EMERGENCY MAINTENANCE CONCLUDED
The Team has identified a fix for the recent Catalyst Offer issue.
Summoners who purchased this offer have been temporarily locked out of the Contest to Clawback any Catalysts bought/used while active, and ensure previously owned resources remain intact.
They will be unlocked once this process is complete, and no further action will be taken on their Accounts - along with a compensation package to those affected for the inconvenience.
Doing this allows us to bring the Game back up for everyone else.
We've removed the affected offer so we can decide later whether or not to bring it back after it's been fixed.
Additionally, all summoners can expect a general compensation package due to this Emergency Maintenance interrupting their play session.
We apologize for the inconvenience.
The Team has identified a fix for the recent Catalyst Offer issue.
Summoners who purchased this offer have been temporarily locked out of the Contest to Clawback any Catalysts bought/used while active, and ensure previously owned resources remain intact.
They will be unlocked once this process is complete, and no further action will be taken on their Accounts - along with a compensation package to those affected for the inconvenience.
Doing this allows us to bring the Game back up for everyone else.
We've removed the affected offer so we can decide later whether or not to bring it back after it's been fixed.
Additionally, all summoners can expect a general compensation package due to this Emergency Maintenance interrupting their play session.
We apologize for the inconvenience.
Comments
Edit: ParaGauntlet? Nice. Hoping for more things like this. Thanks Kabam.
What is not open to debate is the question of whether the gold exists in the game economy, and whether it is accessible to any player of sufficient activity level - without doing more than a trivial amount of arena. Moreover, because I did not include side quest gold or incursions gold, it is also a true statement that there isn't just one locked in path for that gold. Someone who didn't want to do four difficulties of monthly EQ, for example, could just do two (TB and Cav) and supplement that gold from other sources and still reach the same or higher values. They could ignore arena completely and still get there. The *total* accessible gold before doing open ended arena grinding is much higher, and the amount necessary to do "some rank ups" can be achieved by a player who chooses to do only a subset of it. They don't need to do everything.
The question is less whether the gold exists, and more a question of whether players feel they should have to actually go get it. Some players see rank ups as something they deserve to be able to do, or should have minimal restrictions upon because it is "necessary" or "fun" and any impairment that requires them to do anything more than token levels of activity to get it is either unnecessary or wrong. For them, there is a gold problem and always will be. The problem being, gold is necessary and will never be handed out to the level they think they deserve to have.
Doubling the gold from all sources would be borderline ridiculous. It would eliminate it as a manageable resource for the majority of the players. That would be tantamount to eliminating it as a resource. The odds of that happening are incredibly close to zero. But at least taking such a position frames the discussion in a more honest fashion. If you want double the gold for the same level of effort when gold objectively exists at the levels calculated, you're essentially asking for gold to be removed as a managed rank up resource. You should just ask for that, because complaining about a "gold problem" is never going to get you what you want. No one is going to ask the devs to look at the gold economy and get them to suddenly realize the amount of gold in the game needs to be doubled or more.
2. You're posting on an online forum whose primary purpose is to discuss a video game, denigrating people using a lot of words to discuss a video game. Is Irony a degree at short attention span college?
Turns out Kabam agrees and is increasing gold across the game, so the complaints were warranted after all.
If I don't like the fact that my money doesn't last as long as I need, I have a few options. I can either blame my job and ask for a raise, I can find another job, or I can look at my spending habits within my budget. I can't claim a problem if I'm not willing to do all 3.
Some of this is normal game economy adjustments - everything gets tweaked up over time whether people complain or not. Some of this is due to reviewing rank up costs for 6* and 7* champs. A lot of it was a reevaluation of the rank up situation after major sales events. I had a pretty good idea gold changes were likely coming in some form eventually after posting my ISO costs analysis. The same discussions happening here on the forums also happen on the CCP discord and internally at Kabam, and have been happening for over a year.
We'll see if they decide to double the gold supply though.
So you're wrong here.
People here have supposedly been advocating for “progressing players to catch up”
Gold for paragons does nothing for this.
Now the true colours show. Did you ever want more gold for progressing players? Or was that merelry and argument to help your case?
What about the fact that they have increased the catalysts and shards you can earn?
So you will have more gold (if you are paragon) but also have more cats. So what changes overall?
Nothing probably.
Still going to end up limited by gold.
Or maybe ISO.
It is only logical that gold is increased as time goes on.
But as i said before “it is unlikely to be a game changing amount, you will still need to manage it and plan rankups.”
But also key to what my main point was.
It doesn’t help you catch up. You cannot catch up when those above also get the same.
If you wanna catch up you still gotta do more work than those above
TB don't need it. Also, just take the L guys, it's OK once in a while to be wrong lol.
Arena did help for sure, would be cool if they did something that could boost gold for folks who aren’t as involved in the game but still do competitive game modes (I’m engaged in aq, war, some bg and other things). I know I’ll get some disagrees but I also don’t care if they don’t lol. If I can’t rank up a champ oh well but would be nice.
No one is wrong in this thread. There's a difference of opinion on ways to get gold and how much you should have to do to get it. Not a single person is saying we don't need more, the people on the opposite side you're on, is just saying there's ways to do it. You just don't want to do what they do. Which is fine. You're going to get the 2mil from the paragauntlet and you'll blow through it and be back here asking for more gold. 7* acquisition is increasing and those are more expensive than 6*'s.
See ya in a month.
Resources will always be adjusted up.
Its only logical.
Of course most people can use more gold.
That was never in debate.
What was in debate was that there was a gold crisis. Which is different to having a desire and use for more gold
If there was in fact a gold crisis it would have been harder for people to get gold than it was.
If there was infact a gold crisis, 2 million gold will not solve that. That is not even another r4 per month. It really is just a small amount that still requires resource managment.
And yes, for me (my gold issues weren't super severe) the 2mil and the bump in incursions will be enough. Will it be enough for the smaller accounts? I don't know. That plus TB EQ is a great step in the right direction.
It's highly ironic that you think it's just 2mil gold. So to you it's a pittance. You can't seem to figure out what point you're making. If there was no gold problem there would be no need to increase it and Jax wouldn't have mentioned it.
*Kabam increases gold*
Well it’s only a tiny amount of gold and I’m sure you’ll still suffer.
What a lovely person you are.
you are the one with narrow mind thinking that if it fixes what you see as the problem it fixes everyones problem. or that anyone else problem does not matter.
yes people wanted more gold.
yes people feel they need more gold.
but what was being cried out here was far deeper.
they also have increased other resources with this.
people here were literally saying "i am short of gold but have cats in stash expiring"
they get more gold, but also get more cats.
this is just normal content getting boosted as normal. as yes rankups change, champs change, resources required change.
just as they have increased gold in the past, they have done now and will do again.
it is a cycle.
as i have said all along. it is exactly as intended.
no one ever would think gold would never be increased.
what was being called out as a problem was something that is far deeper than something that 2mil gold extra for paragons will fix.
progressing players will not have access to this hense their situation stays the same.
2 mil gold will allow a small amount extra rankup, but will not suddenly make a roster changing experience for anyone.
but the biggest thing to note, now with the movement toward 7* this extra gold will not last long at all, this gold just makes up for the fact that soon you will be wanting to r2 and maybe even r3 lots of 7* champs.
so you will be back to exactly the same point of needing to manage rankups.
it is just the natural cycle of the game.
yes they will be also increasing gold in incursions.
and yes this is great.
and yes this will help people get more gold.
and yes i am happy for this.
as yes, i would also like more gold.
the point was never that we had excessive gold, but you gotta work to get it and then manage it.
so yes, they give more gold, but then as i stated many times, you will only spend more gold and become short of something else.
or you will begin to rankup more 7* and then run out of gold anyway.
so regardless the root issue is still ever present and will continue to be,
you have gotta manage your expectations and rankup choices based on how much you actively play.
I agree. Perception is a thing. Mostly high level players are on this site posting.
Skew your world.
It's a great step in the right direction. One quest of 6 fights, probably not insanely difficult, rewards 2 million gold. 8.2 exploration rewards, which takes even the latest of late game Paragons 10+ hours to achieve, rewards 3 million gold and requires a pretty hefty investment into multiple different champions. This is probably the most worthwhile content I've seen in a little while, aside from content designed to be practically handouts.
If players experiencing a gold shortage asked for 20 million gold every month, which is easily more than enough, this is 10% of that and it can be knocked out in a day. Anyone trying to argue that this won't help players struggling with Gold is just arguing to argue at this point. As someone experiencing a Gold shortage, yes it will. If you wanna argue that players actually need access to more gold in order to fix their Gold shortage, then I'm not sure you understand what side you're on.