**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Removal of Revive Farming and the Apothecary Discussion
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don't want players to simply "spam revives" at DIFFICULT content... Also Kabam: *Hey here's a carina challenge where
you need to use 4 STARS in Labyrinth of Legends*
4 Star champs are literally FORCED to use multiple revives to take down a single fight in Labyrinth with how the Enrage timer works.
Eternity of Pain dropped January 18. 20 days later, @Kabam Jax makes a troll comment “what are you guys doing?”
Don’t act like you guys didn’t know about this. But now it’s inconvenient for you to have this content get done efficiently? As @Lagacy stated in his video, revives didn’t trivialize the content (as you’re stating) - Hercules trivialized the content when you decided to put a Choice Node in Eternity of Pain.
1. Double inventory caps of revives and potions
2. Extend expiry of revives and potions to 30 days
3. Adjust difficulty of endgame contents
I get hard contents for better rewards, and they may not be for everyone. But some are just ridiculous - for example, 4* in LoL for Carina’s Challenge.
I spend and farm - I will do less of the former the more I can do less of the latter.
Probably for the best really. I might eventually go into semiretirement and just do friendly BGs with my 3* as those are still attainable without cash (for now).
https://youtu.be/bjM_EeiEH9I
And here is my predicted fallout of this situation , and it is not a good one.
https://youtu.be/NNrIUZg3MRg
I will upload my proposed solutions to this problem later in the day.
I can't think of a single piece of static content in the last 4 years that hasn't required revives in quite large amounts for everyone except MSD, Bero and Swedeah.
The collector, the champion, a number of act 6 bosses, labyrinth, Abyss, gauntlet, EOP and all Carina's.
And while it's easy to place the blame at herc's door, you're bang on: we used to use corvus, omega red and importantly, Aegon before this, plus others. Aegon with Heimdall with heavy counter? Ghost with power boosts?
Plus no one is trivialising EOP Carina with herc. Yes the first 4 fights on the right can be done in 3-6 revives. But then herc is gone. The rest of that mess is taking revives and fistfuls of them, for everyone but the very best.
This is a cash grab. My 14.2 k prestige alliance has had 2 quit from this news. I'm expecting a lot more.
- easy path, 1× L4 potion/ completion, and 1×L1 revive/ exploration
- hard path, 1* L5 potion/ completion, and 1*L2 revive/ exploration
- whole week quests, and on the 7th day replace every potion/ revive with same level team ones..
- no Rng based rewards!
- 1 energy quests!
- remove the caps for potions and revives, and introduce percentage based health potions
This way we can get about 50 single revives and 8 team revives per month, which looks decent.
* For this situation, both Kabam and players are to be blamed: Kabam for allowing farming, and 'heavy farmers' that make hundreds of revives and finish new endgame content in day 1, and complain that they're bored and need harder content..
Spamming revives? Some of the end game content isn't beatable without a significant amount of revives and that's by design. Only a co uple players in this game can one shot all of the bs nodes and objectives that are created for end game players.
You might have to reduce rewards? Just stop or we might have to reduce expenditures.
I actually think the whole entire idea is just petty if anything else. Everyone knows modding through the 'endgame content' is the real issue so battle this first before strangling the genuine players for enjoying the game as it is
Dear Kabam,
Don't nerf these small things which make us feel happy, satisfied for the game, revive farming was the only way players could remove progression barriers on their way in story content, u shouldn't have done this to us
Miss u, rip revive farming