**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
My point: Not ALL summoners are playing quest 6 or 7 yet. There are a lot of free to play summoners out here that love the game, and are waiting for changes that will help us.
Thanks!
I think these 3 ideas are acceptable and anything less will be met with extreme outrage.
1) If Kabam wants to go the rewards upgrade route. 1 full t5cc crystal; 50 generic 6 star sig stones
2) Just give everyone 5k units minimum for their trouble. I personally think this is the best offer.
3) A combination of both. So 2k units plus a full t5cc crystal.
I also gave another option of just giving us 4k units minimum. Which I think would be acceptable as well.
I also can't see any compensation of units but it would seem to be fair yet unfair as some spent more and some spent less.
I more expect revives and health pots which would enter our inventory and not our overflow which gives us our items for future or current content.
What i would like to see is a choose your own compensation from different options based on how much you have finished. As someone who is almost 100% all of act 6 i would like some revives and health but may not need all that is given so a combo of items and units would be my choice but unexpected.
I am not disagreeing about compensation, it is warranted. This "extra rewards" though, is laughable.
This is not going to be a quick and easy thing. If you want to go forward in Act 6 now or wait for adjustments is up to you. While you don't have a timeline, you are aware that we are coming up with a plan.
I get what you are saying on this, but let me spin it to you a different way. If the attack values are reduced now, I would be enticed to explore more of act 6 and be able to give you more feedback. For a little context I have done act 6 completion, explored 6.1 and all of 6.2 except 1 path left on 6.2.5 and most of 6.2.6. I can already give you feedback on 6.1 as it was fine with no issues. 6.2 is just terrible with Sinister until I had the proper counters, the champion you already know about the issues there, all of 6.2.5 (and the reason I'm still there with 1 path left as there is no motivation), and most importantly REMOVE THE GATES.
As is right now I'm not enticed to blow through all my stash and resources, and just work through it slowly as I have been. I'm a big boy and know the risks of proceeding through content, but attack value reduction would entice more players like me to push harder for exploration of act 6.3 and 6.4 to give more feedback to you. I can always come back to the champion after his rebalance.
Asking for ridiculous compensation just gets you ignored
Compensation is about making the people who suffered whole again. In no way does a t5cc make you whole, it makes you better off. Giving units would be the ideal way to compensate but still leaves gaps as some spent more than others and don't think they'd look at how much each summoner spent.
Obviously if they give a t5cc as compensation I'd love it and would even come back here and thank you immediately for shooting for the moon and asking for stuff nobody else did but realistically i don't see it being any form of rank up materials or champion shards.
Everyone is entitled to ask for what they want but there most likely won't be an overwhelming majority asking for things we never lost out on for playing on hard mode. What we all lost was revives/health/boosts which should be converted to units.
We shouldn't be penalized for running content earlier than others but we also shouldn't be rewarded beyond what we lost or what others can now claim.
They did it earlier when they refunded units and loyalty for refund if Mystic Dispersion mastery and that time the number of players was much larger but this time it’s only 1% of player base who did act6 and explored it fully. So don’t say “ they'd look at how much each summoner spent.”
The problem here is you have no imagination of how many units spent and arguing without experiencing any such stuff. So better you wait till December and do the EASY DIFFICULTY
I have 100% cleared it and I'll take whatever Kabam gives. If they don't, whatever. I'm done with Act 6.
I do feel however that Kabam is going a little overboard with nerfing Act 6. I don't know, with that level of attack reduction, will Act 6 be even significantly different from 5.4?
Champion nerf is deserved as are some niche encounters like Mr Sinister and Acid Wash Mysterio. Attack reduction in 6.3 and 6.4 was needed but not to this degree.
Now the Cavalier Difficulty has got me worried. Will it be tuned in line with Act 6 difficulty in its current state or its nerfed version? I hope it's the former.