The last Blade feature crystal had 20% chance to acquire a 5* Blade, before they changed the drop rates.... i opened over 20 of these crystals (saved forever) and not 1 5* blade, so what are the REAL chances of getting nexus crystal? Highly unlikely. And if you do obtain one it would more likely be a choice between juggs, og spidey, and maybe DD, or some other ****. I do like these worthless little announcements that mean nothing as it makes it easier to quit the game. Keep up the great work kabam, i hope you pay people big dollars to come up with these brilliant ideas.
I agree. I too like these announcements if it makes it easier for people who have obvious disgust for the game to just quit. Quit playing, quit talking about the game, and go find something that you will actually enjoy. Why torture yourself, and why spread negativity to others, over something you dislike to that degree?
@DNA3000 I typically trust you’re posts cause you’re very assertive in your statements.
I’m a dumb guy and high school drop out, so with that in mind is this a coin flip within a coin flip for it to be a Nexus or are they separate odds?
Cause they way it reads in the in game mail, to a simple guy like myself it says it’s reducing the 1% chance to 0.8% and allotting 0.2% chance for a nexus and that to me reads as separate odds for a pull.
To keep it simple, did the chance to get a 3 or 4* increase? No. Those odds remain the same. So to think we are getting screwed on our already razor thin chance to get a 5/6* is ridiculous.
With that said, this is not much of an upgrade at all. They should have eliminated the 3* pulls all together from the cavalier crystals. For us to sirens 200/300 units to dupe a 3* and get 55 4* shards abs a few iso is beyond outdated.
@DNA3000 I typically trust you’re posts cause you’re very assertive in your statements.
I’m a dumb guy and high school drop out, so with that in mind is this a coin flip within a coin flip for it to be a Nexus or are they separate odds?
Cause they way it reads in the in game mail, to a simple guy like myself it says it’s reducing the 1% chance to 0.8% and allotting 0.2% chance for a nexus and that to me reads as separate odds for a pull.
To keep it simple, did the chance to get a 3 or 4* increase? No. Those odds remain the same. So to think we are getting screwed on our already razor thin chance to get a 5/6* is ridiculous.
With that said, this is not much of an upgrade at all. They should have eliminated the 3* pulls all together from the cavalier crystals. For us to sirens 200/300 units to dupe a 3* and get 55 4* shards abs a few iso is beyond outdated.
How are you getting screwed? The chance to get 5* remains same. Doesn't matter you get it directly from Cavalier crystal or a nexus crystal.
Of course they had to split the chance of getting a half-decent crystal, cause actually increasing 0.3 to 1% on that chance would break the game...
But seriously, solo crystals update: is it gonna happen? Masteries cost update / mechanic, will it happen? Those are the exciting news I'm waiting for.
Can you clarify that the actual probability of getting a 4* from PC? Not including the 1% Nexus crystal? ( I am using the PC as my base of questions)
Is it actually the chances Of pulling 4* from PC after updating, = 3% ordinary 4* +1% Nexus 4*?
And the 1% pulling a Nexus 4* is 1% of all prices? Or just 1% of the 4* price?
If, according to your saying, that is, if we pull a 4* from PC, we have 1/4 chance getting a Nexus. But, i doubt that because you said it’s 1% chances pulling a 4*. Obviously, you should sell your new chances like this:
Can you clarify that the actual probability of getting a 4* from PC? Not including the 1% Nexus crystal? ( I am using the PC as my base of questions)
Is it actually the chances Of pulling 4* from PC after updating, = 3% ordinary 4* +1% Nexus 4*?
And the 1% pulling a Nexus 4* is 1% of all prices? Or just 1% of the 4* price?
If, according to your saying, that is, if we pull a 4* from PC, we have 1/4 chance getting a Nexus. But, i doubt that because you said it’s 1% chances pulling a 4*. Obviously, you should sell your new chances like this:
1% 4* Nexus Crystal 3%. 4* champion ....
Am I right?
The rate of pulling a 4* in your example hasn't changed. Within the 3% of a 4*, you have a 0.6% chance of that 4* being a Nexus.
The last Blade feature crystal had 20% chance to acquire a 5* Blade, before they changed the drop rates.... i opened over 20 of these crystals (saved forever) and not 1 5* blade, so what are the REAL chances of getting nexus crystal? Highly unlikely. And if you do obtain one it would more likely be a choice between juggs, og spidey, and maybe DD, or some other ****. I do like these worthless little announcements that mean nothing as it makes it easier to quit the game. Keep up the great work kabam, i hope you pay people big dollars to come up with these brilliant ideas.
I agree. I too like these announcements if it makes it easier for people who have obvious disgust for the game to just quit. Quit playing, quit talking about the game, and go find something that you will actually enjoy. Why torture yourself, and why spread negativity to others, over something you dislike to that degree?
Treat yourself better than that.
I am seeing an obvious shift in your posts after becoming a Guardian. Don't know if its good or bad though. As far as this update goes, hardly worth the discussion that is seems to have spawned. If they has decreased the chance to pull 3 star by 0.2% and shifted that to nexus, it would have been received better. Splitting a already slim chance for a 6 star to give an even slimmer chance for a nexus does not make it better or worse.
It's not split though. It's still 1%. Of that 1%, there's a 0.2 chance of it being a Nexus. Whether just a 6* or a 6* Nexus, it's still 1% chance. As for significant, I wouldn't say that. Although I suspect that's intended. Making them too much more attainable contradicts the actual RNG aspect of the game.
The last Blade feature crystal had 20% chance to acquire a 5* Blade, before they changed the drop rates.... i opened over 20 of these crystals (saved forever) and not 1 5* blade, so what are the REAL chances of getting nexus crystal? Highly unlikely. And if you do obtain one it would more likely be a choice between juggs, og spidey, and maybe DD, or some other ****. I do like these worthless little announcements that mean nothing as it makes it easier to quit the game. Keep up the great work kabam, i hope you pay people big dollars to come up with these brilliant ideas.
I agree. I too like these announcements if it makes it easier for people who have obvious disgust for the game to just quit. Quit playing, quit talking about the game, and go find something that you will actually enjoy. Why torture yourself, and why spread negativity to others, over something you dislike to that degree?
Treat yourself better than that.
I am seeing an obvious shift in your posts after becoming a Guardian. Don't know if its good or bad though. As far as this update goes, hardly worth the discussion that is seems to have spawned. If they has decreased the chance to pull 3 star by 0.2% and shifted that to nexus, it would have been received better. Splitting a already slim chance for a 6 star to give an even slimmer chance for a nexus does not make it better or worse.
If you are not considering being able to choose, from 3 champions that came up, 1 out of every 5 times you get the high rarity champ as better, yes it does not get better lol. However it is quite the opposite, it is certainly better since you have an opportunity to choose something. Unfortunately it is suuuch a small chance that it actually feels like it changes nothing.
Some people think any change is better. If you consider the drop rate of 6 star, it was already very small and this change does not improve that chance. I don't care either. I am just saying it would have been received better if the odds were taken out from 3 star and not the already small 6 star.
The last Blade feature crystal had 20% chance to acquire a 5* Blade, before they changed the drop rates.... i opened over 20 of these crystals (saved forever) and not 1 5* blade, so what are the REAL chances of getting nexus crystal? Highly unlikely. And if you do obtain one it would more likely be a choice between juggs, og spidey, and maybe DD, or some other ****. I do like these worthless little announcements that mean nothing as it makes it easier to quit the game. Keep up the great work kabam, i hope you pay people big dollars to come up with these brilliant ideas.
I agree. I too like these announcements if it makes it easier for people who have obvious disgust for the game to just quit. Quit playing, quit talking about the game, and go find something that you will actually enjoy. Why torture yourself, and why spread negativity to others, over something you dislike to that degree?
Treat yourself better than that.
I am seeing an obvious shift in your posts after becoming a Guardian. Don't know if its good or bad though. As far as this update goes, hardly worth the discussion that is seems to have spawned. If they has decreased the chance to pull 3 star by 0.2% and shifted that to nexus, it would have been received better. Splitting a already slim chance for a 6 star to give an even slimmer chance for a nexus does not make it better or worse.
It's not split though. It's still 1%. Of that 1%, there's a 0.2 chance of it being a Nexus. Whether just a 6* or a 6* Nexus, it's still 1% chance. As for significant, I wouldn't say that. Although I suspect that's intended. Making them too much more attainable contradicts the actual RNG aspect of the game.
It is not making it attainable, 1% is still a bad chance and 1.2% does not actually make it better unless you open 100s of crystals. Considering the 6 star pool, odds of pulling a champ you won't cry over is even slimmer. It's RNG inside RNG inside a bigger RNG.
This change would be nice if they would drop the stupid 3* from the Cavalier crystal. There is zero reason for them to be in there. The hard work people put in to become Cavalier in first place makes getting a 3* a slap in the face. Change that first then add the nexus or do them at same time.
The last Blade feature crystal had 20% chance to acquire a 5* Blade, before they changed the drop rates.... i opened over 20 of these crystals (saved forever) and not 1 5* blade, so what are the REAL chances of getting nexus crystal? Highly unlikely. And if you do obtain one it would more likely be a choice between juggs, og spidey, and maybe DD, or some other ****. I do like these worthless little announcements that mean nothing as it makes it easier to quit the game. Keep up the great work kabam, i hope you pay people big dollars to come up with these brilliant ideas.
I agree. I too like these announcements if it makes it easier for people who have obvious disgust for the game to just quit. Quit playing, quit talking about the game, and go find something that you will actually enjoy. Why torture yourself, and why spread negativity to others, over something you dislike to that degree?
Treat yourself better than that.
I am seeing an obvious shift in your posts after becoming a Guardian. Don't know if its good or bad though. As far as this update goes, hardly worth the discussion that is seems to have spawned. If they has decreased the chance to pull 3 star by 0.2% and shifted that to nexus, it would have been received better. Splitting a already slim chance for a 6 star to give an even slimmer chance for a nexus does not make it better or worse.
It's not split though. It's still 1%. Of that 1%, there's a 0.2 chance of it being a Nexus. Whether just a 6* or a 6* Nexus, it's still 1% chance. As for significant, I wouldn't say that. Although I suspect that's intended. Making them too much more attainable contradicts the actual RNG aspect of the game.
It is not making it attainable, 1% is still a bad chance and 1.2% does not actually make it better unless you open 100s of crystals. Considering the 6 star pool, odds of pulling a champ you won't cry over is even slimmer. It's RNG inside RNG inside a bigger RNG.
It's not 1.2. It's 1% for a 6*, same as it was. Within that 1%, you have a small chance of that 6* being a Nexus. As for that chance you'll pull one you won't cry over, the Nexus is one of the ways they're allowing us to have a say in that. It's not really supposed to change the Crystals in a groundbreaking way. Dual Class Crystals are one way they've allowed more options. Nexus Crystals are very rare. Some of the ideas people were putting out there....make every Crystal a Nexus, sell them for 15k a pop, etc.....weren't even close to reasonable. Bottom line is this is a game with a reward structure based on RNG.
Just wondering if this change applies to shard crystals. Been hoarding my premiums for some time, and wanted to open them for iso until I saw this announcement.
Many people want dramatic changes, but I don't think they realize just how much entire game modes depend on RNG, or the pace that it sets for the entire game as a whole, from beginner to experienced. It's not just about keeping what people want from them. Not even remotely close. Everything from the longevity of the game to the progress people need to make to catch up to people on the higher end, to Reward interdependency between different game modes, to sales (still a factor), to motivation to play, the list goes on and on. As much as people hate not getting what they want all the time, it would be a lot more miserable if they did. There would be no balance overall, much more boredom, and nothing to work towards. Most of us would end up like the select few people who complain nothing is challenging, the game is stale, and they're altogether over it. The game wouldn't survive if everyone got what they wanted all the time. As much as I sound like a PSA, RNG is necessary.
Sorry but that’s pointless In all the years I’ve played this game I have never pulled a 5* from grandmaster these tweaks are a joke how can anyone get excited that’s why I stopped buying crystals
The last Blade feature crystal had 20% chance to acquire a 5* Blade, before they changed the drop rates.... i opened over 20 of these crystals (saved forever) and not 1 5* blade, so what are the REAL chances of getting nexus crystal? Highly unlikely. And if you do obtain one it would more likely be a choice between juggs, og spidey, and maybe DD, or some other ****. I do like these worthless little announcements that mean nothing as it makes it easier to quit the game. Keep up the great work kabam, i hope you pay people big dollars to come up with these brilliant ideas.
I agree. I too like these announcements if it makes it easier for people who have obvious disgust for the game to just quit. Quit playing, quit talking about the game, and go find something that you will actually enjoy. Why torture yourself, and why spread negativity to others, over something you dislike to that degree?
Treat yourself better than that.
I am seeing an obvious shift in your posts after becoming a Guardian. Don't know if its good or bad though. As far as this update goes, hardly worth the discussion that is seems to have spawned. If they has decreased the chance to pull 3 star by 0.2% and shifted that to nexus, it would have been received better. Splitting a already slim chance for a 6 star to give an even slimmer chance for a nexus does not make it better or worse.
It's not split though. It's still 1%. Of that 1%, there's a 0.2 chance of it being a Nexus. Whether just a 6* or a 6* Nexus, it's still 1% chance. As for significant, I wouldn't say that. Although I suspect that's intended. Making them too much more attainable contradicts the actual RNG aspect of the game.
It is not making it attainable, 1% is still a bad chance and 1.2% does not actually make it better unless you open 100s of crystals. Considering the 6 star pool, odds of pulling a champ you won't cry over is even slimmer. It's RNG inside RNG inside a bigger RNG.
It's not 1.2. It's 1% for a 6*, same as it was. Within that 1%, you have a small chance of that 6* being a Nexus. As for that chance you'll pull one you won't cry over, the Nexus is one of the ways they're allowing us to have a say in that. It's not really supposed to change the Crystals in a groundbreaking way. Dual Class Crystals are one way they've allowed more options. Nexus Crystals are very rare. Some of the ideas people were putting out there....make every Crystal a Nexus, sell them for 15k a pop, etc.....weren't even close to reasonable. Bottom line is this is a game with a reward structure based on RNG.
I meant that if they take out 0.2% out of 3 star and made it as a chance for nexus, it would be 1.2% for a 6 star out of cav, the 0.2 being nexus. Making that change suddenly does not make 6 stars more available or make RNG any less in game. Considering the 6 star pool, odds are stacked against you to get a champ that people are happy about. That was what I was replying to. I know how the new update works, thank you.
The last Blade feature crystal had 20% chance to acquire a 5* Blade, before they changed the drop rates.... i opened over 20 of these crystals (saved forever) and not 1 5* blade, so what are the REAL chances of getting nexus crystal? Highly unlikely. And if you do obtain one it would more likely be a choice between juggs, og spidey, and maybe DD, or some other ****. I do like these worthless little announcements that mean nothing as it makes it easier to quit the game. Keep up the great work kabam, i hope you pay people big dollars to come up with these brilliant ideas.
I agree. I too like these announcements if it makes it easier for people who have obvious disgust for the game to just quit. Quit playing, quit talking about the game, and go find something that you will actually enjoy. Why torture yourself, and why spread negativity to others, over something you dislike to that degree?
Treat yourself better than that.
I am seeing an obvious shift in your posts after becoming a Guardian. Don't know if its good or bad though. As far as this update goes, hardly worth the discussion that is seems to have spawned. If they has decreased the chance to pull 3 star by 0.2% and shifted that to nexus, it would have been received better. Splitting a already slim chance for a 6 star to give an even slimmer chance for a nexus does not make it better or worse.
It's not split though. It's still 1%. Of that 1%, there's a 0.2 chance of it being a Nexus. Whether just a 6* or a 6* Nexus, it's still 1% chance. As for significant, I wouldn't say that. Although I suspect that's intended. Making them too much more attainable contradicts the actual RNG aspect of the game.
It is not making it attainable, 1% is still a bad chance and 1.2% does not actually make it better unless you open 100s of crystals. Considering the 6 star pool, odds of pulling a champ you won't cry over is even slimmer. It's RNG inside RNG inside a bigger RNG.
It's not 1.2. It's 1% for a 6*, same as it was. Within that 1%, you have a small chance of that 6* being a Nexus. As for that chance you'll pull one you won't cry over, the Nexus is one of the ways they're allowing us to have a say in that. It's not really supposed to change the Crystals in a groundbreaking way. Dual Class Crystals are one way they've allowed more options. Nexus Crystals are very rare. Some of the ideas people were putting out there....make every Crystal a Nexus, sell them for 15k a pop, etc.....weren't even close to reasonable. Bottom line is this is a game with a reward structure based on RNG.
I meant that if they take out 0.2% out of 3 star and made it as a chance for nexus, it would be 1.2% for a 6 star out of cav, the 0.2 being nexus. Making that change suddenly does not make 6 stars more available or make RNG any less in game. Considering the 6 star pool, odds are stacked against you to get a champ that people are happy about. That was what I was replying to. I know how the new update works, thank you.
I thought you misunderstood. My mistake. As for your suggestion, an extra .2% isn't a large change, but there's a few aspects to the idea of increasing it. The first is the rate over time. For someone who buys them now and then, no. Not much difference. For the rate they become available in the game, that's another story. The more you increase the Drop Rate, the more you add accessibility in an area that's already more accessible for those who are Cavalier, even more so with Cavalier EQ added, Legendary EQ, and now Shards in Incursions. Not to mention the more you increase the rate, the more tempting they are for people to buy, and they're not a replacement for playing. As most of us are already aware, once you hit Cavalier, it's easy to get caught up in buying them. Then there's the precedence. .2% opens the discussion to more and more, and the more you consider increasing it, the more it affects the game. We already have an availability that's to the point where people value them less and less and are more focused on T5CCs. Would .2 break the game? I don't believe so. It just opens more things up than an extra few Champs. In terms of what people are happy about, frankly that's a personal situation, some are happy with different situations. As a general overview, if people are waiting for the same few Champs, they're going to be miserable with anything else. Which happens more often than not. The more narrow you focus what you want, the greater the chances of getting what you don't.
The chance is so ridiculously low that you only get people upset.
A premium hero crystal is trash no matter how you look at it. When are you going to update arena prizes with cavalier crystals to those who are cavalier? Probably never. And you add a tiny chance of gettin 4 star nexus...
Well, yes, statistically it’s an improvement but it’s like giving a cherry tomato to a hungry elephant
I’m disagree about the excitement of kabam about this announcement. It’s a minor change that doesn’t affect the percentage of the crystals. Only adds an option to a nexus one, which it’s not bad but can’t be announced as big change. If you can not increase the %, substitute all for nexus options. Same probability of a 3*,4*, 5* or 6* but at least you can choose between 3 options of champs.
Comments
Treat yourself better than that.
With that said, this is not much of an upgrade at all. They should have eliminated the 3* pulls all together from the cavalier crystals. For us to sirens 200/300 units to dupe a 3* and get 55 4* shards abs a few iso is beyond outdated.
But seriously, solo crystals update: is it gonna happen? Masteries cost update / mechanic, will it happen? Those are the exciting news I'm waiting for.
Is it actually the chances Of pulling 4* from PC after updating, = 3% ordinary 4* +1% Nexus 4*?
And the 1% pulling a Nexus 4* is 1% of all prices? Or just 1% of the 4* price?
If, according to your saying, that is, if we pull a 4* from PC, we have 1/4 chance getting a Nexus. But, i doubt that because you said it’s 1% chances pulling a 4*. Obviously, you should sell your new chances like this:
1% 4* Nexus Crystal
3%. 4* champion
....
Am I right?
A premium hero crystal is trash no matter how you look at it. When are you going to update arena prizes with cavalier crystals to those who are cavalier? Probably never. And you add a tiny chance of gettin 4 star nexus...
Well, yes, statistically it’s an improvement but it’s like giving a cherry tomato to a hungry elephant
If you can not increase the %, substitute all for nexus options. Same probability of a 3*,4*, 5* or 6* but at least you can choose between 3 options of champs.