**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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New Arena Structure Feedback
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Comments
Cant you bring back the other arenas ?
The feedback speaks volumes
What has a greater impact is the changes to the milestones that make it more difficult to get the same amount of units as before. To get the same amount of units as before like everyone has said requires more points and therefore more time and more grinding. I understand the need for Kabam to make more money but the changes should give us a reason that incentivizes us to spend rather taking away from what we have.
These changes make me realize how much time I’m wasting on this game. I need to quit and get my life back to normalcy if this game requires more time commitment in these arenas.
Same effort??
I can get 65 Units in 2hrs from 3* Arena.. Would be 1hr if I use 3* boosts..
Also, 135 units from 4* Basic Arena..
Basically, 200 units in 1 day.. I also get Featured 3* champ from milestone..
For those same 200 Units, I need 16.5M now.. 3*champs/boosts are pretty much useless for those high milestones..so, more effort..
Do you not understand how that works? The majority of your big YT streamers invest that donation money right back into the game to whale away, or in some cases even make a living from it. Bc of that success, they can then piss away any thoughts of having a job, a family, a life outside of the grind, giving them a monetary and time advantage most of the rest of us aren’t afforded. Kudos to them all for what they do, but this is a different convo for a different board.
Let’s just agree the arena update is rubbish and move along.
Otherwise whats the point? As soon as a "new champion" appears on the basic arena, the cutoff will be as high as a new champion in the featured arena. Meaning literally impossibility of getting it unless someone goes p2w and starts throwing units at it, which shouldn't be the way to go.
Other suggestion: remove the option to skip the cooldown with units. This way it should be all about patience, skill and roster. Not about money, units to recharge 6-stars over and over again
Let’s just agree the arena update is rubbish and move along.
oh... i see.... are you aware that not all big YT streamers invest that donation right back to the game? it is at my understanding that you are directing to every single big YT or am i misunderstanding you? i'm sure those big Youtubers aren't really pissing away the thought of having a job, life and a family as it's not everyone.
6* Featured Arena
- Open to Throne Breaker+
- 5*/6* champs
- Cav shards
6* Basic Arena
- Open to Cav+
- 4*/5* champs
- GMC shards
4* Featured Arena
- Open to GM+
- 3*/4* champs
- Prem shards
4* Basic Arena
- Open to All
- 2*/3* champs
- Prem shards
3* Featured Arena
- Open to All
- 1*/2* champs
- Prem shards
I'm genuinely not sure who this actually benefits, and extremely curious how you landed at this outcome as a good idea. It's perhaps a marginal (at best) benefit for those with a large 6-Star roster, but otherwise... Good luck? I guess personally I'm happy I'll now get the Featured Champion as a 4-Star in the course of my normal grind, not that that 4-Star has any major value in the game besides scratching my "gotta catch 'em all" itch.
The headline improvement of an increase in overall units available, albeit by less than 1%, is practically meaningless when the only real change you've made is to hugely increase the overall points required to attain them. Making this change in isolation is a bizarre decision. Where are other QOL changes like increasing the point bonus for 4 or 5-Star Champions? Even 6-Stars could do with a bit of a boost seeing as how they now need to spread across two Arenas to have any chance of maximising your unit return.
This is a clear swing and a miss in my opinion. I said to many people after the roadmap that were concerned about the changes to just wait and see before complaining as surely Kabam would make other changes that would help those without massive 6-Star rosters to complete the Milestones... But here we are.
I expect to come out ahead with a less stressful grind on a lessor time commitment than I previously put in.
I am probably the minority based on where my roster is today, but I think it’s important to note this works well for some.
For context I am a very light spender playing for just under 2-years. All content 100%, 65-6stars.
I will reserve judgement on the rank rewards until I see the cutoffs but the increase in 6* shards seems ok.
Yayyy.. 5 Units more for Grinding almost double (18M-35M).. This is QOL improvement..👍👍
Once you lose interest in a lot of the game it is probably soon that you just quit. I hate for it to go that way for this is such a great game to play
Additionally the AQ timer going back to 45 minutes made this part of the game much less fun and more demanding. For the life of me I don't understand either of these recent changes.
And you cut my main source of getting units
Terrible
Keep the arena structure but return all the old arenas too