**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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In the past for 7 hour events there were
6 class combat events
6 class arena events
6 class advancement events
This is speculation, but an educated guess that there are now at least 18 or more class combat events (sp1 version, sp2 version and medium ending version have been revealed so far. Lets assume for arguments sake there is also light attack finisher and sp3 finisher. If correct, the number of events will look like this:
30 class combat events (5 different finisher per class)
6 class arena events
6 class advancement events
This would explain the high concentration of combat events in the first 7 events since release and explain why there have been 2 science and 2 skill combat events already.
I wonder if Kabam will confirm this?
I would assume (either) the choice is still 1/3 between Arena, Combat, Advancement (with then a 1/6th secondary choice of which Class). -or- 18 different choices (up to that point, but really doesn’t matter which of those first 2 ways)....
**and then** if a Combat is selected, an additional random choice is done to select which special “finishing kill” is involved.
At least, that's probably how it should be.
Must say, I love the addition of “finishing kill” to the event (like they had done with some special events in the past”.
Adds variety to your fights, like a “game within a game”.
Historically, for the 7 hour event, it was rng with the last 6 events selected ineligible to be the next one. Based on the fact skill and science were chosen in 4 of the first 5 events, I don't think it IS being done the way that we both agree it should be....
So far 7 Combat and 4 Arena 7hr solos have been offered.
Definitely worried that they've been ended. The worst aspect of this change is that they took away crystal openings from giving points in combat events. They may have decided they don't want to give any award for crystal openings anymore, which would mean Advancement events have to go.
I still find this situation frustrating though because there is no announcement either way.
Feels nice to pop xtals wanton
Quality of life is one aspect the game developer have to consider giving to the player. We cannot assume everyone is the same as ourself.
Bring back the rank up solo that obviously removed by them on trial to see the players responses. They asked us to keep our discussion in line without giving us information and feedback is unacceptable and hypocritical.
Making 0-cost infinite duels would allow infinite Hero Use or Combat (including Ally 3-day category events) points.
So if they remove the limits, then the Events should remove Duels from counting for points, making them only good for practice or daily Targets.
I am currently uncollected and all rank up resources are available in the milestones/rank rewards in some quantity, except for T1A.
I wish you guys could have maybe put it in the 'Supreme solo crystals' with greater odds (since the odds of getting t2a and t5b frags are anyway low (1.00%), or maybe simply increased the odds in the 'Greater solo crystal' (its just 0.45% there).
There are literally no T1A Catalysts/Fragments anywhere in solo objectives, even for lower progression levels.