**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Doesn't help I don't have any single of the champions needed at a Rank5 5* level. I feel like there should be a tweak, 50% attack reduction like the tech variant juxtaposed to the 95% it is currently maybe?
What's the compensation package for the bugged bosses looking like?
2. The snack node degens 10% of VP’s max health over 6 seconds IF you place 10 debuffs on him before the 30 second timer expires. His regen outpaces the degen, and he’ll fully regenerate before that next degen period comes around. If you don’t place 10 debuffs, he regenerates another 10% health.
3. His regen rate is 4379hp/second. He’s immune to debuffs, so you can’t lower his regen rate, apply any DoT effects, etc. If you don’t apply 10 debuffs over 30 seconds, he regens an additional 1465hp/sec. That’s 5844hp/sec.
4. VP has crazy power gain nodes (Energize for a +50% combat rate, Improved power gain for additional 200% from all sources) so you have to play cautiously. You have to bait out specials, so it’s hard to place 10 debuffs. The AI is content to sit back and heal 5844 hp/sec all day. There are no mercenaries outside of nebula or WS that can control power, and nebula’s power control is tied to shock debuffs while WS’s is unreliable. Don’t forget that VP gets a power gain buff if his sp2 is interrupted, and he has his own energize buff that grants him additional power gain.
5. With a limited pool of champs that don’t suffer a 95% damage reduction, can’t rely on DoT effects, can’t remove buffs, can’t power control, and have to play cautiously due to increased power gains, which champs are actual options to outdamage 5844 HP/second? Especially with a cautious AI that won’t throw specials?
@Kabam Miike
We're closing in 2022, and we are still stuck with 2017 gems.