Get a Free 3-6 Star Baron Zemo this Week!
Log in to the Summoner's Market at https://store.playcontestofchampions.com/ and claim the Baron Zemo Selector between 10am PT November 24 and 10am PT on December 1st.
Proven and Below: 3-Star
Conqueror/Uncollected: 4-Star
Cavalier/Thronebreaker: 5-Star
Paragon/Valiant: 6-Star
You can only claim this Baron Zemo one time. The Baron Zemo is delivered as a selector, claiming it will require you to choose your rarity immediately. If you plan to change your Progression level during the Cyber Week event, we suggest you wait until you have made that change before claiming this selector.
Log in to the Summoner's Market at https://store.playcontestofchampions.com/ and claim the Baron Zemo Selector between 10am PT November 24 and 10am PT on December 1st.
Proven and Below: 3-Star
Conqueror/Uncollected: 4-Star
Cavalier/Thronebreaker: 5-Star
Paragon/Valiant: 6-Star
You can only claim this Baron Zemo one time. The Baron Zemo is delivered as a selector, claiming it will require you to choose your rarity immediately. If you plan to change your Progression level during the Cyber Week event, we suggest you wait until you have made that change before claiming this selector.
Comments
Is clunky and rough. Poorly designed. The champ placement is weird and incorrect. All this makes taking advantage of the unblockable not very effective.
Button placement - I found it fine on my iPhone. Did not like it on my iPad, just a bit too much of a stretch.
Implementation - From a visual perspective, this is awesome and I like to see that Kabam is trying new things. TBH, I thought both Hawkeye's new special slow down and strikers would be horribly bugged at launch. I was wrong. Both are very cool.
Long term use - The more I think about this, the more it is just a flash version of "gears". The fact that you can call in a different champ is just a veiled attempt to distract player about what this really is. Imagine if instead of calling in a new champ, the button still fills up and your champ can still benefit from the effect. Then is is just an additional ability that you can equip based on your "striker". So in essence, the "striker" is just a selectable "gear". Generally speaking, I don't care if it is, but lets not pretend its something its not. So, from someone who has recently stopped spending and dropped out of competitive gameplay, I do think its an awesome new visual in the game. I will hold my opinion further based on how its implemented in the future.
If I had to pick one way or the other, I choose against it. Based solely on I believe Kabam will either force it or over estimate the value and dump some ridiculous fights on us and retort, “Use your strikers.”
Well I also tried with my shang chi at 3* rarity,
I waited for 2nd special attack, I got a opportunity to move on opponent with striker, colossus grant me unblockable buff for 6 seconds, before of 4 secs, I utilized and moved on shang chi's 2nd special attack, its awesome
Next I'm going to try on 4* Hercules with striker
Try this and enjoy yourselves
Also I've noticed the AI recovery at times causes my returned champ to get smacked.
My suicides magically disappeared and it's not visual bug
Maybe buggy, maybe fat fingers but no matter what’s the reason is, half of the time I clicked the new button and it didn’t summon the striker. Instead got combo back to the face.
Striker is a cool function. I think this is a game changer, but problem is the button location is kind of in an odd place. I am using an iPhone XR and the button of special + striker took 1/3 of my screen already l. Also, when doing certain combo and ending with striker, sometimes comes out unresponsive. Maybe once fixed l, could be a good addition
Although awesome....it might be a bit content breaking.....
Scaling seems a little weird too
I've personally not experienced any issues with activating or not activating the strikers, perhaps it's just personal finger placement at work there.
I find it nifty it combos really well with most things, for ex with Wasp, if you do MLLLH, you can combo into a striker for 100% guaranteed crits. Finding it alot of fun.
I rate it a 7.5/10 atm, could use some fine-tuning, and champion selection. But please, don't monetize the use of them, let everyone try strikers
There are over 200 champs in the game and their abilities become more and more complicated. This created situations where it's confusing for the players how the interactions in the fights between two champs work. Not mentioning when nodes are added to the mix. The focus should be on fine-tuning these oddities and discrepancies (and omnipresent bugs in general!), I don't think that adding a third champ in the fight is the thing the game needs the most right now.
Must be cool if the striker can "distract" the defender meanwhile we can do anything else, like charge our champions (like Falcón's target or crossbones furies, or blade regen).
If possible please give us options on where the new striker button is placed, for me it's about halfway into where I normally play with my left thumb meaning accidental activations are a problem. If we could drag and drop the button where we wanted it to be that would be awesome, but if not at least a couple placements options.
The button placement is too close to sp button but hey every other comment in this thread is positive so it’ll probably be a permanent fixture
2. Concept is great, thought needs a few things thought through
A. Which special will be used from the striker? My opinion is it should always be special 1, if we give too many options it will mean more configuration, if we give 2 specials then it's more buttons on the screen
B. What happens to secondary effects (benefit att), by this I mean if I was using Magik, sp2 would power drain and steal some. If I used her as a striker, I would expect the champ to have zero power after the special but would my main champ get some extra?
C. What happens to secondary effects (damage def), by this I mean if I used warlock I could use a special 1 as a striker and defender would bleed, would the bleed remain after the special? I think it should. Then a more interesting one, if I used warlock sp2 as a striker and infect the defender, would the infection remain when using my existing champ?
D. Interaction with attacker. Colossus when using corvus for example makes all his hits critical. If I used someone with many armor up buffs, would this transfer to colossus and make his specials do more damage?
E. Choosing strikers, I dont think it should be unlimited to make it more interesting. Maybe limit it by people they have a synergy with, same size (e.g. xl can have xl striker) or organisation. I am also OK with the current predefined striker system, secondary beneficial effect makes things fun.
F. Does the striker take damage on your behalf? E.g. could it withstand a special for you, or could def only throw special when striker is gone like a normal special? If I randomly used a striker and the def was hitting it, would I get the damage or not as it's the striker getting hit.
Striker is ok but nothing that would make a significant difference to my enjoyment.