No bug prevents you from becoming thronebreaker, that’s just some lame excuse for you not having the skill or not be willing to put in the time and effort to get good.
It has nothing to do with being good if what I’m telling the game to do isn’t happening.
The game doesn’t do what you tell it to do because your timing probably sucks donkey balls and your in game decisions are too slow.
I 100% act 7 as well as eop during the time of input issues. They were not as severe as you picture them to be. Yea sometimes a parry fails or a dex comes too slow but that’s 1, maybe 2 revives per path that you would not have needed if input issues were not there.
it’s not close to being severe enough that it prevents you from finishing content. Using input issues as an excuse for that is lazy, misleading and straight up lame.
My last post got deleted somehow when I tried to edit it so here’s the summary.
Everyone is having different severity of issues. If yours are minor then good for you. Mine are severe.
I routinely interrupt combos without reparry. I’ve intercepted the other champ and had my hit go through his body, his go through mine, and then we both just stood there with no hits registering. At best my parry/dex issues occur 1/25 times (tested with the quake/fury synergy on aegon).
Prior to the input issue I could clear cav and higher content just fine. Once the input issues started then everything became frustrating so I dropped down to an alliance that just did map 5 and just focused on building up my roster until this stuff was fixed.
I’m not going to beat my head against the wall or waste units so I can win at a broken game. I’ll just wait until they’re fixed or I’ll quit.
But the compensation should reflect that people of all tiers have had issues and those issues have prevented people from becoming uncollected, cav, and tb.
And the compensation is there to compensate us for our losses and lack of ability to achieve during that period.
No bug prevents you from becoming thronebreaker, that’s just some lame excuse for you not having the skill or not be willing to put in the time and effort to get good.
It has nothing to do with being good if what I’m telling the game to do isn’t happening.
The game doesn’t do what you tell it to do because your timing probably sucks donkey balls and your in game decisions are too slow.
I 100% act 7 as well as eop during the time of input issues. They were not as severe as you picture them to be. Yea sometimes a parry fails or a dex comes too slow but that’s 1, maybe 2 revives per path that you would not have needed if input issues were not there.
it’s not close to being severe enough that it prevents you from finishing content. Using input issues as an excuse for that is lazy, misleading and straight up lame.
One revive per path. 40 units. 36 paths. That’s only 1440 units. Not bad. (Eyeroll).
There’s no way that’s all it is for fights like Kang that require dexes and parries at specific times
I try not to get into compensation conversations (that rhymed) but this is getting ridiculous. The game is so broken and we are still waiting on this being given 0 communication as to when it will come or why it hasn't already. Even just giving a date will help the problem in a sense.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
Why wouldn't Thronebreakers get more than Cav? Your point could literally be made for every title; why should you get more than Uncollected? Heck with that logic, I think Cav and below should get the same compensation as Proven players.
I try not to get into compensation conversations (that rhymed) but this is getting ridiculous. The game is so broken and we are still waiting on this being given 0 communication as to when it will come or why it hasn't already. Even just giving a date will help the problem in a sense.
"Before July" was most recent update.
Yeah but that’s not a solid date. I mean one specific day before July
They don't have one. They said they're working on it in the next couple weeks, and it will be before July.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
Why wouldn't Thronebreakers get more than Cav? Your point could literally be made for every title; why should you get more than Uncollected? Heck with that logic, I think Cav and below should get the same compensation as Proven players.
Because it’s an arbitrary line.
The compensation is supposed to make up for your troubles over the last year + of the issues. It’s supposed to bring you up to speed for time lost and make amends.
People on Android had far fewer issues than those on iOS.
Why compensate thronebreakers on Android who had no problems more than a cav player on iOS whose game was almost unplayable?
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
Why wouldn't Thronebreakers get more than Cav? Your point could literally be made for every title; why should you get more than Uncollected? Heck with that logic, I think Cav and below should get the same compensation as Proven players.
Because it’s an arbitrary line.
The compensation is supposed to make up for your troubles over the last year + of the issues. It’s supposed to bring you up to speed for time lost and make amends.
People on Android had far fewer issues than those on iOS.
Why compensate thronebreakers on Android who had no problems more than a cav player on iOS whose game was almost unplayable?
Android players had issues too, and for more than "2 weeks" like you claimed elsewhere. There is a simple solution though, get TB and then you'll get the comp you want
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
Why wouldn't Thronebreakers get more than Cav? Your point could literally be made for every title; why should you get more than Uncollected? Heck with that logic, I think Cav and below should get the same compensation as Proven players.
No, this is terrible logic? You can’t bundle cav, uncollected, and proven all in the same. That’s unfair to the progression anyone has made in order to get better rewards. That just focuses on higher summoners and I would discourage others from progressing. Each level should have progressively better rewards
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
Why wouldn't Thronebreakers get more than Cav? Your point could literally be made for every title; why should you get more than Uncollected? Heck with that logic, I think Cav and below should get the same compensation as Proven players.
Because it’s an arbitrary line.
The compensation is supposed to make up for your troubles over the last year + of the issues. It’s supposed to bring you up to speed for time lost and make amends.
People on Android had far fewer issues than those on iOS.
Why compensate thronebreakers on Android who had no problems more than a cav player on iOS whose game was almost unplayable?
Android players had issues too, and for more than "2 weeks" like you claimed elsewhere. There is a simple solution though, get TB and then you'll get the comp you want
The number and severity of issues Android players had pales in comparison to what iOS users had.
All I’m saying is what title you’ve unlocked shouldnt be the sole measure of what compensation you get.
It’s more complicated and more nuanced than that. I hope the actual compensation reflects that.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
Why wouldn't Thronebreakers get more than Cav? Your point could literally be made for every title; why should you get more than Uncollected? Heck with that logic, I think Cav and below should get the same compensation as Proven players.
No, this is terrible logic? You can’t bundle cav, uncollected, and proven all in the same. That’s unfair to the progression anyone has made in order to get better rewards. That just focuses on higher summoners and I would discourage others from progressing. Each level should have progressively better rewards
That's literally the point I was making lol, thanks
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
Why wouldn't Thronebreakers get more than Cav? Your point could literally be made for every title; why should you get more than Uncollected? Heck with that logic, I think Cav and below should get the same compensation as Proven players.
Because it’s an arbitrary line.
The compensation is supposed to make up for your troubles over the last year + of the issues. It’s supposed to bring you up to speed for time lost and make amends.
People on Android had far fewer issues than those on iOS.
Why compensate thronebreakers on Android who had no problems more than a cav player on iOS whose game was almost unplayable?
Android players had issues too, and for more than "2 weeks" like you claimed elsewhere. There is a simple solution though, get TB and then you'll get the comp you want
That’s such a bad point though lol like for people who just reached a new title they aren’t going to be able to get the new title in time of the comp. Part of the reason for me to push to cav in the past month was that compensations have always varied depending the tier
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
Why wouldn't Thronebreakers get more than Cav? Your point could literally be made for every title; why should you get more than Uncollected? Heck with that logic, I think Cav and below should get the same compensation as Proven players.
Because it’s an arbitrary line.
The compensation is supposed to make up for your troubles over the last year + of the issues. It’s supposed to bring you up to speed for time lost and make amends.
People on Android had far fewer issues than those on iOS.
Why compensate thronebreakers on Android who had no problems more than a cav player on iOS whose game was almost unplayable?
Android players had issues too, and for more than "2 weeks" like you claimed elsewhere. There is a simple solution though, get TB and then you'll get the comp you want
That’s such a bad point though lol like for people who just reached a new title they aren’t going to be able to get the new title in time of the comp. Part of the reason for me to push to cav in the past month was that compensations have always varied depending the tier
I don't think you even understand the point I'm trying to make, but congrats on hitting Cav btw
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
Why wouldn't Thronebreakers get more than Cav? Your point could literally be made for every title; why should you get more than Uncollected? Heck with that logic, I think Cav and below should get the same compensation as Proven players.
Because it’s an arbitrary line.
The compensation is supposed to make up for your troubles over the last year + of the issues. It’s supposed to bring you up to speed for time lost and make amends.
People on Android had far fewer issues than those on iOS.
Why compensate thronebreakers on Android who had no problems more than a cav player on iOS whose game was almost unplayable?
Android players had issues too, and for more than "2 weeks" like you claimed elsewhere. There is a simple solution though, get TB and then you'll get the comp you want
The number and severity of issues Android players had pales in comparison to what iOS users had.
All I’m saying is what title you’ve unlocked shouldnt be the sole measure of what compensation you get.
It’s more complicated and more nuanced than that. I hope the actual compensation reflects that.
I agree people that were more affected by the issues should get bonus stuff, but why take away from people who persevered through the input issues? TB is a big milestone and they deserve more than a Cav player.
Since the bugs started I have become paragon, explored all Act 6, Act 7, Carinas vol 2, EOP moved to AQ map 8 and moved up to a platinum alliance. My skills have definitely improved.
The bugs have been terrible at times, other times they are just bad. Other times I couldn’t tell if it was my skill or the bugs that caused me to die (I want to say it’s the bugs of course)
So how did I manage so much content? I spent some money on deals, auto farmed a lot of revives when I wasn’t exploring. I spent some units and I banged my head in frustration a lot (maybe there’s new brain damage there, that’s why the bugs seem worse). I also know some players have had it worse than me, other players have barely been affected so I’m not saying that you could have progressed because I did.
The input system bugs have not universally affected everyone, so we need to stop belittling those that haven’t gone as far. It’s not any players’ fault they have been hampered by the bugs. The speed of some player’s progress isn’t affected. Others have been severely hampered.
Some people I have no doubt are using the bugs excuse, crying foul that they would have progressed if it wasn’t for the bugs (it’s human nature to seize upon excuses, I have to catch myself sometimes when it is clearly my own fault, although sometimes it is ambiguous). But not everyone is doing this, so we also need to stop treating everyone like they are, and if it is you making excuses, just start walking it back- you’re giving the player base a bad name.
Unfortunately there can’t be one form of compensation that when compared to others will make everyone happy, because unfortunately the only fair solution would be to wind the clock back and not have the bugs to begin with.
The compo will probably be progression based as you can’t measure the “What if’s?” Will this be fair? No, but bracketing tiers of progression levels won’t be fair either.
The only other way of applying a fair compensation scheme would be to measure your activity, clearance rate, item use and progression rate before and during the bugs, apply a complex algorithm and throw in some observation of your play, so that way they have a subjective and objective view of how it has affected you, then apply a given compensation formula. Unfortunately that’s not happening, so we should be happy with it being in the realm of fair.
Sorry for the novel! Let’s hope they get these bugs fixed, and play nice!
This is the second time in the last few days I've heard someone say IOS was more affected than android, and it's very surprising. Was this officially stated to be the case? I'm on Android and experience all the issues quite frequently.
This is the second time in the last few days I've heard someone say IOS was more affected than android, and it's very surprising. Was this officially stated to be the case? I'm on Android and experience all the issues quite frequently.
iOS and Android users both had varied experiences, but from the beginning iOS seemed to gave more or worse issues dealing with input than android, until that one "fix" was released that made Android devices more similar and in some cases worse
People shouldn't be asking for the final compensation, don't y'all understand that when they push it out that means they are going to say the game is fixed and not respond when we all say it's still broken.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
Why wouldn't Thronebreakers get more than Cav? Your point could literally be made for every title; why should you get more than Uncollected? Heck with that logic, I think Cav and below should get the same compensation as Proven players.
Because it’s an arbitrary line.
The compensation is supposed to make up for your troubles over the last year + of the issues. It’s supposed to bring you up to speed for time lost and make amends.
People on Android had far fewer issues than those on iOS.
Why compensate thronebreakers on Android who had no problems more than a cav player on iOS whose game was almost unplayable?
Android players had issues too, and for more than "2 weeks" like you claimed elsewhere. There is a simple solution though, get TB and then you'll get the comp you want
That’s such a bad point though lol like for people who just reached a new title they aren’t going to be able to get the new title in time of the comp. Part of the reason for me to push to cav in the past month was that compensations have always varied depending the tier
I don't think you even understand the point I'm trying to make, but congrats on hitting Cav btw
Omg Lolol I totally missed what you were saying my bad. Sorry I got so defensive like an internet troll or som. Thanks for the congrats lol
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
Why wouldn't Thronebreakers get more than Cav? Your point could literally be made for every title; why should you get more than Uncollected? Heck with that logic, I think Cav and below should get the same compensation as Proven players.
Because it’s an arbitrary line.
The compensation is supposed to make up for your troubles over the last year + of the issues. It’s supposed to bring you up to speed for time lost and make amends.
People on Android had far fewer issues than those on iOS.
Why compensate thronebreakers on Android who had no problems more than a cav player on iOS whose game was almost unplayable?
Android players had issues too, and for more than "2 weeks" like you claimed elsewhere. There is a simple solution though, get TB and then you'll get the comp you want
The number and severity of issues Android players had pales in comparison to what iOS users had.
All I’m saying is what title you’ve unlocked shouldnt be the sole measure of what compensation you get.
It’s more complicated and more nuanced than that. I hope the actual compensation reflects that.
I agree people that were more affected by the issues should get bonus stuff, but why take away from people who persevered through the input issues? TB is a big milestone and they deserve more than a Cav player.
How does achieving a goal make any kind of compensation more meaningful or more important than those that couldn’t achieve that goal because of the very bugs that are being compensated for?
Why not focus on account size, pi, and prestige for comp instead of if someone achieved some arbitrary distinction.
People have this habit of saying that if you’re cav or uc or tb or paragon that you’ve accomplished something spectacular. But you can just throw units and high ranked champs at it and get the same result.
Don’t conflate a title for skill or accomplishment, nor vice versa. They’re related but they’re not the same.
This is especially true when the game for many of us is unplayable.
But this is all academic anyways. Kabam is gonna do whatever they want regarding comp and there’s nothing we can say that will really matter at all.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
Why wouldn't Thronebreakers get more than Cav? Your point could literally be made for every title; why should you get more than Uncollected? Heck with that logic, I think Cav and below should get the same compensation as Proven players.
Because it’s an arbitrary line.
The compensation is supposed to make up for your troubles over the last year + of the issues. It’s supposed to bring you up to speed for time lost and make amends.
People on Android had far fewer issues than those on iOS.
Why compensate thronebreakers on Android who had no problems more than a cav player on iOS whose game was almost unplayable?
Android players had issues too, and for more than "2 weeks" like you claimed elsewhere. There is a simple solution though, get TB and then you'll get the comp you want
That’s such a bad point though lol like for people who just reached a new title they aren’t going to be able to get the new title in time of the comp. Part of the reason for me to push to cav in the past month was that compensations have always varied depending the tier
I don't think you even understand the point I'm trying to make, but congrats on hitting Cav btw
Omg Lolol I totally missed what you were saying my bad. Sorry I got so defensive like an internet troll or som. Thanks for the congrats lol
It's all good, I figured it was a misunderstanding since you were essentially agreeing with me haha. No harm done, hoping we all get blessed by comp
This is the second time in the last few days I've heard someone say IOS was more affected than android, and it's very surprising. Was this officially stated to be the case? I'm on Android and experience all the issues quite frequently.
iOS and Android users both had varied experiences, but from the beginning iOS seemed to gave more or worse issues dealing with input than android, until that one "fix" was released that made Android devices more similar and in some cases worse
That fix was quickly patched tho I think. That was the two weeks I’ve been referring to where the Android players on the forums and my alliance mates were up in arms and ready to mutiny.
But to answer Lotus’s question, yes generally speaking the input issues hit iOS users more significantly. That doesn’t mean everyone on iOS had a problem and it doesn’t mean no one on android had a problem. Just that overall iOS users had it worse more often by a fair amount.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
Why wouldn't Thronebreakers get more than Cav? Your point could literally be made for every title; why should you get more than Uncollected? Heck with that logic, I think Cav and below should get the same compensation as Proven players.
Because it’s an arbitrary line.
The compensation is supposed to make up for your troubles over the last year + of the issues. It’s supposed to bring you up to speed for time lost and make amends.
People on Android had far fewer issues than those on iOS.
Why compensate thronebreakers on Android who had no problems more than a cav player on iOS whose game was almost unplayable?
Android players had issues too, and for more than "2 weeks" like you claimed elsewhere. There is a simple solution though, get TB and then you'll get the comp you want
The number and severity of issues Android players had pales in comparison to what iOS users had.
All I’m saying is what title you’ve unlocked shouldnt be the sole measure of what compensation you get.
It’s more complicated and more nuanced than that. I hope the actual compensation reflects that.
I agree people that were more affected by the issues should get bonus stuff, but why take away from people who persevered through the input issues? TB is a big milestone and they deserve more than a Cav player.
How does achieving a goal make any kind of compensation more meaningful or more important than those that couldn’t achieve that goal because of the very bugs that are being compensated for?
Why not focus on account size, pi, and prestige for comp instead of if someone achieved some arbitrary distinction.
People have this habit of saying that if you’re cav or uc or tb or paragon that you’ve accomplished something spectacular. But you can just throw units and high ranked champs at it and get the same result.
Don’t conflate a title for skill or accomplishment, nor vice versa. They’re related but they’re not the same.
This is especially true when the game for many of us is unplayable.
But this is all academic anyways. Kabam is gonna do whatever they want regarding comp and there’s nothing we can say that will really matter at all.
You clearly have your own sense of entitlement so I'm just gonna leave you to yourself after this last response.
No, that's a terrible idea.
Cav<Thronebreaker<Paragon. Compensation should reflect this, it's that simple. Have a good one
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
Why wouldn't Thronebreakers get more than Cav? Your point could literally be made for every title; why should you get more than Uncollected? Heck with that logic, I think Cav and below should get the same compensation as Proven players.
Because it’s an arbitrary line.
The compensation is supposed to make up for your troubles over the last year + of the issues. It’s supposed to bring you up to speed for time lost and make amends.
People on Android had far fewer issues than those on iOS.
Why compensate thronebreakers on Android who had no problems more than a cav player on iOS whose game was almost unplayable?
Android players had issues too, and for more than "2 weeks" like you claimed elsewhere. There is a simple solution though, get TB and then you'll get the comp you want
That’s such a bad point though lol like for people who just reached a new title they aren’t going to be able to get the new title in time of the comp. Part of the reason for me to push to cav in the past month was that compensations have always varied depending the tier
I don't think you even understand the point I'm trying to make, but congrats on hitting Cav btw
Omg Lolol I totally missed what you were saying my bad. Sorry I got so defensive like an internet troll or som. Thanks for the congrats lol
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
Why wouldn't Thronebreakers get more than Cav? Your point could literally be made for every title; why should you get more than Uncollected? Heck with that logic, I think Cav and below should get the same compensation as Proven players.
Because it’s an arbitrary line.
The compensation is supposed to make up for your troubles over the last year + of the issues. It’s supposed to bring you up to speed for time lost and make amends.
People on Android had far fewer issues than those on iOS.
Why compensate thronebreakers on Android who had no problems more than a cav player on iOS whose game was almost unplayable?
Android players had issues too, and for more than "2 weeks" like you claimed elsewhere. There is a simple solution though, get TB and then you'll get the comp you want
That’s such a bad point though lol like for people who just reached a new title they aren’t going to be able to get the new title in time of the comp. Part of the reason for me to push to cav in the past month was that compensations have always varied depending the tier
I don't think you even understand the point I'm trying to make, but congrats on hitting Cav btw
Omg Lolol I totally missed what you were saying my bad. Sorry I got so defensive like an internet troll or som. Thanks for the congrats lol
No worries
Wholesomeness and understanding? On these forums? Preposterous!
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
As I imagine, the compensation will be progression based most likely. But my question is, will it cap out at Paragon or Thronebreaker when it comes to the highest point of the compensation?
I can’t see why it wouldn’t cap out at Paragon. Some players have had 3 r4s for half a year now.
It shouldn't though. It should cap at thronebreaker since paragon came out around the time they said the issues were "fixed"
The whole point of having progression tiers is to differentiate rewards, sales, gifts, etc so they are equally relevant, or as close, to as possible.
ie. Giving 10k shards to a proven player would be ridiculously amazing, whereas it would be great for uncollected, and very meh to a cav player. The value of 10k shards are valued differently, so giving 10k to each group is actually not fair, as they are giving better compensation to proven than cav.
What "wows" current thronebreakers aren't going to "wow" current Paragon players.
Giving the same comp to both groups means that paragon players are actually getting less.
I would have been thronebreaker a long time ago if not for these bugs. But because of them I struggle to make any progress in Chapter 6.
I don’t think thronebreakers should get more than cav when the bugs we are being compensated for is what prevented me from achieving that rank.
Why wouldn't Thronebreakers get more than Cav? Your point could literally be made for every title; why should you get more than Uncollected? Heck with that logic, I think Cav and below should get the same compensation as Proven players.
Because it’s an arbitrary line.
The compensation is supposed to make up for your troubles over the last year + of the issues. It’s supposed to bring you up to speed for time lost and make amends.
People on Android had far fewer issues than those on iOS.
Why compensate thronebreakers on Android who had no problems more than a cav player on iOS whose game was almost unplayable?
Android players had issues too, and for more than "2 weeks" like you claimed elsewhere. There is a simple solution though, get TB and then you'll get the comp you want
The number and severity of issues Android players had pales in comparison to what iOS users had.
All I’m saying is what title you’ve unlocked shouldnt be the sole measure of what compensation you get.
It’s more complicated and more nuanced than that. I hope the actual compensation reflects that.
I agree people that were more affected by the issues should get bonus stuff, but why take away from people who persevered through the input issues? TB is a big milestone and they deserve more than a Cav player.
How does achieving a goal make any kind of compensation more meaningful or more important than those that couldn’t achieve that goal because of the very bugs that are being compensated for?
Why not focus on account size, pi, and prestige for comp instead of if someone achieved some arbitrary distinction.
People have this habit of saying that if you’re cav or uc or tb or paragon that you’ve accomplished something spectacular. But you can just throw units and high ranked champs at it and get the same result.
Don’t conflate a title for skill or accomplishment, nor vice versa. They’re related but they’re not the same.
This is especially true when the game for many of us is unplayable.
But this is all academic anyways. Kabam is gonna do whatever they want regarding comp and there’s nothing we can say that will really matter at all.
These progression tiers are not arbitrary though. You are trying hard to devalue them and make them as such, but Kabam has already set their value in many ways. Do you get to join EOP based on your prestige, PI, etc? Do you get deals tied to your prestige, PI, etc?
It is a sense of accomplishment, in game, to progress to the next title, though I imagine it is more of a feat for those who use few items vs those who strong arm it.
Yes, you can just throw units to muscle through the game, but you can also throw money to increase your roster, prestige, and PI without even playing the game much, so why would Kabam compensate based on this. At least progression titles, especially for TB+, require ranked up champs and thus a minimum, along with roster depth, etc.
In the end, this argument is pointless. Kabam will most definitely separate TB and cav compensation, as they should. The onpy real question is rather or not Paragon will be separated from TB.
This is the second time in the last few days I've heard someone say IOS was more affected than android, and it's very surprising. Was this officially stated to be the case? I'm on Android and experience all the issues quite frequently.
iOS and Android users both had varied experiences, but from the beginning iOS seemed to gave more or worse issues dealing with input than android, until that one "fix" was released that made Android devices more similar and in some cases worse
That fix was quickly patched tho I think. That was the two weeks I’ve been referring to where the Android players on the forums and my alliance mates were up in arms and ready to mutiny.
But to answer Lotus’s question, yes generally speaking the input issues hit iOS users more significantly. That doesn’t mean everyone on iOS had a problem and it doesn’t mean no one on android had a problem. Just that overall iOS users had it worse more often by a fair amount.
It was patched but the issues weren't removed fully. I didn't have any input issues until that patch came out and even after the patch to fix it and being in the beta I still see input issues. Not as bad but they are there
Comments
Everyone is having different severity of issues. If yours are minor then good for you. Mine are severe.
I routinely interrupt combos without reparry. I’ve intercepted the other champ and had my hit go through his body, his go through mine, and then we both just stood there with no hits registering. At best my parry/dex issues occur 1/25 times (tested with the quake/fury synergy on aegon).
Prior to the input issue I could clear cav and higher content just fine. Once the input issues started then everything became frustrating so I dropped down to an alliance that just did map 5 and just focused on building up my roster until this stuff was fixed.
I’m not going to beat my head against the wall or waste units so I can win at a broken game. I’ll just wait until they’re fixed or I’ll quit.
But the compensation should reflect that people of all tiers have had issues and those issues have prevented people from becoming uncollected, cav, and tb.
And the compensation is there to compensate us for our losses and lack of ability to achieve during that period.
There’s no way that’s all it is for fights like Kang that require dexes and parries at specific times
The compensation is supposed to make up for your troubles over the last year + of the issues. It’s supposed to bring you up to speed for time lost and make amends.
People on Android had far fewer issues than those on iOS.
Why compensate thronebreakers on Android who had no problems more than a cav player on iOS whose game was almost unplayable?
All I’m saying is what title you’ve unlocked shouldnt be the sole measure of what compensation you get.
It’s more complicated and more nuanced than that. I hope the actual compensation reflects that.
The bugs have been terrible at times, other times they are just bad. Other times I couldn’t tell if it was my skill or the bugs that caused me to die (I want to say it’s the bugs of course)
So how did I manage so much content? I spent some money on deals, auto farmed a lot of revives when I wasn’t exploring. I spent some units and I banged my head in frustration a lot (maybe there’s new brain damage there, that’s why the bugs seem worse). I also know some players have had it worse than me, other players have barely been affected so I’m not saying that you could have progressed because I did.
The input system bugs have not universally affected everyone, so we need to stop belittling those that haven’t gone as far. It’s not any players’ fault they have been hampered by the bugs. The speed of some player’s progress isn’t affected. Others have been severely hampered.
Some people I have no doubt are using the bugs excuse, crying foul that they would have progressed if it wasn’t for the bugs (it’s human nature to seize upon excuses, I have to catch myself sometimes when it is clearly my own fault, although sometimes it is ambiguous). But not everyone is doing this, so we also need to stop treating everyone like they are, and if it is you making excuses, just start walking it back- you’re giving the player base a bad name.
Unfortunately there can’t be one form of compensation that when compared to others will make everyone happy, because unfortunately the only fair solution would be to wind the clock back and not have the bugs to begin with.
The compo will probably be progression based as you can’t measure the “What if’s?” Will this be fair? No, but bracketing tiers of progression levels won’t be fair either.
The only other way of applying a fair compensation scheme would be to measure your activity, clearance rate, item use and progression rate before and during the bugs, apply a complex algorithm and throw in some observation of your play, so that way they have a subjective and objective view of how it has affected you, then apply a given compensation formula. Unfortunately that’s not happening, so we should be happy with it being in the realm of fair.
Sorry for the novel! Let’s hope they get these bugs fixed, and play nice!
Why not focus on account size, pi, and prestige for comp instead of if someone achieved some arbitrary distinction.
People have this habit of saying that if you’re cav or uc or tb or paragon that you’ve accomplished something spectacular. But you can just throw units and high ranked champs at it and get the same result.
Don’t conflate a title for skill or accomplishment, nor vice versa. They’re related but they’re not the same.
This is especially true when the game for many of us is unplayable.
But this is all academic anyways. Kabam is gonna do whatever they want regarding comp and there’s nothing we can say that will really matter at all.
But to answer Lotus’s question, yes generally speaking the input issues hit iOS users more significantly. That doesn’t mean everyone on iOS had a problem and it doesn’t mean no one on android had a problem. Just that overall iOS users had it worse more often by a fair amount.
No, that's a terrible idea.
Cav<Thronebreaker<Paragon. Compensation should reflect this, it's that simple. Have a good one
It is a sense of accomplishment, in game, to progress to the next title, though I imagine it is more of a feat for those who use few items vs those who strong arm it.
Yes, you can just throw units to muscle through the game, but you can also throw money to increase your roster, prestige, and PI without even playing the game much, so why would Kabam compensate based on this. At least progression titles, especially for TB+, require ranked up champs and thus a minimum, along with roster depth, etc.
In the end, this argument is pointless. Kabam will most definitely separate TB and cav compensation, as they should. The onpy real question is rather or not Paragon will be separated from TB.
https://forums.playcontestofchampions.com/en/discussion/306253/not-sure-why-some-people-dont-get-this#latest