these crystals (saved forever) and not 1 5* blade, so what are the REAL chances of getting nexus crystal? Highly unlikely. And if you do obtain one it would more likely be a choice between juggs, og spidey, and maybe DD, or some other ****.
    I do like these worthless little announcements that mean nothing as it makes it easier to quit the game. Keep up the great work kabam, i hope you pay people big dollars to come up with these brilliant ideas.

    I agree. I too like these announcements if it makes it easier for people who have obvious disgust for the game to just quit. Quit playing, quit talking about the game, and go find something that you will actually enjoy. Why torture yourself, and why spread negativity to others, over something you dislike to that degree?

    Treat yourself better than that.
    I am seeing an obvious shift in your posts after becoming a Guardian. Don't know if its good or bad though. As far as this update goes, hardly worth the discussion that is seems to have spawned. If they has decreased the chance to pull 3 star by 0.2% and shifted that to nexus, it would have been received better. Splitting a already slim chance for a 6 star to give an even slimmer chance for a nexus does not make it better or worse.
    It's not split though. It's still 1%. Of that 1%, there's a 0.2 chance of it being a Nexus. Whether just a 6* or a 6* Nexus, it's still 1% chance. As for significant, I wouldn't say that. Although I suspect that's intended. Making them too much more attainable contradicts the actual RNG aspect of the game.
  • PulyamanPulyaman Posts: 478 ★★★

    Pulyaman said:

    DNA3000 said:

    Pauly said:

    The last Blade feature crystal had 20% chance to acquire a 5* Blade, before they changed the drop rates.... i opened over 20 of these crystals (saved forever) and not 1 5* blade, so what are the REAL chances of getting nexus crystal? Highly unlikely. And if you do obtain one it would more likely be a choice between juggs, og spidey, and maybe DD, or some other ****.
    I do like these worthless little announcements that mean nothing as it makes it easier to quit the game. Keep up the great work kabam, i hope you pay people big dollars to come up with these brilliant ideas.

    I agree. I too like these announcements if it makes it easier for people who have obvious disgust for the game to just quit. Quit playing, quit talking about the game, and go find something that you will actually enjoy. Why torture yourself, and why spread negativity to others, over something you dislike to that degree?

    Treat yourself better than that.
    I am seeing an obvious shift in your posts after becoming a Guardian. Don't know if its good or bad though. As far as this update goes, hardly worth the discussion that is seems to have spawned. If they has decreased the chance to pull 3 star by 0.2% and shifted that to nexus, it would have been received better. Splitting a already slim chance for a 6 star to give an even slimmer chance for a nexus does not make it better or worse.
    It's not split though. It's still 1%. Of that 1%, there's a 0.2 chance of it being a Nexus. Whether just a 6* or a 6* Nexus, it's still 1% chance. As for significant, I wouldn't say that. Although I suspect that's intended. Making them too much more attainable contradicts the actual RNG aspect of the game.
    It is not making it attainable, 1% is still a bad chance and 1.2% does not actually make it better unless you open 100s of crystals. Considering the 6 star pool, odds of pulling a champ you won't cry over is even slimmer. It's RNG inside RNG inside a bigger RNG.
  • Jer21Jer21 Posts: 1
    This change would be nice if they would drop the stupid 3* from the Cavalier crystal. There is zero reason for them to be in there. The hard work people put in to become Cavalier in first place makes getting a 3* a slap in the face. Change that first then add the nexus or do them at same time.
  • tafretafre Posts: 452 ★★★
    Pulyaman said:

    tafre said:

    Pulyaman said:

    DNA3000 said:

    Pauly said:

    The last Blade feature crystal had 20% chance to acquire a 5* Blade, before they changed the drop rates.... i opened over 20 of these crystals (saved forever) and not 1 5* blade, so what are the REAL chances of getting nexus crystal? Highly unlikely. And if you do obtain one it would more likely be a choice between juggs, og spidey, and maybe DD, or some other ****.
    I do like these worthless little announcements that mean nothing as it makes it easier to quit the game. Keep up the great work kabam, i hope you pay people big dollars to come up with these brilliant ideas.

    I agree. I too like these announcements if it makes it easier for people who have obvious disgust for the game to just quit. Quit playing, quit talking about the game, and go find something that you will actually enjoy. Why torture yourself, and why spread negativity to others, over something you dislike to that degree?

    Treat yourself better than that.
    I am seeing an obvious shift in your posts after becoming a Guardian. Don't know if its good or bad though. As far as this update goes, hardly worth the discussion that is seems to have spawned. If they has decreased the chance to pull 3 star by 0.2% and shifted that to nexus, it would have been received better. Splitting a already slim chance for a 6 star to give an even slimmer chance for a nexus does not make it better or worse.
    If you are not considering being able to choose, from 3 champions that came up, 1 out of every 5 times you get the high rarity champ as better, yes it does not get better lol. However it is quite the opposite, it is certainly better since you have an opportunity to choose something. Unfortunately it is suuuch a small chance that it actually feels like it changes nothing.
    Some people think any change is better. If you consider the drop rate of 6 star, it was already very small and this change does not improve that chance. I don't care either. I am just saying it would have been received better if the odds were taken out from 3 star and not the already small 6 star.
    Oh I completely agree. If you look at this rationally just by observing numbers, it is clearly a better crystal since you have a chance at a choice but OMG the change is barely noticeable and feels extremely irrelevant since it is such a small probability...
  • DeeparviDeeparvi Posts: 105
    DNA3000 said:

    DNA3000 said:

    Axiom4 said:

    I thought we were free to voice our opinions regarding how much Kabam makes the game less enjoyable eveytime. From the glitches to disconnections during wars and crappy rewards.

    You are free to voice your opinion that these changes make the crystals worse. Everyone else is free to state that you're wrong.
    So you represent everyone now? Lol
    I don't represent everyone. What I said is everyone else is free to state that you're wrong, if that's what their opinion is. Which I felt compelled to state, when you implied that your right to voice your opinion was somehow being interfered with. You only have the right to express your opinion, you have no right to be unchallenged in it.
    I need to take lessons in English from you...😂...what's ur Line ID??

  • GroundedWisdomGroundedWisdom Posts: 25,768 ★★★★★
    Pulyaman said:

    Pulyaman said:

    DNA3000 said:

    Pauly said:

    The last Blade feature crystal had 20% chance to acquire a 5* Blade, before they changed the drop rates.... i opened over 20 of these crystals (saved forever) and not 1 5* blade, so what are the REAL chances of getting nexus crystal? Highly unlikely. And if you do obtain one it would more likely be a choice between juggs, og spidey, and maybe DD, or some other ****.
    I do like these worthless little announcements that mean nothing as it makes it easier to quit the game. Keep up the great work kabam, i hope you pay people big dollars to come up with these brilliant ideas.

    I agree. I too like these announcements if it makes it easier for people who have obvious disgust for the game to just quit. Quit playing, quit talking about the game, and go find something that you will actually enjoy. Why torture yourself, and why spread negativity to others, over something you dislike to that degree?

    Treat yourself better than that.
    I am seeing an obvious shift in your posts after becoming a Guardian. Don't know if its good or bad though. As far as this update goes, hardly worth the discussion that is seems to have spawned. If they has decreased the chance to pull 3 star by 0.2% and shifted that to nexus, it would have been received better. Splitting a already slim chance for a 6 star to give an even slimmer chance for a nexus does not make it better or worse.
    It's not split though. It's still 1%. Of that 1%, there's a 0.2 chance of it being a Nexus. Whether just a 6* or a 6* Nexus, it's still 1% chance. As for significant, I wouldn't say that. Although I suspect that's intended. Making them too much more attainable contradicts the actual RNG aspect of the game.
    It is not making it attainable, 1% is still a bad chance and 1.2% does not actually make it better unless you open 100s of crystals. Considering the 6 star pool, odds of pulling a champ you won't cry over is even slimmer. It's RNG inside RNG inside a bigger RNG.
    It's not 1.2. It's 1% for a 6*, same as it was. Within that 1%, you have a small chance of that 6* being a Nexus. As for that chance you'll pull one you won't cry over, the Nexus is one of the ways they're allowing us to have a say in that. It's not really supposed to change the Crystals in a groundbreaking way. Dual Class Crystals are one way they've allowed more options. Nexus Crystals are very rare. Some of the ideas people were putting out there....make every Crystal a Nexus, sell them for 15k a pop, etc.....weren't even close to reasonable. Bottom line is this is a game with a reward structure based on RNG.
  • ZohanZohan Posts: 1
    Good
  • Kill_GreyKill_Grey Posts: 5,040 ★★★★★
    Just wondering if this change applies to shard crystals. Been hoarding my premiums for some time, and wanted to open them for iso until I saw this announcement.
  • FaseehFaseeh Posts: 1,020 ★★★
    edited September 19
    @GroundedWisdom I agree rng is necessary but they gotta also find a balance for the ftp too. The drop rates must be changed a little at least for people like me who arent buying these crystals everyday. We get like what one or 2 a week and rarely pull a 5*
  • HI_guysHI_guys Posts: 1,978 ★★★★★

    hefy2000 said:

    hefy2000 said:

    Pardon my bluntness, but I really don’t understand the negativity surrounding this. There is literally no downside to this change at all. Sure it’s a small improvement to the crystals, but it’s an improvement nonetheless.

    It's meaningless. It's like your employer telling you your salary is going up, from 3000$ to 3001$. Statistically speaking, it's going up, but the change is worthless to you.

    If they wanted to make a meaningful change, they would have removed 3-stars from cavalier crystals.

    Meanwhile there are more pressing issues that need urgent attention, like solo crystals, or war crystals.
    Thanks for the clarification. I think this is more of an issue of bad timing. If Kabam had waited to announce this after the solo event update, people would not be this upset.

    With that being said, I still don’t think there’s any reason to be up in arms over this. The solo event update is coming. Kabam have promised as much. An out-of-the-blue $1 raise preceding a much bigger one in the very near future would not upset me in real life.

    People are UPSET about THIS change? That’s awesome, i hope the absurdity on here never stops
    I think the reason they are upset is either because they don't understand the math, or, people who really don't buy those crystals, or, they were (like me) expecting something else when the IG mail with " crystal changes " came


    . And no , I'm not disappointed. It's a positive change however you look at it. A small increment for those who don't buy crystals , but something nonetheless
  • PorkeyPorkey Posts: 4
    Sorry but that’s pointless In all the years I’ve played this game I have never pulled a 5* from grandmaster these tweaks are a joke how can anyone get excited that’s why I stopped buying crystals
  • Wozzy101Wozzy101 Posts: 532 ★★★

    Many people want dramatic changes, but I don't think they realize just how much entire game modes depend on RNG, or the pace that it sets for the entire game as a whole, from beginner to experienced. It's not just about keeping what people want from them. Not even remotely close. Everything from the longevity of the game to the progress people need to make to catch up to people on the higher end, to Reward interdependency between different game modes, to sales (still a factor), to motivation to play, the list goes on and on. As much as people hate not getting what they want all the time, it would be a lot more miserable if they did. There would be no balance overall, much more boredom, and nothing to work towards. Most of us would end up like the select few people who complain nothing is challenging, the game is stale, and they're altogether over it. The game wouldn't survive if everyone got what they wanted all the time. As much as I sound like a PSA, RNG is necessary.

    The number of crystals that you would to open to make this change noticeable renders the change pretty pointless for the vast majority of the player base. That is unless you have a massive quantity of crystals that you open en masse. I think the drop rates are outdated and need an overhaul. Given where the game currently is and the number of awful champions I think the drop rates below are more reasonable for featured cavs.
    3* - 35%, 4* - 35%, 5* - 25%, 6* - 5%

    In the absence of drop rate changes I think most players would rather Kabam had not wasted there development time on adding the slightest chance of Nexus and spend there time implementing changes that actually benefit all players. Like the really outdated Solo Crystals that still give me all those awesome 40% XP boosts that have been redundant for the last 4 years. I believe the roadmap had 5* sig stones that should be added to the event quest completions. I think most of us would expect the road map to put the actions that impacted on the majority of the player base first on the order of changes, rather than those with deep wallets.
  • PulyamanPulyaman Posts: 478 ★★★

    Pulyaman said:

    Pulyaman said:

    DNA3000 said:

    Pauly said:

    The last Blade feature crystal had 20% chance to acquire a 5* Blade, before they changed the drop rates.... i opened over 20 of these crystals (saved forever) and not 1 5* blade, so what are the REAL chances of getting nexus crystal? Highly unlikely. And if you do obtain one it would more likely be a choice between juggs, og spidey, and maybe DD, or some other ****.
    I do like these worthless little announcements that mean nothing as it makes it easier to quit the game. Keep up the great work kabam, i hope you pay people big dollars to come up with these brilliant ideas.

    I agree. I too like these announcements if it makes it easier for people who have obvious disgust for the game to just quit. Quit playing, quit talking about the game, and go find something that you will actually enjoy. Why torture yourself, and why spread negativity to others, over something you dislike to that degree?

    Treat yourself better than that.
    I am seeing an obvious shift in your posts after becoming a Guardian. Don't know if its good or bad though. As far as this update goes, hardly worth the discussion that is seems to have spawned. If they has decreased the chance to pull 3 star by 0.2% and shifted that to nexus, it would have been received better. Splitting a already slim chance for a 6 star to give an even slimmer chance for a nexus does not make it better or worse.
    It's not split though. It's still 1%. Of that 1%, there's a 0.2 chance of it being a Nexus. Whether just a 6* or a 6* Nexus, it's still 1% chance. As for significant, I wouldn't say that. Although I suspect that's intended. Making them too much more attainable contradicts the actual RNG aspect of the game.
    It is not making it attainable, 1% is still a bad chance and 1.2% does not actually make it better unless you open 100s of crystals. Considering the 6 star pool, odds of pulling a champ you won't cry over is even slimmer. It's RNG inside RNG inside a bigger RNG.
    It's not 1.2. It's 1% for a 6*, same as it was. Within that 1%, you have a small chance of that 6* being a Nexus. As for that chance you'll pull one you won't cry over, the Nexus is one of the ways they're allowing us to have a say in that. It's not really supposed to change the Crystals in a groundbreaking way. Dual Class Crystals are one way they've allowed more options. Nexus Crystals are very rare. Some of the ideas people were putting out there....make every Crystal a Nexus, sell them for 15k a pop, etc.....weren't even close to reasonable. Bottom line is this is a game with a reward structure based on RNG.
    I meant that if they take out 0.2% out of 3 star and made it as a chance for nexus, it would be 1.2% for a 6 star out of cav, the 0.2 being nexus. Making that change suddenly does not make 6 stars more available or make RNG any less in game. Considering the 6 star pool, odds are stacked against you to get a champ that people are happy about. That was what I was replying to. I know how the new update works, thank you.
  • GroundedWisdomGroundedWisdom Posts: 25,768 ★★★★★
    Pulyaman said:

    Pulyaman said:

    Pulyaman said:

    DNA3000 said:

    Pauly said:

    The last Blade feature crystal had 20% chance to acquire a 5* Blade, before they changed the drop rates.... i opened over 20 of these crystals (saved forever) and not 1 5* blade, so what are the REAL chances of getting nexus crystal? Highly unlikely. And if you do obtain one it would more likely be a choice between juggs, og spidey, and maybe DD, or some other ****.
    I do like these worthless little announcements that mean nothing as it makes it easier to quit the game. Keep up the great work kabam, i hope you pay people big dollars to come up with these brilliant ideas.

    I agree. I too like these announcements if it makes it easier for people who have obvious disgust for the game to just quit. Quit playing, quit talking about the game, and go find something that you will actually enjoy. Why torture yourself, and why spread negativity to others, over something you dislike to that degree?

    Treat yourself better than that.
    I am seeing an obvious shift in your posts after becoming a Guardian. Don't know if its good or bad though. As far as this update goes, hardly worth the discussion that is seems to have spawned. If they has decreased the chance to pull 3 star by 0.2% and shifted that to nexus, it would have been received better. Splitting a already slim chance for a 6 star to give an even slimmer chance for a nexus does not make it better or worse.
    It's not split though. It's still 1%. Of that 1%, there's a 0.2 chance of it being a Nexus. Whether just a 6* or a 6* Nexus, it's still 1% chance. As for significant, I wouldn't say that. Although I suspect that's intended. Making them too much more attainable contradicts the actual RNG aspect of the game.
    It is not making it attainable, 1% is still a bad chance and 1.2% does not actually make it better unless you open 100s of crystals. Considering the 6 star pool, odds of pulling a champ you won't cry over is even slimmer. It's RNG inside RNG inside a bigger RNG.
    It's not 1.2. It's 1% for a 6*, same as it was. Within that 1%, you have a small chance of that 6* being a Nexus. As for that chance you'll pull one you won't cry over, the Nexus is one of the ways they're allowing us to have a say in that. It's not really supposed to change the Crystals in a groundbreaking way. Dual Class Crystals are one way they've allowed more options. Nexus Crystals are very rare. Some of the ideas people were putting out there....make every Crystal a Nexus, sell them for 15k a pop, etc.....weren't even close to reasonable. Bottom line is this is a game with a reward structure based on RNG.
    I meant that if they take out 0.2% out of 3 star and made it as a chance for nexus, it would be 1.2% for a 6 star out of cav, the 0.2 being nexus. Making that change suddenly does not make 6 stars more available or make RNG any less in game. Considering the 6 star pool, odds are stacked against you to get a champ that people are happy about. That was what I was replying to. I know how the new update works, thank you.
    I thought you misunderstood. My mistake. As for your suggestion, an extra .2% isn't a large change, but there's a few aspects to the idea of increasing it. The first is the rate over time. For someone who buys them now and then, no. Not much difference. For the rate they become available in the game, that's another story. The more you increase the Drop Rate, the more you add accessibility in an area that's already more accessible for those who are Cavalier, even more so with Cavalier EQ added, Legendary EQ, and now Shards in Incursions. Not to mention the more you increase the rate, the more tempting they are for people to buy, and they're not a replacement for playing. As most of us are already aware, once you hit Cavalier, it's easy to get caught up in buying them. Then there's the precedence. .2% opens the discussion to more and more, and the more you consider increasing it, the more it affects the game. We already have an availability that's to the point where people value them less and less and are more focused on T5CCs. Would .2 break the game? I don't believe so. It just opens more things up than an extra few Champs. In terms of what people are happy about, frankly that's a personal situation, some are happy with different situations. As a general overview, if people are waiting for the same few Champs, they're going to be miserable with anything else. Which happens more often than not. The more narrow you focus what you want, the greater the chances of getting what you don't.
  • Blaine_94Blaine_94 Posts: 30
    Nice, but I think it was time to improve the probability to get a 6* from cavalier crystals.
  • Player1994Player1994 Posts: 723 ★★★
    at least you should make more percentage for the 5* nexus like 5%
  • TensioTensio Posts: 117
    I’m disagree about the excitement of kabam about this announcement. It’s a minor change that doesn’t affect the percentage of the crystals. Only adds an option to a nexus one, which it’s not bad but can’t be announced as big change.
    If you can not increase the %, substitute all for nexus options. Same probability of a 3*,4*, 5* or 6* but at least you can choose between 3 options of champs.
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