**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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New Arena Structure Feedback
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1.5M points (10 milestones)
135 units.
14,800 PHC Shards
But in the new structure
1.5M points = 25 units & 1250 GMC Shards?
In the old basic arena, older champs is about 1.5m to 1.8m and it's yours but now even trash champs we'll have to go for 2.5M? No thanks.
We can even have some luck and pull 2x 4* champs from those 14,800 phc shards in the old arena if we grind all milestones for 1.5M and we are happy with the iso,
While in the new structure we can't even have a fully formed GMC for 1.5Min the basic arena 😂
Now less units, less iso, and a hell of a grind for FTP grinders just to get that 4* basic champ. More time wasted, that's rather spent on other stuff.
Also consider the reduction in the cooldown of the champions to fight again?
Otherwise, even without trying the new arenas, the quality of life of the average player is seriously affected, both in time and in units won due to the high milestones that were established.
It would be interesting to see what happens if the first 5 milestones contained the majority of units leaving the remainder for those who wish to compete for a champ in rank rewards.
Instead of grandmaster shards (which have terrible percentages to get anything other than a 3*), replace with 5 and 6* shards, please.
Milestone grinders get less units per round, wherever they go- that's putting more effort in for the same units
4* Basic grinders will have to go higher as the cut off was generally between 1.5 and 2 Mil. CGR went for 2.3m as an absolute high and we have the milestone there, champions like Dr strange go for 1.5 mil and now they will be 2.25 mil.
4* featured grinders will have to go higher as the cut off is generally between 5-7mil, with a couple spikes at 10-12 mil.
The rank rewards will be at an all time high with the introduction of 6*, and ranked rewards (non champion) don't seem to have increased.
The only positives I can draw from this is that the 4* being there as a milestone gives you a set target to go for, but you have to push way further than you ever would before.
Besides that the new change is terrible in general. Looks to be so much more of a time sink for hardly any more payout.
How am i suppose to have a better QoL experience, when i am FORCED to play my 6* star champs at a specific time to be able to grind the arenas? in the old arenas we used 4* and 5* that they cooldown earlier. this is A HUGE DIFFERENCE AND IT HAS A MASSIVE IMPACT ON OUR QoL.!!!!
Now since the recent update I am in a dilemma whether I should grind arena or not because of the following points -
1. Earlier , When I grinded the 4* basic arena at 2.1 million points I had 135 units and a 4* basic hero ( 1%-10%category)generally a little higher if the champ was good and was fine by it.
2. Now in the 3vs3 summoner trials iam getting 140 units at 2.1 million score and not sure about the 1%-10% category since it is going to be pushed further 😞. So less shards to form a 4* hero.
3. And in the basic 6* arena I am getting 4* basic hero at 2.2 million points and only *35units* for grinding that much.
*I Sincerely Respect people who hard grind in arena to farm units and get the Basic or featured champ that they need cause I know how much time and energy it cost to reach that milestone especially the featured 5* ones )
But Now I am thinking about stopping playing arena as they made it really for hard grinders and not like players like me who play arena casually like me .
Hope someone can correct me if iam wrong here will sure give me hope to continue the grind in arena.
5* Featured: Use 5* champs to get to infinity streak, then shift to using mostly 6* champs
4* Featured: Use exclusively 5* champs. Can use lower ranked champs since lack 6*s prevents deathmatches.
4* Basic: Use only 4* champs
3* Featured: Use only 3* champs
Summoner Trials: Use only 2* champs
All of your champ tiers could be used for a specific arena without conflict due to the cool down period.
With new arena system, I'll need to split my 6* and high 5* champs between the two 6* arenas. I'll also be afraid to use my lower ranked 5* champs for fear of drawing deathmatches against R3 6* teams, effectively reducing the number of fights I do per cycle and making it harder to hit all milestone.
If you're going to allow 6* champs to be used in both arenas, then please consider reducing the cool down times for 5* and 6* champs.
This is a very bad change, at least for me.
I normally do all milestones in 4* basic (using my 4* champs). 4* featured (using only my 5* champs) and 5* featured (using only 6* champs)
This means
4* = 1.5 million points
5* = 4 million points
6* = 12 million points.
This gives a total of 17.5 million points which gave me 405 units.
Now you have to grind 33 million points to get 400 units which is a BIG difference.
How is this the same effort?
But I do like the change in milestone rewards. Adding GM shards was a good move. But on the other hand, rank rewards may be worse... But we’ll see.
Old:
Points Units Expected
2* 5000 10
3* 15000 10
4* B 300000 30
4* F 4000000 135
5* 9000000 105
13320000 290 Total
Now:
Points Units Expected
4* 300000 42
6* B 6500000 75
6* F 6500000 75
13300000 192 Total
The Allocation for Units may be better served going all in 1 arena, but then that gives up rank rewards. All in all, I'm losing about a 3rd of the value from my arena grind with the new format.
You wanted actual numbers for comparison? Well here you go, I specifically made an excel file to keep track of my arena rewards from prior to the change, knock yourself out.
Old Arena System
4* Feature Arena: Up to the 650k milestone
4* Basic Arena: All milestones
3* Arena: up to the 320k milestone
Summoner Trials: 90k milestone
Grand Total: 232 units, 26600 shards, 25850 battle chips
Total points: 650k+1.5mm+320k+90k = 2.56mm points
New Arena System
Summoner Trials: All milestones
Grand Total: 140 units, 14000 Shards, 15750 battle chips
Total points: 2.15mm points
This is roughly half of the total milestone rewards from before for almost same amount of arena points. How does this make sense to you.
It's great that you are looking for feedback, but the fact that Kabam thought this was a change for the better shows just how disconnected you guys are from the player base.