What I’m confused about is that those of us who don’t have a gold problem are being told our opinion doesn’t matter as we already have established accounts
The problem mostly comes with some people in this thread being outright dismissive, and that goes for both sides, but it's a lot harder to understand how 6 month active accounts need to operate as a 6 year active account.
And as for more Gold being available now than ever, that's true, but that goes for every resource in the game as well as how much players need to use them. That's just a fact of the economy, the hard part is balancing it all out.
As for the psychological aspect, finally putting to use my one year of AP Psych, I believe that's what schedules of reinforcements are for. "Reinforcement" being the key word. Schedules of reinforcements are put in place to keep players engaged. I believe mcoc (mostly) follows variable ratio intervals, which means they reinforce players after an unpredictable amount of time. That way, players keep playing without being fully aware of when the amount of work invested will pay off any more or less than any other time. If players knew exactly when the best time to grind was, players would only engage with the game during those windows of time. This isn't always the case for spenders though, since we all know to just wait for the holidays.
But schedules of reinforcement require actual reinforcement. The issue I believe a lot of players like me are experiencing is a lack of reinforcement with Gold. I've been short on Gold for my entire mcoc history, most especially the last 4 months that I've been actively playing. If the Gold bottleneck isn't letting up, players aren't being reinforced to believe their experience will change all that much. That makes every month equally predictable. Awesome new quest? Bet I won't be able to use any of the rewards. New Featured just dropped? Can't wait to leave Silk at rank 1 level 1 for the next few weeks. Should I grind BGs for the shards and catalysts, entirely believing I won't be able to use them yet again? Probably not. The less players are reinforced, the less players can really feel engaged.
The real issue is at the bottom of this whole debate is that people that claim there's gold shortage think they should be able rank any and every champ as soon as they get them
I have a Gold shortage and I don't think I should be able to rank any and every champ as soon as I get them. Again, that's just assuming and dismissive.
Then you don't have a gold shortage.
I really don't see how you can make statements like that while still claiming to not be dismissive. You're going wildly to either extreme. Either I'm doing the right thing and I don't have a problem or I'm doing the wrong thing and I do have a problem. The idea of a gold shortage exists because there are obvious cases of players doing the right thing and still having a problem. If you can't understand that idea without generalizing the entire opposing side of your argument, especially using past threads made during different times and by different people, the argument will just go in circles. Nobody can disprove or outreason the argument that some players are too entitled, that's just a blanket statement.
Having a few champs in the queue to rank up doesn't equate to being a gold shortage. A gold shortage would be there are extremely limited ways to obtain that resource
I know it doesn't, which is why that's not my argument in the slightest. A gold shortage would also be, the ways of obtaining gold provide an unreasonably low amount, as is my belief. If the amount of ways to obtain Gold is all that matters, they could throw 1 gold into each source and there still wouldn't be a shortage.
What I’m confused about is that those of us who don’t have a gold problem are being told our opinion doesn’t matter as we already have established accounts
The problem mostly comes with some people in this thread being outright dismissive, and that goes for both sides, but it's a lot harder to understand how 6 month active accounts need to operate as a 6 year active account.
And as for more Gold being available now than ever, that's true, but that goes for every resource in the game as well as how much players need to use them. That's just a fact of the economy, the hard part is balancing it all out.
As for the psychological aspect, finally putting to use my one year of AP Psych, I believe that's what schedules of reinforcements are for. "Reinforcement" being the key word. Schedules of reinforcements are put in place to keep players engaged. I believe mcoc (mostly) follows variable ratio intervals, which means they reinforce players after an unpredictable amount of time. That way, players keep playing without being fully aware of when the amount of work invested will pay off any more or less than any other time. If players knew exactly when the best time to grind was, players would only engage with the game during those windows of time. This isn't always the case for spenders though, since we all know to just wait for the holidays.
But schedules of reinforcement require actual reinforcement. The issue I believe a lot of players like me are experiencing is a lack of reinforcement with Gold. I've been short on Gold for my entire mcoc history, most especially the last 4 months that I've been actively playing. If the Gold bottleneck isn't letting up, players aren't being reinforced to believe their experience will change all that much. That makes every month equally predictable. Awesome new quest? Bet I won't be able to use any of the rewards. New Featured just dropped? Can't wait to leave Silk at rank 1 level 1 for the next few weeks. Should I grind BGs for the shards and catalysts, entirely believing I won't be able to use them yet again? Probably not. The less players are reinforced, the less players can really feel engaged.
The real issue is at the bottom of this whole debate is that people that claim there's gold shortage think they should be able rank any and every champ as soon as they get them
I have a Gold shortage and I don't think I should be able to rank any and every champ as soon as I get them. Again, that's just assuming and dismissive.
Then you don't have a gold shortage.
I really don't see how you can make statements like that while still claiming to not be dismissive. You're going wildly to either extreme. Either I'm doing the right thing and I don't have a problem or I'm doing the wrong thing and I do have a problem. The idea of a gold shortage exists because there are obvious cases of players doing the right thing and still having a problem. If you can't understand that idea without generalizing the entire opposing side of your argument, especially using past threads made during different times and by different people, the argument will just go in circles. Nobody can disprove or outreason the argument that some players are too entitled, that's just a blanket statement.
Again, those of us that say we have no gold issues, have valid points. You dismiss them because they aren't solutions YOU want to hear. You don't want to be told that arena is a solution. You don't want to be told that you'll have to pace your rank-ups. You want to be told what you want to hear. You only want people to come to these threads and be like "year, there's a shortage". You want your echo chamber to play to satisfy your bias. You want them to tell you how bad Kabam is with their economy.
I haven't dismissed anything that I thought was a genuine attempt at providing a solution. I will continue to dismiss people who try to tell me what I want.
What would you view as a fair and reasonable amount of gold would be and how to obtain it?
You keep mention wanting to compete, but really competing at it's core comes down to time/money and skill. The more skill you have, the less time or money you would need, but at the end of the day, those willing to put in the most time or the most money win the competition. What would be a fair way for newer accounts to compete against accounts that have already put in the time?
When you dupe a champ, you should get enough gold to rank them 1 level. Paragon level gold crystals should also be available in 22hr events.
That's crazy talk. Lol
Why is it crazy talk?
For one, a R1 6* is 529k gold. You want to get a half million gold for a 6* dupe?
Sure, what’s wrong with that? Too much? What’s a reasonable amount for a 6* dupe? 1200 gold?
Of course it's too much. That's just way too high of an expectation. I'd be fine if they increased the amount of gold for a dupe but that's not the main point of awakening a champion. 25k-50k would be fine.
There you go. Someone in the middle is fine. But you agree that 1200 is ridiculous.
I understand that Bottlenecks will always exist. What I'm worried about is that Kabam is putting such a priority on roster progression, while creating a massive imbalance between resources that only affects certain players, which I believe is unintentional.
If someone has lots of catalysts but no gold to use them, that's a massive imbalance in resources. But if a player has tons of gold, that's just fine because they don't have the same massive imbalance between resources anymore and obviously no shortage
I'm not referring to player's individual accounts when I mention the imbalance, I'm referring to the volume of resources available. There are lots and lots of catalysts, shards and ISO up for grabs every month and not very much Gold comparatively.
For anyone to have a lot of gold, that gold must actually exist in the game to be acquired in the first place.
Yes, and my argument is that the majority of players not suffering from a gold shortage are players who earned the majority of their gold before the recent economy became imbalanced, as well as being players who don't have as much of a need to spend Gold as newer players. Players who are sitting on 100 million gold likely didn't earn all of that in the past 4 months.
I definitely don't believe Gold is all behind a paywall. I'm a casual spender myself.
Gold numbers do matter, I've seen a few of helpful breakdowns in this thread talking about exact numbers. I haven't seen anyone break down how much Gold progressing players should have access to (compared to what they currently do have access to). Likely because it isn't that simple.
I'm not sure where exactly you're getting your data on the number of players claiming to have a Gold problem. If it's the forums, I wouldn't take that as an accurate representation. As I've said, I'm speaking strictly for progressing players. Most Forum members are not people I would consider progressing, though I know I haven't defined exactly what I mean by that. Just to throw a definition out there, anyone prioritizing rank 4's or above aren't players I would consider progressing. I believe all content in mcoc can currently be handled simply with rank 3's, so that's where I think the line is drawn.
Just throwing an idea out there, but could the problem be not that gold is lacking but that other materials became too inflated? 6* shards have become very common with players not yet UC having them now. BG store increased the ease of getting catalysts that another R3 is nothing anymore for paragons.
And then we have game modes that require meta rankups to not fall behind. The reasonable move would have been to scale availability of gold with materials.
But this is also an RNG resource managing game, which by definition means you can't have everything. You have to choose between gold/catalysts/shards/etc. Either you rank up the best champs for each individual meta which or you rank more casually and sparingly (relatively speaking). The former scenario gives you beta champ acquisition and rank up materials, but the latter gives more gold. The choice is yours, but to accept the rewards of one means you have to accept the cost of it as well.
Let's say you're a relatively mid-level player that barely scrapes into GC to maximize your rankups and progress. Every season, there are 2 metas. Lets say you want to take 2 champs up to r3 each meta.
That's 1.5mil gold each. So you're looking at 6mil gold just for 4 champions to r3.
If you're a relatively sweaty tryhard, you're taking them to r4. That's 3.1mil each so 12mil.
When people say "there's no gold shortage", it's because they ignore just how crazy expensive it is to rank champs. Assuming you only rank for BGs, exclude AW (attack and defense) and content, 6mil gold a month means you've wiped out all the gold from EQ and SQ.
Then add, getting the odd 7* and leveling them up... The idea that gold is a complete non-issue is hard to comprehend when you have the whaliest of whales selling ISO for gold. Yeah maybe if your account is similar or equal to mine (2 7r2 and 45 6r4+) you can hold off on ranking, but there are lots of Paragon accounts that aren't in the same position.
This is really the crux of it. When people say there's a gold shortage, the question is always "compared to what?" How much gold is a reasonable amount of gold supposed to be, such that the actual amount of gold being earned is less than that. So let's use this as a quantifiable reference point and see how much gold this is, and whether it actually exists in the game in an accessible form.
In this example a "reasonable" amount of gold is something on the order of taking one 6* champion from rank 2/35 to rank 3/45 or rank 4/55 per week (four per month approximately). We will assume just for the sake of discussion that this is a reasonable player expectation. This would cost between 1.3 and 1.7 million gold for rank 2 to rank 3 (it depends on whether you use matching class ISO or not) and between 3.0 and 3.7 million gold for rank 2 to rank 4, per champion. For four champions, 5.2 to 6.8 million to R3 and 12 to 14.8 million for R4.
Let's start with four R3s. The first most obvious "source" for gold is to recognize that ISO class management significantly decreases the amount of gold required, from 6.8 million down to 5.2 million. Using the correct class ISO is essentially worth 1.6 million gold in this situation. The remaining 5.2 million gold is achievable with the gold in monthly events. TB+Cav EQ is 4.56 million. TB+Cav+UC is 4.8 million. Side quest gold easily bridges the gap with plenty to spare (by how much is variable because side quest gold is not always identically available). Before we count any other sources of gold, this is achievable with no extraordinary activity. So this is not a problem.
Let's move on to attempting four R2->R4 rank ups per month, about one per week. Honestly, this is a pretty high rank up rate to try to sustain, but I don't think it is an impossibly high rate so let's just see where the numbers fall. To pull this off you'd need between 12 and 14.8 million gold. Again, using class correct ISO starts off lopping 2.8 million gold off the total. We need to find 12 million gold. That's not going to be easy, but let's see where it might be.
You could explore every difficulty tier in monthly EQ but there's diminishing returns there. If we stop at Conqueror, we end up with a total of 4.92 million gold.
Next, we start spending Glory. Someone overflowing with enough catalysts to pull off four R4 rank ups per month has spare glory. We buy 15 UC gold crystals per week at 780 glory per batch, which would cost about 3120 glory a month, which is less than I earn in a week doing medium tier AQ. This nets 60 UC gold crystals which would average about 1.422 million gold per month**. That gets us to about 6.342 million gold per month.
Next, we do arena milestones, but specifically only the ones that award gold. That's milestone 6 for Trials and milestone 3 for the featured and basic. This is 119750 gold every cycle, call it eight cycles per month, 958,000 gold per month. We're up to 7.3 million gold.
We want to complete as many 7hr and 22hr events as possible, but we can't assume even a very high activity player will be able to do them all. Let's assume ten 22hr events per month and 30 7hr solo events per month is reasonable to complete for a high activity player (I honestly don't expect a low activity player to sustain this level of rank ups, and if they feel they deserve to, they are on their own). That would add up to a total of 21500 gold and 4 UC gold crystals per 7hr and 50000 gold, 6 regular gold crystals and 5 UC gold crystals per 22hr. This adds up to 1,145,000 gold and an additional 4,029,000 gold from UC gold crystals and about 300k from the regular crystals, for a total of 5,474,000 gold from gold and gold crystals from solo events. That takes us to 12,774,000.
And we're there. And I haven't counted side quest gold yet, in part because that's variable so I was saving it for the end. This requires a lot of activity to be sure. But this is not superhuman levels of activity. It might be more than a player might want to do, but they are asking for the resources to do a very large amount of rank ups. Four R2 to R4 rankups per month is quite a lot. And the gold is there to do it in the game, if a player chose to actually go after it.
Here's a double check of sorts on these numbers. I'll bet the one that most people are raising an eyebrow on is the gold from solo events. That seems pretty big. It was to me when I did the calculations a while back. But ever since I did those calculations I started tracking both my gold *and* my gold crystals. I spend gold, so my gold goes up and down. But I do not open gold crystals, so they just accumulate. On April 11 of this year I had 3586 UC gold crystals. Yesterday when I last recorded them I had 5010. That's 1424 UC gold crystals earned in the last 140 days. Which means I'm averaging about ten per day. I am an above average activity player, but I don't really focus on doing all the solo events. That's *more* than the estimate I made above, which amounted to 170 UC gold crystals per month. I'm apparently earning about 300 per month, which is about 7 million gold per month, and all of it is just locked up in gold crystals I might never open.
So the gold is there for this level of rank up activity, and none of this requires extraordinary effort. It does require a high level of activity, and whether a low activity player can still reasonably expect to be able to rank up at this rate is a separate question. Gold is certainly not a "non-issue" but I don't think anyone is credibly claiming this. But the gold is there, if gameplay and resources are managed efficiently enough.
I recently tested UC gold drops and got the statistical average of 23725 gold per crystal. This is lower than some values I've used in the past, so I'm going with this smaller value here to be conservative.
Imagine thinking that doing all this work every month is required to do some rankups. This is far to unreasonable an expectation. All these gold avenues should be doubled at the very least.
Edit: ParaGauntlet? Nice. Hoping for more things like this. Thanks Kabam.
Imagine thinking that doing all this work every month is required to do some rankups. This is far to unreasonable an expectation. All these gold avenues should be doubled at the very least.
Well that's an opinion, and you're certainly entitled to it. I leave it to others to judge for themselves if what I outlined is "all that work" and the amount of rank ups that allows for is just "some rankups." Those are subjective judgments.
What is not open to debate is the question of whether the gold exists in the game economy, and whether it is accessible to any player of sufficient activity level - without doing more than a trivial amount of arena. Moreover, because I did not include side quest gold or incursions gold, it is also a true statement that there isn't just one locked in path for that gold. Someone who didn't want to do four difficulties of monthly EQ, for example, could just do two (TB and Cav) and supplement that gold from other sources and still reach the same or higher values. They could ignore arena completely and still get there. The *total* accessible gold before doing open ended arena grinding is much higher, and the amount necessary to do "some rank ups" can be achieved by a player who chooses to do only a subset of it. They don't need to do everything.
The question is less whether the gold exists, and more a question of whether players feel they should have to actually go get it. Some players see rank ups as something they deserve to be able to do, or should have minimal restrictions upon because it is "necessary" or "fun" and any impairment that requires them to do anything more than token levels of activity to get it is either unnecessary or wrong. For them, there is a gold problem and always will be. The problem being, gold is necessary and will never be handed out to the level they think they deserve to have.
Doubling the gold from all sources would be borderline ridiculous. It would eliminate it as a manageable resource for the majority of the players. That would be tantamount to eliminating it as a resource. The odds of that happening are incredibly close to zero. But at least taking such a position frames the discussion in a more honest fashion. If you want double the gold for the same level of effort when gold objectively exists at the levels calculated, you're essentially asking for gold to be removed as a managed rank up resource. You should just ask for that, because complaining about a "gold problem" is never going to get you what you want. No one is going to ask the devs to look at the gold economy and get them to suddenly realize the amount of gold in the game needs to be doubled or more.
So many people writing their College theses and giant paragraphs based on playing the game hours daily. It’s dirt knowledge.
1. If this passes for a college thesis for you, I would consider reevaluating your higher education choices. The ones that print their diplomas on the backs of Hooters t-shirts are unlikely to be providing good return on investment.
2. You're posting on an online forum whose primary purpose is to discuss a video game, denigrating people using a lot of words to discuss a video game. Is Irony a degree at short attention span college?
Imagine thinking that doing all this work every month is required to do some rankups. This is far to unreasonable an expectation. All these gold avenues should be doubled at the very least.
Well that's an opinion, and you're certainly entitled to it. I leave it to others to judge for themselves if what I outlined is "all that work" and the amount of rank ups that allows for is just "some rankups." Those are subjective judgments.
What is not open to debate is the question of whether the gold exists in the game economy, and whether it is accessible to any player of sufficient activity level - without doing more than a trivial amount of arena. Moreover, because I did not include side quest gold or incursions gold, it is also a true statement that there isn't just one locked in path for that gold. Someone who didn't want to do four difficulties of monthly EQ, for example, could just do two (TB and Cav) and supplement that gold from other sources and still reach the same or higher values. They could ignore arena completely and still get there. The *total* accessible gold before doing open ended arena grinding is much higher, and the amount necessary to do "some rank ups" can be achieved by a player who chooses to do only a subset of it. They don't need to do everything.
The question is less whether the gold exists, and more a question of whether players feel they should have to actually go get it. Some players see rank ups as something they deserve to be able to do, or should have minimal restrictions upon because it is "necessary" or "fun" and any impairment that requires them to do anything more than token levels of activity to get it is either unnecessary or wrong. For them, there is a gold problem and always will be. The problem being, gold is necessary and will never be handed out to the level they think they deserve to have.
Doubling the gold from all sources would be borderline ridiculous. It would eliminate it as a manageable resource for the majority of the players. That would be tantamount to eliminating it as a resource. The odds of that happening are incredibly close to zero. But at least taking such a position frames the discussion in a more honest fashion. If you want double the gold for the same level of effort when gold objectively exists at the levels calculated, you're essentially asking for gold to be removed as a managed rank up resource. You should just ask for that, because complaining about a "gold problem" is never going to get you what you want. No one is going to ask the devs to look at the gold economy and get them to suddenly realize the amount of gold in the game needs to be doubled or more.
The amount of work you outlined is far too much. Most people are not netting every single bit of gold in the game and are likely in the region of 6mil per month. Going from 6mil a month to 12mil a month in gold neither game breaking nor borderline ridiculous.
Turns out Kabam agrees and is increasing gold across the game, so the complaints were warranted after all.
Warranted is debatable. People can ask and receive, but that doesn't constitute warranted. No matter how much they add, there is still an onus on how much people spend, otherwise we'll be back here in a couple months with the same arguments. If I don't like the fact that my money doesn't last as long as I need, I have a few options. I can either blame my job and ask for a raise, I can find another job, or I can look at my spending habits within my budget. I can't claim a problem if I'm not willing to do all 3.
Turns out Kabam agrees and is increasing gold across the game, so the complaints were warranted after all.
They've been discussing the gold supply for months internally, and in fact they have increased the gold supply in steps over time. They increased the gold in the arena when that was revamped, they increased the gold in incursions.
Some of this is normal game economy adjustments - everything gets tweaked up over time whether people complain or not. Some of this is due to reviewing rank up costs for 6* and 7* champs. A lot of it was a reevaluation of the rank up situation after major sales events. I had a pretty good idea gold changes were likely coming in some form eventually after posting my ISO costs analysis. The same discussions happening here on the forums also happen on the CCP discord and internally at Kabam, and have been happening for over a year.
We'll see if they decide to double the gold supply though.
Imagine thinking that doing all this work every month is required to do some rankups. This is far to unreasonable an expectation. All these gold avenues should be doubled at the very least.
Well that's an opinion, and you're certainly entitled to it. I leave it to others to judge for themselves if what I outlined is "all that work" and the amount of rank ups that allows for is just "some rankups." Those are subjective judgments.
What is not open to debate is the question of whether the gold exists in the game economy, and whether it is accessible to any player of sufficient activity level - without doing more than a trivial amount of arena. Moreover, because I did not include side quest gold or incursions gold, it is also a true statement that there isn't just one locked in path for that gold. Someone who didn't want to do four difficulties of monthly EQ, for example, could just do two (TB and Cav) and supplement that gold from other sources and still reach the same or higher values. They could ignore arena completely and still get there. The *total* accessible gold before doing open ended arena grinding is much higher, and the amount necessary to do "some rank ups" can be achieved by a player who chooses to do only a subset of it. They don't need to do everything.
The question is less whether the gold exists, and more a question of whether players feel they should have to actually go get it. Some players see rank ups as something they deserve to be able to do, or should have minimal restrictions upon because it is "necessary" or "fun" and any impairment that requires them to do anything more than token levels of activity to get it is either unnecessary or wrong. For them, there is a gold problem and always will be. The problem being, gold is necessary and will never be handed out to the level they think they deserve to have.
Doubling the gold from all sources would be borderline ridiculous. It would eliminate it as a manageable resource for the majority of the players. That would be tantamount to eliminating it as a resource. The odds of that happening are incredibly close to zero. But at least taking such a position frames the discussion in a more honest fashion. If you want double the gold for the same level of effort when gold objectively exists at the levels calculated, you're essentially asking for gold to be removed as a managed rank up resource. You should just ask for that, because complaining about a "gold problem" is never going to get you what you want. No one is going to ask the devs to look at the gold economy and get them to suddenly realize the amount of gold in the game needs to be doubled or more.
The amount of work you outlined is far too much. Most people are not netting every single bit of gold in the game and are likely in the region of 6mil per month. Going from 6mil a month to 12mil a month in gold neither game breaking nor borderline ridiculous.
Turns out Kabam agrees and is increasing gold across the game, so the complaints were warranted after all.
Except they are boosting rewards in general, not just gold. For instance, the paragon gauntlet is basically the paragon EQ with accompanying rewards. If they didn't add extra gold there, they would be creating a shortage, not fixing a shortage
Imagine thinking that doing all this work every month is required to do some rankups. This is far to unreasonable an expectation. All these gold avenues should be doubled at the very least.
Well that's an opinion, and you're certainly entitled to it. I leave it to others to judge for themselves if what I outlined is "all that work" and the amount of rank ups that allows for is just "some rankups." Those are subjective judgments.
What is not open to debate is the question of whether the gold exists in the game economy, and whether it is accessible to any player of sufficient activity level - without doing more than a trivial amount of arena. Moreover, because I did not include side quest gold or incursions gold, it is also a true statement that there isn't just one locked in path for that gold. Someone who didn't want to do four difficulties of monthly EQ, for example, could just do two (TB and Cav) and supplement that gold from other sources and still reach the same or higher values. They could ignore arena completely and still get there. The *total* accessible gold before doing open ended arena grinding is much higher, and the amount necessary to do "some rank ups" can be achieved by a player who chooses to do only a subset of it. They don't need to do everything.
The question is less whether the gold exists, and more a question of whether players feel they should have to actually go get it. Some players see rank ups as something they deserve to be able to do, or should have minimal restrictions upon because it is "necessary" or "fun" and any impairment that requires them to do anything more than token levels of activity to get it is either unnecessary or wrong. For them, there is a gold problem and always will be. The problem being, gold is necessary and will never be handed out to the level they think they deserve to have.
Doubling the gold from all sources would be borderline ridiculous. It would eliminate it as a manageable resource for the majority of the players. That would be tantamount to eliminating it as a resource. The odds of that happening are incredibly close to zero. But at least taking such a position frames the discussion in a more honest fashion. If you want double the gold for the same level of effort when gold objectively exists at the levels calculated, you're essentially asking for gold to be removed as a managed rank up resource. You should just ask for that, because complaining about a "gold problem" is never going to get you what you want. No one is going to ask the devs to look at the gold economy and get them to suddenly realize the amount of gold in the game needs to be doubled or more.
The amount of work you outlined is far too much. Most people are not netting every single bit of gold in the game and are likely in the region of 6mil per month. Going from 6mil a month to 12mil a month in gold neither game breaking nor borderline ridiculous.
Turns out Kabam agrees and is increasing gold across the game, so the complaints were warranted after all.
Except they are boosting rewards in general, not just gold. For instance, the paragon gauntlet is basically the paragon EQ with accompanying rewards. If they didn't add extra gold there, they would be creating a shortage, not fixing a shortage
Jax literally said on stream "people have been asking for gold, we're giving you more gold."
Turns out Kabam agrees and is increasing gold across the game, so the complaints were warranted after all.
They've been discussing the gold supply for months internally, and in fact they have increased the gold supply in steps over time. They increased the gold in the arena when that was revamped, they increased the gold in incursions.
Some of this is normal game economy adjustments - everything gets tweaked up over time whether people complain or not. Some of this is due to reviewing rank up costs for 6* and 7* champs. A lot of it was a reevaluation of the rank up situation after major sales events. I had a pretty good idea gold changes were likely coming in some form eventually after posting my ISO costs analysis. The same discussions happening here on the forums also happen on the CCP discord and internally at Kabam, and have been happening for over a year.
We'll see if they decide to double the gold supply though.
Tell that to everyone in this thread who said there was no gold problem. Kabam Jax said what he said; they are responding and giving us more gold. Thank the heavens Kabam is more reasonable than most of the posters here.
Turns out Kabam agrees and is increasing gold across the game, so the complaints were warranted after all.
They've been discussing the gold supply for months internally, and in fact they have increased the gold supply in steps over time. They increased the gold in the arena when that was revamped, they increased the gold in incursions.
Some of this is normal game economy adjustments - everything gets tweaked up over time whether people complain or not. Some of this is due to reviewing rank up costs for 6* and 7* champs. A lot of it was a reevaluation of the rank up situation after major sales events. I had a pretty good idea gold changes were likely coming in some form eventually after posting my ISO costs analysis. The same discussions happening here on the forums also happen on the CCP discord and internally at Kabam, and have been happening for over a year.
We'll see if they decide to double the gold supply though.
Tell that to everyone in this thread who said there was no gold problem. Kabam Jax said what he said; they are responding and giving us more gold. Thank the heavens Kabam is more reasonable than most of the posters here.
Oh yes, they have increased gold “for paragons only” what about the progressing players that are supposedly struggling? People here have supposedly been advocating for “progressing players to catch up” Gold for paragons does nothing for this. Now the true colours show. Did you ever want more gold for progressing players? Or was that merelry and argument to help your case? What about the fact that they have increased the catalysts and shards you can earn? So you will have more gold (if you are paragon) but also have more cats. So what changes overall? Nothing probably. Still going to end up limited by gold. Or maybe ISO.
It is only logical that gold is increased as time goes on. But as i said before “it is unlikely to be a game changing amount, you will still need to manage it and plan rankups.”
But also key to what my main point was. It doesn’t help you catch up. You cannot catch up when those above also get the same. If you wanna catch up you still gotta do more work than those above
Turns out Kabam agrees and is increasing gold across the game, so the complaints were warranted after all.
They've been discussing the gold supply for months internally, and in fact they have increased the gold supply in steps over time. They increased the gold in the arena when that was revamped, they increased the gold in incursions.
Some of this is normal game economy adjustments - everything gets tweaked up over time whether people complain or not. Some of this is due to reviewing rank up costs for 6* and 7* champs. A lot of it was a reevaluation of the rank up situation after major sales events. I had a pretty good idea gold changes were likely coming in some form eventually after posting my ISO costs analysis. The same discussions happening here on the forums also happen on the CCP discord and internally at Kabam, and have been happening for over a year.
We'll see if they decide to double the gold supply though.
Tell that to everyone in this thread who said there was no gold problem. Kabam Jax said what he said; they are responding and giving us more gold. Thank the heavens Kabam is more reasonable than most of the posters here.
Oh yes, they have increased gold “for paragons only” what about the progressing players that are supposedly struggling? People here have supposedly been advocating for “progressing players to catch up” Gold for paragons does nothing for this. Now the true colours show. Did you ever want more gold for progressing players? Or was that merelry and argument to help your case? What about the fact that they have increased the catalysts and shards you can earn? So you will have more gold (if you are paragon) but also have more cats. So what changes overall? Nothing probably. Still going to end up limited by gold. Or maybe ISO.
It is only logical that gold is increased as time goes on. But as i said before “it is unlikely to be a game changing amount, you will still need to manage it and plan rankups.”
But also key to what my main point was. It doesn’t help you catch up. You cannot catch up when those above also get the same. If you wanna catch up you still gotta do more work than those above
What I tell all the small alliance members is to get to Paragon. They are doing it in waves. Before Paragon, your primary goal is to focus on content clearing and getting your 3 rank 4s. Trying to do lots of rank ups before that is the wrong move.
TB don't need it. Also, just take the L guys, it's OK once in a while to be wrong lol.
I haven’t been playin the game as much as I used to and I definitely notice my gold depleting. I had about 50 million to start the year and noticed today I have about 18 million. I used grind arena, do all event quests and everything but life is in the way now so I don’t have as much time.
Arena did help for sure, would be cool if they did something that could boost gold for folks who aren’t as involved in the game but still do competitive game modes (I’m engaged in aq, war, some bg and other things). I know I’ll get some disagrees but I also don’t care if they don’t lol. If I can’t rank up a champ oh well but would be nice.
Turns out Kabam agrees and is increasing gold across the game, so the complaints were warranted after all.
They've been discussing the gold supply for months internally, and in fact they have increased the gold supply in steps over time. They increased the gold in the arena when that was revamped, they increased the gold in incursions.
Some of this is normal game economy adjustments - everything gets tweaked up over time whether people complain or not. Some of this is due to reviewing rank up costs for 6* and 7* champs. A lot of it was a reevaluation of the rank up situation after major sales events. I had a pretty good idea gold changes were likely coming in some form eventually after posting my ISO costs analysis. The same discussions happening here on the forums also happen on the CCP discord and internally at Kabam, and have been happening for over a year.
We'll see if they decide to double the gold supply though.
Tell that to everyone in this thread who said there was no gold problem. Kabam Jax said what he said; they are responding and giving us more gold. Thank the heavens Kabam is more reasonable than most of the posters here.
Oh yes, they have increased gold “for paragons only” what about the progressing players that are supposedly struggling? People here have supposedly been advocating for “progressing players to catch up” Gold for paragons does nothing for this. Now the true colours show. Did you ever want more gold for progressing players? Or was that merelry and argument to help your case? What about the fact that they have increased the catalysts and shards you can earn? So you will have more gold (if you are paragon) but also have more cats. So what changes overall? Nothing probably. Still going to end up limited by gold. Or maybe ISO.
It is only logical that gold is increased as time goes on. But as i said before “it is unlikely to be a game changing amount, you will still need to manage it and plan rankups.”
But also key to what my main point was. It doesn’t help you catch up. You cannot catch up when those above also get the same. If you wanna catch up you still gotta do more work than those above
What I tell all the small alliance members is to get to Paragon. They are doing it in waves. Before Paragon, your primary goal is to focus on content clearing and getting your 3 rank 4s. Trying to do lots of rank ups before that is the wrong move.
TB don't need it. Also, just take the L guys, it's OK once in a while to be wrong lol.
I can't believe you're taking the 2mil from the Paragon quest as your end of conversation mic drop lol. You act like it's first time they've adjusted a resource. If that's the case, halls of fortune is the same thing.
No one is wrong in this thread. There's a difference of opinion on ways to get gold and how much you should have to do to get it. Not a single person is saying we don't need more, the people on the opposite side you're on, is just saying there's ways to do it. You just don't want to do what they do. Which is fine. You're going to get the 2mil from the paragauntlet and you'll blow through it and be back here asking for more gold. 7* acquisition is increasing and those are more expensive than 6*'s.
Turns out Kabam agrees and is increasing gold across the game, so the complaints were warranted after all.
They've been discussing the gold supply for months internally, and in fact they have increased the gold supply in steps over time. They increased the gold in the arena when that was revamped, they increased the gold in incursions.
Some of this is normal game economy adjustments - everything gets tweaked up over time whether people complain or not. Some of this is due to reviewing rank up costs for 6* and 7* champs. A lot of it was a reevaluation of the rank up situation after major sales events. I had a pretty good idea gold changes were likely coming in some form eventually after posting my ISO costs analysis. The same discussions happening here on the forums also happen on the CCP discord and internally at Kabam, and have been happening for over a year.
We'll see if they decide to double the gold supply though.
Tell that to everyone in this thread who said there was no gold problem. Kabam Jax said what he said; they are responding and giving us more gold. Thank the heavens Kabam is more reasonable than most of the posters here.
I mean, if that's your strategy when you are short of gold, complain for a year or two and then celebrate when Kabam adjusts the game economy, then gratz. That doesn't seem to be a particularly effective way to deal with resource shortages for me, but if it works for you then it works for you.
Turns out Kabam agrees and is increasing gold across the game, so the complaints were warranted after all.
They've been discussing the gold supply for months internally, and in fact they have increased the gold supply in steps over time. They increased the gold in the arena when that was revamped, they increased the gold in incursions.
Some of this is normal game economy adjustments - everything gets tweaked up over time whether people complain or not. Some of this is due to reviewing rank up costs for 6* and 7* champs. A lot of it was a reevaluation of the rank up situation after major sales events. I had a pretty good idea gold changes were likely coming in some form eventually after posting my ISO costs analysis. The same discussions happening here on the forums also happen on the CCP discord and internally at Kabam, and have been happening for over a year.
We'll see if they decide to double the gold supply though.
Tell that to everyone in this thread who said there was no gold problem. Kabam Jax said what he said; they are responding and giving us more gold. Thank the heavens Kabam is more reasonable than most of the posters here.
Oh yes, they have increased gold “for paragons only” what about the progressing players that are supposedly struggling? People here have supposedly been advocating for “progressing players to catch up” Gold for paragons does nothing for this. Now the true colours show. Did you ever want more gold for progressing players? Or was that merelry and argument to help your case? What about the fact that they have increased the catalysts and shards you can earn? So you will have more gold (if you are paragon) but also have more cats. So what changes overall? Nothing probably. Still going to end up limited by gold. Or maybe ISO.
It is only logical that gold is increased as time goes on. But as i said before “it is unlikely to be a game changing amount, you will still need to manage it and plan rankups.”
But also key to what my main point was. It doesn’t help you catch up. You cannot catch up when those above also get the same. If you wanna catch up you still gotta do more work than those above
What I tell all the small alliance members is to get to Paragon. They are doing it in waves. Before Paragon, your primary goal is to focus on content clearing and getting your 3 rank 4s. Trying to do lots of rank ups before that is the wrong move.
TB don't need it. Also, just take the L guys, it's OK once in a while to be wrong lol.
Certainly not wrong in anything. Resources will always be adjusted up. Its only logical. Of course most people can use more gold. That was never in debate. What was in debate was that there was a gold crisis. Which is different to having a desire and use for more gold If there was in fact a gold crisis it would have been harder for people to get gold than it was. If there was infact a gold crisis, 2 million gold will not solve that. That is not even another r4 per month. It really is just a small amount that still requires resource managment.
Imagine thinking that doing all this work every month is required to do some rankups. This is far to unreasonable an expectation. All these gold avenues should be doubled at the very least.
Well that's an opinion, and you're certainly entitled to it. I leave it to others to judge for themselves if what I outlined is "all that work" and the amount of rank ups that allows for is just "some rankups." Those are subjective judgments.
What is not open to debate is the question of whether the gold exists in the game economy, and whether it is accessible to any player of sufficient activity level - without doing more than a trivial amount of arena. Moreover, because I did not include side quest gold or incursions gold, it is also a true statement that there isn't just one locked in path for that gold. Someone who didn't want to do four difficulties of monthly EQ, for example, could just do two (TB and Cav) and supplement that gold from other sources and still reach the same or higher values. They could ignore arena completely and still get there. The *total* accessible gold before doing open ended arena grinding is much higher, and the amount necessary to do "some rank ups" can be achieved by a player who chooses to do only a subset of it. They don't need to do everything.
The question is less whether the gold exists, and more a question of whether players feel they should have to actually go get it. Some players see rank ups as something they deserve to be able to do, or should have minimal restrictions upon because it is "necessary" or "fun" and any impairment that requires them to do anything more than token levels of activity to get it is either unnecessary or wrong. For them, there is a gold problem and always will be. The problem being, gold is necessary and will never be handed out to the level they think they deserve to have.
Doubling the gold from all sources would be borderline ridiculous. It would eliminate it as a manageable resource for the majority of the players. That would be tantamount to eliminating it as a resource. The odds of that happening are incredibly close to zero. But at least taking such a position frames the discussion in a more honest fashion. If you want double the gold for the same level of effort when gold objectively exists at the levels calculated, you're essentially asking for gold to be removed as a managed rank up resource. You should just ask for that, because complaining about a "gold problem" is never going to get you what you want. No one is going to ask the devs to look at the gold economy and get them to suddenly realize the amount of gold in the game needs to be doubled or more.
The amount of work you outlined is far too much. Most people are not netting every single bit of gold in the game and are likely in the region of 6mil per month. Going from 6mil a month to 12mil a month in gold neither game breaking nor borderline ridiculous.
Turns out Kabam agrees and is increasing gold across the game, so the complaints were warranted after all.
Except they are boosting rewards in general, not just gold. For instance, the paragon gauntlet is basically the paragon EQ with accompanying rewards. If they didn't add extra gold there, they would be creating a shortage, not fixing a shortage
Jax literally said on stream "people have been asking for gold, we're giving you more gold."
So you're wrong here.
People have been asking for a paragon EQ and they created the gauntlet. Would you say everything it offers was in a dire shortage?
You are SUPPOSED to play all the various game modes, that's how the game works.
Now, if you choose to just focus on 1 or 2 modes, then you're limited to the rewards tied to those one or two modes.
The idea that players should just play game modes they don't enjoy kinda misses the entire reason for video games to exist. You say this now, but if they added UC Gold crystals to the Battlegrounds store, would you complain then? If they put 3 million gold in the Paragauntlet each month, would you complain then? Would you say they shouldn't be doing that because we should be forced to play the game mode we don't like? Probably not. The idea that we're supposed to just numb our minds and hit the unenjoyable grind because that's how the game is designed is completely closed minded.
Believe it or not, those that are short on Gold don't just play 1 or 2 modes, we just avoid 1 or 2 modes and play literally everything else. I'm not a fan of grinding for rewards, as it feels more like a waste of time. Shutting your brain off while repeating the same action over and over again isn't how fighting games should be designed. If I wanted to do that, I'd download Cookie Clicker.
Grinding is a part of most games which require collecting resources. People don't HAVE to run things they find boring and grindy. They just won't have access to all the resources they want. That's the part about making choices. Choosing to opt out means sacrificing something.
Again I ask, if UC Gold crystals were in the BGs store or the Paragauntlet had a few million gold in it each month, in what way would that be a bad thing?
A couple million will suffice. Excited for the Paragauntlet, thanks kabam
Turns out Kabam agrees and is increasing gold across the game, so the complaints were warranted after all.
They've been discussing the gold supply for months internally, and in fact they have increased the gold supply in steps over time. They increased the gold in the arena when that was revamped, they increased the gold in incursions.
Some of this is normal game economy adjustments - everything gets tweaked up over time whether people complain or not. Some of this is due to reviewing rank up costs for 6* and 7* champs. A lot of it was a reevaluation of the rank up situation after major sales events. I had a pretty good idea gold changes were likely coming in some form eventually after posting my ISO costs analysis. The same discussions happening here on the forums also happen on the CCP discord and internally at Kabam, and have been happening for over a year.
We'll see if they decide to double the gold supply though.
Tell that to everyone in this thread who said there was no gold problem. Kabam Jax said what he said; they are responding and giving us more gold. Thank the heavens Kabam is more reasonable than most of the posters here.
Oh yes, they have increased gold “for paragons only” what about the progressing players that are supposedly struggling? People here have supposedly been advocating for “progressing players to catch up” Gold for paragons does nothing for this. Now the true colours show. Did you ever want more gold for progressing players? Or was that merelry and argument to help your case? What about the fact that they have increased the catalysts and shards you can earn? So you will have more gold (if you are paragon) but also have more cats. So what changes overall? Nothing probably. Still going to end up limited by gold. Or maybe ISO.
It is only logical that gold is increased as time goes on. But as i said before “it is unlikely to be a game changing amount, you will still need to manage it and plan rankups.”
But also key to what my main point was. It doesn’t help you catch up. You cannot catch up when those above also get the same. If you wanna catch up you still gotta do more work than those above
What I tell all the small alliance members is to get to Paragon. They are doing it in waves. Before Paragon, your primary goal is to focus on content clearing and getting your 3 rank 4s. Trying to do lots of rank ups before that is the wrong move.
TB don't need it. Also, just take the L guys, it's OK once in a while to be wrong lol.
I can't believe you're taking the 2mil from the Paragon quest as your end of conversation mic drop lol. You act like it's first time they've adjusted a resource. If that's the case, halls of fortune is the same thing.
No one is wrong in this thread. There's a difference of opinion on ways to get gold and how much you should have to do to get it. Not a single person is saying we don't need more, the people on the opposite side you're on, is just saying there's ways to do it. You just don't want to do what they do. Which is fine. You're going to get the 2mil from the paragauntlet and you'll blow through it and be back here asking for more gold. 7* acquisition is increasing and those are more expensive than 6*'s.
See ya in a month.
LMAO, the salt is real. Jax literally said people are asking everywhere for gold. Just throw in the towel LOL.
And yes, for me (my gold issues weren't super severe) the 2mil and the bump in incursions will be enough. Will it be enough for the smaller accounts? I don't know. That plus TB EQ is a great step in the right direction.
It's highly ironic that you think it's just 2mil gold. So to you it's a pittance. You can't seem to figure out what point you're making. If there was no gold problem there would be no need to increase it and Jax wouldn't have mentioned it.
Turns out Kabam agrees and is increasing gold across the game, so the complaints were warranted after all.
They've been discussing the gold supply for months internally, and in fact they have increased the gold supply in steps over time. They increased the gold in the arena when that was revamped, they increased the gold in incursions.
Some of this is normal game economy adjustments - everything gets tweaked up over time whether people complain or not. Some of this is due to reviewing rank up costs for 6* and 7* champs. A lot of it was a reevaluation of the rank up situation after major sales events. I had a pretty good idea gold changes were likely coming in some form eventually after posting my ISO costs analysis. The same discussions happening here on the forums also happen on the CCP discord and internally at Kabam, and have been happening for over a year.
We'll see if they decide to double the gold supply though.
Tell that to everyone in this thread who said there was no gold problem. Kabam Jax said what he said; they are responding and giving us more gold. Thank the heavens Kabam is more reasonable than most of the posters here.
Oh yes, they have increased gold “for paragons only” what about the progressing players that are supposedly struggling? People here have supposedly been advocating for “progressing players to catch up” Gold for paragons does nothing for this. Now the true colours show. Did you ever want more gold for progressing players? Or was that merelry and argument to help your case? What about the fact that they have increased the catalysts and shards you can earn? So you will have more gold (if you are paragon) but also have more cats. So what changes overall? Nothing probably. Still going to end up limited by gold. Or maybe ISO.
It is only logical that gold is increased as time goes on. But as i said before “it is unlikely to be a game changing amount, you will still need to manage it and plan rankups.”
But also key to what my main point was. It doesn’t help you catch up. You cannot catch up when those above also get the same. If you wanna catch up you still gotta do more work than those above
What I tell all the small alliance members is to get to Paragon. They are doing it in waves. Before Paragon, your primary goal is to focus on content clearing and getting your 3 rank 4s. Trying to do lots of rank ups before that is the wrong move.
TB don't need it. Also, just take the L guys, it's OK once in a while to be wrong lol.
I can't believe you're taking the 2mil from the Paragon quest as your end of conversation mic drop lol. You act like it's first time they've adjusted a resource. If that's the case, halls of fortune is the same thing.
No one is wrong in this thread. There's a difference of opinion on ways to get gold and how much you should have to do to get it. Not a single person is saying we don't need more, the people on the opposite side you're on, is just saying there's ways to do it. You just don't want to do what they do. Which is fine. You're going to get the 2mil from the paragauntlet and you'll blow through it and be back here asking for more gold. 7* acquisition is increasing and those are more expensive than 6*'s.
See ya in a month.
LMAO, the salt is real. Jax literally said people are asking everywhere for gold. Just throw in the towel LOL.
And yes, for me (my gold issues weren't super severe) the 2mil and the bump in incursions will be enough. Will it be enough for the smaller accounts? I don't know. That plus TB EQ is a great step in the right direction.
It's highly ironic that you think it's just 2mil gold. So to you it's a pittance. You can't seem to figure out what point you're making. If there was no gold problem there would be no need to increase it and Jax wouldn't have mentioned it.
Turns out Kabam agrees and is increasing gold across the game, so the complaints were warranted after all.
They've been discussing the gold supply for months internally, and in fact they have increased the gold supply in steps over time. They increased the gold in the arena when that was revamped, they increased the gold in incursions.
Some of this is normal game economy adjustments - everything gets tweaked up over time whether people complain or not. Some of this is due to reviewing rank up costs for 6* and 7* champs. A lot of it was a reevaluation of the rank up situation after major sales events. I had a pretty good idea gold changes were likely coming in some form eventually after posting my ISO costs analysis. The same discussions happening here on the forums also happen on the CCP discord and internally at Kabam, and have been happening for over a year.
We'll see if they decide to double the gold supply though.
Tell that to everyone in this thread who said there was no gold problem. Kabam Jax said what he said; they are responding and giving us more gold. Thank the heavens Kabam is more reasonable than most of the posters here.
Oh yes, they have increased gold “for paragons only” what about the progressing players that are supposedly struggling? People here have supposedly been advocating for “progressing players to catch up” Gold for paragons does nothing for this. Now the true colours show. Did you ever want more gold for progressing players? Or was that merelry and argument to help your case? What about the fact that they have increased the catalysts and shards you can earn? So you will have more gold (if you are paragon) but also have more cats. So what changes overall? Nothing probably. Still going to end up limited by gold. Or maybe ISO.
It is only logical that gold is increased as time goes on. But as i said before “it is unlikely to be a game changing amount, you will still need to manage it and plan rankups.”
But also key to what my main point was. It doesn’t help you catch up. You cannot catch up when those above also get the same. If you wanna catch up you still gotta do more work than those above
What I tell all the small alliance members is to get to Paragon. They are doing it in waves. Before Paragon, your primary goal is to focus on content clearing and getting your 3 rank 4s. Trying to do lots of rank ups before that is the wrong move.
TB don't need it. Also, just take the L guys, it's OK once in a while to be wrong lol.
I can't believe you're taking the 2mil from the Paragon quest as your end of conversation mic drop lol. You act like it's first time they've adjusted a resource. If that's the case, halls of fortune is the same thing.
No one is wrong in this thread. There's a difference of opinion on ways to get gold and how much you should have to do to get it. Not a single person is saying we don't need more, the people on the opposite side you're on, is just saying there's ways to do it. You just don't want to do what they do. Which is fine. You're going to get the 2mil from the paragauntlet and you'll blow through it and be back here asking for more gold. 7* acquisition is increasing and those are more expensive than 6*'s.
See ya in a month.
LMAO, the salt is real. Jax literally said people are asking everywhere for gold. Just throw in the towel LOL.
And yes, for me (my gold issues weren't super severe) the 2mil and the bump in incursions will be enough. Will it be enough for the smaller accounts? I don't know. That plus TB EQ is a great step in the right direction.
It's highly ironic that you think it's just 2mil gold. So to you it's a pittance. You can't seem to figure out what point you're making. If there was no gold problem there would be no need to increase it and Jax wouldn't have mentioned it.
Whatever helps you sleep at night homie.
There is no gold problem! *Kabam increases gold* Well it’s only a tiny amount of gold and I’m sure you’ll still suffer.
gold has increased just like every other resource does in the game. you are the one with narrow mind thinking that if it fixes what you see as the problem it fixes everyones problem. or that anyone else problem does not matter. yes people wanted more gold. yes people feel they need more gold. but what was being cried out here was far deeper.
they also have increased other resources with this. people here were literally saying "i am short of gold but have cats in stash expiring" they get more gold, but also get more cats. this is just normal content getting boosted as normal. as yes rankups change, champs change, resources required change. just as they have increased gold in the past, they have done now and will do again. it is a cycle. as i have said all along. it is exactly as intended. no one ever would think gold would never be increased.
gold has increased just like every other resource does in the game. but what was being cried out here was far deeper.
just to expand n this to make it clearer. what was being called out as a problem was something that is far deeper than something that 2mil gold extra for paragons will fix.
progressing players will not have access to this hense their situation stays the same. 2 mil gold will allow a small amount extra rankup, but will not suddenly make a roster changing experience for anyone.
but the biggest thing to note, now with the movement toward 7* this extra gold will not last long at all, this gold just makes up for the fact that soon you will be wanting to r2 and maybe even r3 lots of 7* champs. so you will be back to exactly the same point of needing to manage rankups. it is just the natural cycle of the game.
yes they will be also increasing gold in incursions. and yes this is great. and yes this will help people get more gold. and yes i am happy for this. as yes, i would also like more gold.
the point was never that we had excessive gold, but you gotta work to get it and then manage it. so yes, they give more gold, but then as i stated many times, you will only spend more gold and become short of something else. or you will begin to rankup more 7* and then run out of gold anyway. so regardless the root issue is still ever present and will continue to be, you have gotta manage your expectations and rankup choices based on how much you actively play.
Turns out Kabam agrees and is increasing gold across the game, so the complaints were warranted after all.
They've been discussing the gold supply for months internally, and in fact they have increased the gold supply in steps over time. They increased the gold in the arena when that was revamped, they increased the gold in incursions.
Some of this is normal game economy adjustments - everything gets tweaked up over time whether people complain or not. Some of this is due to reviewing rank up costs for 6* and 7* champs. A lot of it was a reevaluation of the rank up situation after major sales events. I had a pretty good idea gold changes were likely coming in some form eventually after posting my ISO costs analysis. The same discussions happening here on the forums also happen on the CCP discord and internally at Kabam, and have been happening for over a year.
We'll see if they decide to double the gold supply though.
Tell that to everyone in this thread who said there was no gold problem. Kabam Jax said what he said; they are responding and giving us more gold. Thank the heavens Kabam is more reasonable than most of the posters here.
Oh yes, they have increased gold “for paragons only” what about the progressing players that are supposedly struggling? People here have supposedly been advocating for “progressing players to catch up” Gold for paragons does nothing for this. Now the true colours show. Did you ever want more gold for progressing players? Or was that merelry and argument to help your case? What about the fact that they have increased the catalysts and shards you can earn? So you will have more gold (if you are paragon) but also have more cats. So what changes overall? Nothing probably. Still going to end up limited by gold. Or maybe ISO.
It is only logical that gold is increased as time goes on. But as i said before “it is unlikely to be a game changing amount, you will still need to manage it and plan rankups.”
But also key to what my main point was. It doesn’t help you catch up. You cannot catch up when those above also get the same. If you wanna catch up you still gotta do more work than those above
What I tell all the small alliance members is to get to Paragon. They are doing it in waves. Before Paragon, your primary goal is to focus on content clearing and getting your 3 rank 4s. Trying to do lots of rank ups before that is the wrong move.
TB don't need it. Also, just take the L guys, it's OK once in a while to be wrong lol.
I can't believe you're taking the 2mil from the Paragon quest as your end of conversation mic drop lol. You act like it's first time they've adjusted a resource. If that's the case, halls of fortune is the same thing.
No one is wrong in this thread. There's a difference of opinion on ways to get gold and how much you should have to do to get it. Not a single person is saying we don't need more, the people on the opposite side you're on, is just saying there's ways to do it. You just don't want to do what they do. Which is fine. You're going to get the 2mil from the paragauntlet and you'll blow through it and be back here asking for more gold. 7* acquisition is increasing and those are more expensive than 6*'s.
See ya in a month.
LMAO, the salt is real. Jax literally said people are asking everywhere for gold. Just throw in the towel LOL.
And yes, for me (my gold issues weren't super severe) the 2mil and the bump in incursions will be enough. Will it be enough for the smaller accounts? I don't know. That plus TB EQ is a great step in the right direction.
It's highly ironic that you think it's just 2mil gold. So to you it's a pittance. You can't seem to figure out what point you're making. If there was no gold problem there would be no need to increase it and Jax wouldn't have mentioned it.
Whatever helps you sleep at night homie.
There is no gold problem! *Kabam increases gold* Well it’s only a tiny amount of gold and I’m sure you’ll still suffer.
What a lovely person you are.
Well, it's good to see Kabam can fix the gold. Too bad they can't fix lazy.
gold has increased just like every other resource does in the game. but what was being cried out here was far deeper.
just to expand n this to make it clearer. what was being called out as a problem was something that is far deeper than something that 2mil gold extra for paragons will fix.
Was it? Did anyone anywhere state that 2 million extra gold every month was too little? Or that any set higher amount was desired?
It's a great step in the right direction. One quest of 6 fights, probably not insanely difficult, rewards 2 million gold. 8.2 exploration rewards, which takes even the latest of late game Paragons 10+ hours to achieve, rewards 3 million gold and requires a pretty hefty investment into multiple different champions. This is probably the most worthwhile content I've seen in a little while, aside from content designed to be practically handouts.
If players experiencing a gold shortage asked for 20 million gold every month, which is easily more than enough, this is 10% of that and it can be knocked out in a day. Anyone trying to argue that this won't help players struggling with Gold is just arguing to argue at this point. As someone experiencing a Gold shortage, yes it will. If you wanna argue that players actually need access to more gold in order to fix their Gold shortage, then I'm not sure you understand what side you're on.
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Edit: ParaGauntlet? Nice. Hoping for more things like this. Thanks Kabam.
What is not open to debate is the question of whether the gold exists in the game economy, and whether it is accessible to any player of sufficient activity level - without doing more than a trivial amount of arena. Moreover, because I did not include side quest gold or incursions gold, it is also a true statement that there isn't just one locked in path for that gold. Someone who didn't want to do four difficulties of monthly EQ, for example, could just do two (TB and Cav) and supplement that gold from other sources and still reach the same or higher values. They could ignore arena completely and still get there. The *total* accessible gold before doing open ended arena grinding is much higher, and the amount necessary to do "some rank ups" can be achieved by a player who chooses to do only a subset of it. They don't need to do everything.
The question is less whether the gold exists, and more a question of whether players feel they should have to actually go get it. Some players see rank ups as something they deserve to be able to do, or should have minimal restrictions upon because it is "necessary" or "fun" and any impairment that requires them to do anything more than token levels of activity to get it is either unnecessary or wrong. For them, there is a gold problem and always will be. The problem being, gold is necessary and will never be handed out to the level they think they deserve to have.
Doubling the gold from all sources would be borderline ridiculous. It would eliminate it as a manageable resource for the majority of the players. That would be tantamount to eliminating it as a resource. The odds of that happening are incredibly close to zero. But at least taking such a position frames the discussion in a more honest fashion. If you want double the gold for the same level of effort when gold objectively exists at the levels calculated, you're essentially asking for gold to be removed as a managed rank up resource. You should just ask for that, because complaining about a "gold problem" is never going to get you what you want. No one is going to ask the devs to look at the gold economy and get them to suddenly realize the amount of gold in the game needs to be doubled or more.
2. You're posting on an online forum whose primary purpose is to discuss a video game, denigrating people using a lot of words to discuss a video game. Is Irony a degree at short attention span college?
Turns out Kabam agrees and is increasing gold across the game, so the complaints were warranted after all.
If I don't like the fact that my money doesn't last as long as I need, I have a few options. I can either blame my job and ask for a raise, I can find another job, or I can look at my spending habits within my budget. I can't claim a problem if I'm not willing to do all 3.
Some of this is normal game economy adjustments - everything gets tweaked up over time whether people complain or not. Some of this is due to reviewing rank up costs for 6* and 7* champs. A lot of it was a reevaluation of the rank up situation after major sales events. I had a pretty good idea gold changes were likely coming in some form eventually after posting my ISO costs analysis. The same discussions happening here on the forums also happen on the CCP discord and internally at Kabam, and have been happening for over a year.
We'll see if they decide to double the gold supply though.
So you're wrong here.
People here have supposedly been advocating for “progressing players to catch up”
Gold for paragons does nothing for this.
Now the true colours show. Did you ever want more gold for progressing players? Or was that merelry and argument to help your case?
What about the fact that they have increased the catalysts and shards you can earn?
So you will have more gold (if you are paragon) but also have more cats. So what changes overall?
Nothing probably.
Still going to end up limited by gold.
Or maybe ISO.
It is only logical that gold is increased as time goes on.
But as i said before “it is unlikely to be a game changing amount, you will still need to manage it and plan rankups.”
But also key to what my main point was.
It doesn’t help you catch up. You cannot catch up when those above also get the same.
If you wanna catch up you still gotta do more work than those above
TB don't need it. Also, just take the L guys, it's OK once in a while to be wrong lol.
Arena did help for sure, would be cool if they did something that could boost gold for folks who aren’t as involved in the game but still do competitive game modes (I’m engaged in aq, war, some bg and other things). I know I’ll get some disagrees but I also don’t care if they don’t lol. If I can’t rank up a champ oh well but would be nice.
No one is wrong in this thread. There's a difference of opinion on ways to get gold and how much you should have to do to get it. Not a single person is saying we don't need more, the people on the opposite side you're on, is just saying there's ways to do it. You just don't want to do what they do. Which is fine. You're going to get the 2mil from the paragauntlet and you'll blow through it and be back here asking for more gold. 7* acquisition is increasing and those are more expensive than 6*'s.
See ya in a month.
Resources will always be adjusted up.
Its only logical.
Of course most people can use more gold.
That was never in debate.
What was in debate was that there was a gold crisis. Which is different to having a desire and use for more gold
If there was in fact a gold crisis it would have been harder for people to get gold than it was.
If there was infact a gold crisis, 2 million gold will not solve that. That is not even another r4 per month. It really is just a small amount that still requires resource managment.
And yes, for me (my gold issues weren't super severe) the 2mil and the bump in incursions will be enough. Will it be enough for the smaller accounts? I don't know. That plus TB EQ is a great step in the right direction.
It's highly ironic that you think it's just 2mil gold. So to you it's a pittance. You can't seem to figure out what point you're making. If there was no gold problem there would be no need to increase it and Jax wouldn't have mentioned it.
*Kabam increases gold*
Well it’s only a tiny amount of gold and I’m sure you’ll still suffer.
What a lovely person you are.
you are the one with narrow mind thinking that if it fixes what you see as the problem it fixes everyones problem. or that anyone else problem does not matter.
yes people wanted more gold.
yes people feel they need more gold.
but what was being cried out here was far deeper.
they also have increased other resources with this.
people here were literally saying "i am short of gold but have cats in stash expiring"
they get more gold, but also get more cats.
this is just normal content getting boosted as normal. as yes rankups change, champs change, resources required change.
just as they have increased gold in the past, they have done now and will do again.
it is a cycle.
as i have said all along. it is exactly as intended.
no one ever would think gold would never be increased.
what was being called out as a problem was something that is far deeper than something that 2mil gold extra for paragons will fix.
progressing players will not have access to this hense their situation stays the same.
2 mil gold will allow a small amount extra rankup, but will not suddenly make a roster changing experience for anyone.
but the biggest thing to note, now with the movement toward 7* this extra gold will not last long at all, this gold just makes up for the fact that soon you will be wanting to r2 and maybe even r3 lots of 7* champs.
so you will be back to exactly the same point of needing to manage rankups.
it is just the natural cycle of the game.
yes they will be also increasing gold in incursions.
and yes this is great.
and yes this will help people get more gold.
and yes i am happy for this.
as yes, i would also like more gold.
the point was never that we had excessive gold, but you gotta work to get it and then manage it.
so yes, they give more gold, but then as i stated many times, you will only spend more gold and become short of something else.
or you will begin to rankup more 7* and then run out of gold anyway.
so regardless the root issue is still ever present and will continue to be,
you have gotta manage your expectations and rankup choices based on how much you actively play.
I agree. Perception is a thing. Mostly high level players are on this site posting.
Skew your world.
It's a great step in the right direction. One quest of 6 fights, probably not insanely difficult, rewards 2 million gold. 8.2 exploration rewards, which takes even the latest of late game Paragons 10+ hours to achieve, rewards 3 million gold and requires a pretty hefty investment into multiple different champions. This is probably the most worthwhile content I've seen in a little while, aside from content designed to be practically handouts.
If players experiencing a gold shortage asked for 20 million gold every month, which is easily more than enough, this is 10% of that and it can be knocked out in a day. Anyone trying to argue that this won't help players struggling with Gold is just arguing to argue at this point. As someone experiencing a Gold shortage, yes it will. If you wanna argue that players actually need access to more gold in order to fix their Gold shortage, then I'm not sure you understand what side you're on.