there are always good, regular players and bad players, no game only has good players can survive you are really just selfish
look at what KT1 said, he might not be a good player but he has reasonable skill and spends a lot of money, if players like him also complain, I would say if you are happy about this change, then you probably are just a low end player and think you have all skills nobody else has.
Nope, I'm a top player so I know how expensive this game is, I'm not complaining for myself, I'm thinking about other players and future of the game, not like you.
So if I legitimately run out of time in the 3 mins allotted, using someone other than Corvus, then I’m KO’d?
Not unless your at 3% health or less. If you're above that Threshold, you'll lose 50% of your health. This is just like how it is for most Champions right now.
This should have been included in the main post. Secondly, 3%?! If we time out and we're at 3%, we KO?
Also, the “Corvus Cheese” only happens as a result of having a timer. Why are timers still a thing?
Cuz I don't want to wait 45 minutes just because you feel the need to try and get Aegon up to 999 hits...
That being said, I would not complain if they increased the timer and made it a reasonable 5 minutes. As others have mentioned, it would ease alot of reliability on Corvus
So if I legitimately run out of time in the 3 mins allotted, using someone other than Corvus, then I’m KO’d?
Not unless your at 3% health or less. If you're above that Threshold, you'll lose 50% of your health. This is just like how it is for most Champions right now.
This should have been included in the main post. Secondly, 3%?! If we time out and we're at 3%, we KO? Are you kidding?
This is not new. This is what the threshold has been for quite some time for most Champions.
Also, the “Corvus Cheese” only happens as a result of having a timer. Why are timers still a thing?
Cuz I don't want to wait 45 minutes just because you feel the need to try and get Aegon up to 999 hits...
That being said, I would not complain if they increased the timer and made it a reasonable 5 minutes. As others have mentioned, it would ease alot of reliability on Corvus
We've asked to look at changing the fight timer to 5 minutes for Map 8. Will let you know what the decision is.
So if I legitimately run out of time in the 3 mins allotted, using someone other than Corvus, then I’m KO’d?
Not unless your at 3% health or less. If you're above that Threshold, you'll lose 50% of your health. This is just like how it is for most Champions right now.
This should have been included in the main post. Secondly, 3%?! If we time out and we're at 3%, we KO? Are you kidding?
This is not new. This is what the threshold has been for quite some time for most Champions.
Then can you do us a favor and please provide additional insight on what "most champions" are?
Also, the “Corvus Cheese” only happens as a result of having a timer. Why are timers still a thing?
Cuz I don't want to wait 45 minutes just because you feel the need to try and get Aegon up to 999 hits...
That being said, I would not complain if they increased the timer and made it a reasonable 5 minutes. As others have mentioned, it would ease alot of reliability on Corvus
We've asked to look at changing the fight timer to 5 minutes for Map 8. Will let you know what the decision is.
Miike, why is a glory store update not included here? Are there plans to revamp healing potions overall or not?
So if I legitimately run out of time in the 3 mins allotted, using someone other than Corvus, then I’m KO’d?
Not unless your at 3% health or less. If you're above that Threshold, you'll lose 50% of your health. This is just like how it is for most Champions right now.
This should have been included in the main post. Secondly, 3%?! If we time out and we're at 3%, we KO? Are you kidding?
This is not new. This is what the threshold has been for quite some time for most Champions.
Then can you do us a favor and please provide additional insight on what "most champions" are?
Every Champion that isn't under the effect of an indestructible or other ability keeping them from being knocked out.
So if I legitimately run out of time in the 3 mins allotted, using someone other than Corvus, then I’m KO’d?
Not unless your at 3% health or less. If you're above that Threshold, you'll lose 50% of your health. This is just like how it is for most Champions right now.
This should have been included in the main post. Secondly, 3%?! If we time out and we're at 3%, we KO? Are you kidding?
This is not new. This is what the threshold has been for quite some time for most Champions.
Then can you do us a favor and please provide additional insight on what "most champions" are?
Every Champion that isn't under the effect of an indestructible or other ability keeping them from being knocked out.
Thanks for that information. So does this update effectively allow "any champion that IS under the effect of an indestructible or other ability keeping them from being knocked out" to be knocked out when timing out at or below 3% HP?
Well I like to say that they should do away with AQ ticket costs period. I haven't had any gold issues or loyalty since I didn't have to pay for map 7, that has been a solid net positive since all the bugs began and I don't think they should entertain tickets until the game is far more reliable for a good amount of time.
Secondly, as an alliance leader I would say the Corvus timeout method has helped my alliance personally countless times when a member jumps mid AQ, a node is left up due to an emergence or a number of circumstances that can pop up during AQ.
If you want to brag about how much you don't need Corvus good for you, but I think Kabam should consider rethinking this. Nobody wants AQ to be hard, it is already a chore as presently constructed. This would be a move backwards in my opinion.
We're looking at a Glory Store update in the Mid Season. We tend to split the updates in AQ because they're pretty large so it's not very easy for us to do it all at once.
Loads of people with waaa waaa waaa, corvus nerf corvus nerf corvus nerf.
Just don't do map 8.
And for when it now does filter down:
You are forgetting or ignoring that you should choose the right champ for the nodes you will be facing on your lanes. That is part of the overall game puzzle. It also seems to be a new president that in return for this "nerf", we will be getting attack/ability bonuses, both for lane clearing AND for boss fights. So you should (provided that the bonuses work properly) be able to clear your lanes with suitable counters within time limits just like before, well, by using skill too now. Consider the need to change your masteries to help clear the content.
If it's a problem not being able to do the corvus cheese, go to a lower map, put down the work needed to improve your game or start exploring act 6. When you have improved your skill, go back, and try again. And if you need the corvus cheese for the final boss, get the rest of your BG to step up and help take the boss down, as it should be.
My issue is, if you don't use it why do you care for the people that use it. I'm going to play and beat map 8 regardless. But yes I prefer to use less potions and to be able to fight linked bosses when situations go bad.
You all act like AQ runs smoothly every week with no issues. There's no prize for not needing corvus to complete AQ.
🧐 I think removing the corvus time out sets a precedent that can hurt players down the road. We did time outs long before corvus was in the game. Why? Because health potions cost less then revives. If I get into a bad fight, miss a parry off the start or kid jumps on me, I time out or force close in aq. Doesn’t matter if it’s corvus or any champion.
I understand that corvus allowed a lot of players to bypass a lot, but the time out wasn’t the issue it was his signature ability. If I want to time out with a champion at 10% or less health I should be able to without the fear of forking over revives. Currently I bring corvus for one of the three iterations on map 7. That iteration I also bring g99, which is a easy solo on Apoc. So my time outs are very very minimal now a days so I’m not worried about it going away but I disagree with the method that it’s being approached. So next we will get auto KO’d for force closing? Idk, this seems silly to me in the end to make this change globally to effect all champions.
This isn't really a change for most Champions, since they already couldn't survive a Timeout at around 3% life anyways. When you have 10%, or 80%, you'll still return with 50% left, just like before.
Why? Won't 3% be left after timeout with 1.5%health?
The timers shouldn't be completely removed from AQ. You all do not think before you speak. I can list a few obvious reasons.
1) A disgruntled player can just sit there and not allow anyone else to fight the boss or mini. 2) Someone can accidently enter the fight and leave it up in case of an emergency. Kicking someone out after 3 minutes avoids this issue.
I don't think there needs to be any further explanation but stop saying just remove the timers.
Lamentável, triste, ridículo. Mesmo que seja no mapa 8 por enquanto, a Kabam sempre nerfa os campeões que ela mesmo lança, usando a tática de que eles não saíram como planejado... Prática suja... Quer que os players gastem grana no jogo? Coloquem recompensas que valham investimento, não migalhas... Tá nada hora da comunidade abandonar o jogo... Simples assim, cada vez mais decepcionado... Obrigado por me fazer desistir
@Kabam Miike don't you think removing the AQ fights timer would be a better solution and would save you a lot of anger and save us a bad taste in the mouth? also, it will encourage players to bring other slower champions to AQ.
The timers shouldn't be completely removed from AQ. You all do not think before you speak. I can list a few obvious reasons.
1) A disgruntled player can just sit there and not allow anyone else to fight the boss or mini. 2) Someone can accidently enter the fight and leave it up in case of an emergency. Kicking someone out after 3 minutes avoids this issue.
I don't think there needs to be any further explanation but stop saying just remove the timers.
Easy put a timer on pausing and for your first point kick that player. There is no reason for an alliance to keep a dsgruntled player. For the other person saying someone is fighting 45 minutes to get aegon to 999 combo ... well fight would be long over wouldnt it before hitting 999??
The "lose half" your life should be that... half. If you have 4HP left: come back with 2HP. It shouldn't be a % thing. This magic "3% number" makes little sense.
I know it gets complicated because of health boosts... but you can round to the nearest singular health point, not full percentage / 0 decimal places.
Separate question than what everyone else is focusing on... for those alliances that don't 100% and "boss rush", can an alliance focus only one one boss in Section 3 and still get "completion"?
Nobody that actually plays this game at the top level would defend “removal of Corvus timeout method.” Or claim it “makes the game stale.” There was a time when I’d put up with this. But the game is already on life support so this greedy tone deaf Corvus nerf is just what I need to hang it up. On a positive note, Black Friday deals won’t cost me a fortune this year
Maybe you just need to get better at the game? Seems all that spending you might have done was just a crutch.
Maybe u aren’t a player at all? Maybe nobody that plays with me at the extreme top level of this game thinks like you? Maybe you’ve never had to timeout through Apoc boss linked with an Do You Bleed just to save 30 people a 10% t5cc when some new recruit items out on DYB
The timers shouldn't be completely removed from AQ. You all do not think before you speak. I can list a few obvious reasons.
1) A disgruntled player can just sit there and not allow anyone else to fight the boss or mini. 2) Someone can accidently enter the fight and leave it up in case of an emergency. Kicking someone out after 3 minutes avoids this issue.
I don't think there needs to be any further explanation but stop saying just remove the timers.
Don't be so naive that there aren't alternative solutions. Let us fight to the death with whoever we like and put a timer on the pause instead. Have an emergency, got another call, have to get your kid a glass of chocolate milk, need to go take a 💩?... Put a time limit on that pause - maybe 3 minutes, if you needed more than that - well, the pause will expire and you will get smacked in the face and die and someone else can get in. This will make it so that a fight can't be infinitely tied up.
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That being said, I would not complain if they increased the timer and made it a reasonable 5 minutes. As others have mentioned, it would ease alot of reliability on Corvus
Are there plans to revamp healing potions overall or not?
If you want to brag about how much you don't need Corvus good for you, but I think Kabam should consider rethinking this. Nobody wants AQ to be hard, it is already a chore as presently constructed. This would be a move backwards in my opinion.
You all act like AQ runs smoothly every week with no issues. There's no prize for not needing corvus to complete AQ.
1) A disgruntled player can just sit there and not allow anyone else to fight the boss or mini.
2) Someone can accidently enter the fight and leave it up in case of an emergency. Kicking someone out after 3 minutes avoids this issue.
I don't think there needs to be any further explanation but stop saying just remove the timers.
I know it gets complicated because of health boosts... but you can round to the nearest singular health point, not full percentage / 0 decimal places.