I dont really understand the rage about the Energy;
1. Its a free resource, which you can refill spending units. 2. Technically it is not supposed to be soloed by everyone, so yeah, you have revives, use them. Yeah, I want to save those for other stuff! Well, thats completelly on you. 3. We have 2 damn weeks for each fight, you dont have to do them on day 1, nor day 2, nor day 7, you can do it whenever you are able to do it over 14 days of duration, you have 7 tries in a row, and an additional try every 50/60 min.
It isnt less fair to be 10 energy every time just because the boss is hard, everyone was okay with it being 10 Energy everytime because everyone thought they could do the solo in a low amount of tries, which basically it is not supposed to happen, because this is supposed to be End game content, and the most recent End game content is Necro, are you supposed to be able to solo a Necro boss in a couple of tries? No, you are not supposed to do so, this wasnt going to be any different.
And you can disagree with this, but it wont make it less true, Im not going to enjoy the fact that Ill have to fight this boss several times a day to be able to do it the most efficient way, but I understand that this is the way it is supposed to be done.
Always the contrarian huh? I could solo most Necro fights because they’re well designed and not locked to certain objectives. You do realize how restricting #robot and stuff are right? Even Kabam said that it was too much. They took away most good counters by having the dot node.
Can’t believe you seriously played the “this is supposed to be endgame content card.” Throwing a bunch of garbage at one fight, making it 10 energy, and requiring specific (bad) objective champs isn’t a test of skill
Ill repeat myself, you are supposed to use resources to complete this content, if you solo it, you dont use revives, you will rather use energy refills (if you wanna do it sooner), if you dont solo it, you wont use energy but you will spend on revives.
And I didnt talk about the Robot tag, since thats not a problem anymore, Im talking about the energy cost.
And also, Im not being the "contrarian", I dont think energy is a problem on a single fight that lasts 14 days long, where you can do a very big amount of tries to solo him, and if not solo him, use revives, the fact that everyone wants a fight that they can solo, that they can do the first day, that doesnt not take that much time to do, and that you can retry the amount you want; thats not a Kabam problem, thats a you problem
When Necro dropped, there weren’t many complaint threads (other than a few people here and there that aren’t active members of the community). I’ve done 100% Necro and so have many of these players, and I can confidently say that the nodes there were well designed and there wasn’t any bs. Pretty much every fight in there could be soloed. This isn’t just a me thing (stupid thing to say by the way).
This fight punishes blocking once, can’t use any dot champs which takes a great amount of them out of the pool, can’t use most champs cause of regen + high physical resist, you need a good way to play around the unstoppable, and you have to deal with the ai for brute force
No one is here like “oh can’t solo so bad design”, they’re calling it bad design because the fight is badly designed. This is artificially inflated to be as tedious as possible, which isn’t good endgame content design, it’s just annoying and unfun. The energy requirement isn’t a big deal on its own, it’s just an additional hurdle for already an already badly designed fight. I’d be fine with the 10 energy if this fight wasn’t as overturned as it was
Anyways, that’s my piece. Won’t waste any more time arguing with you
I can understand perfectly what you are talking about, I didnt say in any moment that the fight is nearly acceptable, I think it is way overtuned, there are one or even two nodes that should be changed or removed, but you cant just say that the Energy is a problem because of that, if anything, you can argue that it takes too much revives to do it, due to the extreme difficulty of this particular fight, but Energy has nothing to do there.
I soloed the Necro bosses I knew I could solo, or that I knew that were not that hard to beat on a single run, the same way I understood that, I understand that this particular one is going to take a decent amount of revives If I dont wanna suffer that much.
But all of this has nothing to do with the Energy cost.
If you go to a expensive restaurant, that is promoted as one of the best ones of the city, and you get awful dishes, the problem aint the price of the dishes, the problem are the dishes themselves.
Maybe this is just my unpopular opinion, but I dont think it is fair to complain about the Energy when the problem is different
For me the problem is 100% the energy cost. I have never seen anywhere in this game cost more than 3 energy per tile... including end game content. Now we have this at 5 energy. Its just greed, simple as that. You can't say 5 per tile is acceptable when you look at it that way. 3 yeah, sound that's fine. 5 is a kick our teeth.
It has nothing to do with the energy cost so get over it. It has everything to do with the broken regen. If it didnt require a perfect run with several different champs due to build up, then most would just revive or two and go on about like we did in EOP and SOP. But you can't just jump back in with she hulk at 50% health. He will regen right back up and it will feel like a waste of a revive when you can just restart.
I'm sorry, are you in my head and know what I like and dislike? I quite literally said that *for me* it's 100% the energy cost. Give your head a wobble mate n reread my comment, thanks
I really do understand that this kind of content should be hard and all - I explored necropolis back in November so I like hard content.
This is really bs. 10 energy per entry while one little mistake kills you directly? Hmm kabam I was happy for eop 2.0 but my enthusiasm got killed almost immediately. Hard pass
I also liked Necro…it was hard content but every fight there was a clear path to victory. It made you want to explore it. WoW on the other hand isn’t fun at all. This opponent is so juiced up. I got him to 12% HP, did a restart and the RNG screwed me and before I knew it he was back to 60% HP. That just drains any desire to bother with this type of content.
Just saw the response thread and the way the "team" comes off is super obnoxious especially since I can hazard a guess the majority of that team couldn't do that robot objective. I did Necropolis 100% in sub 40 revives total, I've 100% all content and while summer of pain had some slightly cash grabby fights for the most part they were fun, this is way overturned, and in no way should they phrase their response as a glorified way of saying skill issue.
I'm glad they did remedy the situation but certainly could have worded the response better, especially after players are already pissed with spending hundred of energy trying the objective.
I sadly ended up pushing through with the robot objective with a r4 guilly 2099 with 7 revives, but again, I feel bad for people who are just average endgame players that will likely dump 50 revives into this.
I came here for the comments...and they have not disappointed.
Kabam has made it painfully clear in the past that not all content is for all players and this content is 100% not for me, like much of the more recent content.
When I look at the time investment, the energy costs, and ALL the other content this month, it's quite simply content overload.
I know, I know, players time is not a relevant resource in the game's economy, but it is a relevant resource to life.
The funny thing is, the more content like this which comes out, the less I want to play, the less I play, the less I spend. So I guess that may actually be a win for me, or at least my bank account.
I came here for the comments...and they have not disappointed.
Kabam has made it painfully clear in the past that not all content is for all players and this content is 100% not for me, like much of the more recent content.
When I look at the time investment, the energy costs, and ALL the other content this month, it's quite simply content overload.
I know, I know, players time is not a relevant resource in the game's economy, but it is a relevant resource to life.
The funny thing is, the more content like this which comes out, the less I want to play, the less I play, the less I spend. So I guess that may actually be a win for me, or at least my bank account.
Yeah, the apathy on my part is only growing. Didn’t bother with necro exploration. Have abandoned BG’s entirely. WoW is a hard pass. In a lower alliance that just rolled their eyes at raids.
Life just got a lot easier not stressing about deathless. Caring about trying to keep up is all but gone.
Whatever data analysis they brag about that is driving these decisions must be showing that the vast amount of the community loves this stuff. I guess I am in the minority.
Robot - Guillotine 2099 (maybe Warlock if they fix bug)
Sinister 6 - Sandman
Does anyone know any other options people can done it with? Limiting content to that low of a champ pool is just ridiculous. The game is RNG based there will be less than 0.1% of the player base that has all these options available and ranked up.
What other options do we have for Sinister Six? I am a Valiant player, but my highest star Sandman is 4*.
After more testing, it seems like Guilly is easily the best option for #robot (unless warlock turns out to be a god for it), but it’s a painful fight like someone else said. Solo is possible but really really hard because he’ll crit into block sometimes, but she can do it in one 20% revive if you play it perfectly and the AI cooperates
So glad I picked Hulk over Bishop from the selector cause he’s my only good option for Gamma. I’ll take him to r2 and try again and again and hopefully that should be a solo
I have no sandman over a 5* level so I’m pretty screwed for sinister 6 😭
I am in the same boat. I picked Hulk from 7* Selector from Necropolis. I have Guillotine 2099. But my highest Sandman is only 4*…
Robot - Guillotine 2099 (maybe Warlock if they fix bug)
Sinister 6 - Sandman
Does anyone know any other options people can done it with? Limiting content to that low of a champ pool is just ridiculous. The game is RNG based there will be less than 0.1% of the player base that has all these options available and ranked up.
What other options do we have for Sinister Six? I am a Valiant player, but my highest star Sandman is 4*.
Robot - Guillotine 2099 (maybe Warlock if they fix bug)
Sinister 6 - Sandman
Does anyone know any other options people can done it with? Limiting content to that low of a champ pool is just ridiculous. The game is RNG based there will be less than 0.1% of the player base that has all these options available and ranked up.
What other options do we have for Sinister Six? I am a Valiant player, but my highest star Sandman is 4*.
Mysterio and Shocker can do it*
Emphasis on can
Thank you for the advice. How bad is the fight with Mysterio and Shocker??? I can also see if I get 5* or 6* Sandman before week 1 ends.
Would love to hop in here and add some additional insight.
There are times where choices are made or systems are implemented when we know Summoners are going to be unhappy, but those changes are deemed necessary. Take a look at removing revive farming, most recently, as an example. Just because we know this choice is going to be unpopular, doesn't mean they aren't warranted. Sometimes there is a fundamental difference between what Summoners want and what the game needs, we've discussed this concept here before.
What you're seeing in the livestream isn't us trying to sell you on the energy being a positive, because that would be ridiculous.
We also spoke honestly about why this energy cost needs to exist. But for extra context, there are many players who would dive into this type of content, practice, lose and restart in order to work towards a solo, literally requiring no cost to their account. I don't mean cost in a financial sense, but as we said on the stream, Summoners aren't meant to get high rewards for literally nothing. (don't say time; that isn't a relevant resource in the game's economical balance).
Aside from restating what happened in the livestream, I'm not sure what the commentary is here? We presented information we knew wouldn't be popular from the community, but knew was necessary from a game design perspective? If that's all, glad we're aligned.
@Kabam Jax How is time spent in game not a resource in the game’s economical balance? Time is THE resource that the entire game is built around. It’s exactly why it takes time or units to gain energy back and why there are cooldown timers in Arena and Incursions, which you can also bypass with units. I could instead spend the time in Arena, or auto-fighting through lower EQ content, which would get me units, which Kabam sells for MONEY. Therefore, time is incredibly valuable. You can’t sell us units that we can use to buy back our time, and then say that time is not valuable. That is as much of a direct contradiction as saying that somebody is a married bachelor. Quod erat demonstrandum, as my philosophy professor would say.
Winter of Woe and content like it are meant to be extremely difficult, and are impossible to solo on your first try. (If MSD did it on his first try, he doesn’t count, even though I doubt he solo’d on his first try too.) The energy consumption alone gates the content from people who don’t want to spend a crazy amount of revives on it. Summer of Pain and little or no energy cost with it, and that was with the revive farm being alive and well. Revive farming is no longer a thing, so why the energy cost? I’m not advocating for the return of the revive farm. It’s somewhat of a good thing that it’s gone. I will never do Abyss without it, but that’s because that content is specifically made to take hundreds of revives, the inventory caps make it to where I can’t save up that many, and the rewards aren’t worth the unit spend.
I think Kabam is making a very shortsighted trade-off here. Little/no energy consumption would create greater player engagement with the content, which is something that Kabam has claimed to want in the past (this is one of the specific reasons Kabam gave for taking the revive farm away in the first place.) I personally love content like Summer of Pain and Winter of Woe. I spent hours working those Summer of Pain fights, and loved every minute of it. Spent units and revives where my lack of skill and roster were insufficient. I even went back in after my objectives were complete to try to do better and grow my skill. I ignored Arena completely (which is a sacrifice of hundreds if not thousands of units), because it was the most fun and engaging content Kabam had made.
I really love this content, and I really want to engage with it. I don’t mind spending my time, units, and revives. My issue is that you’ve near doubled the price with the high energy cost here. Every time I drop an energy refill on it, I honestly question why I’m doing it and it takes the fun out of challenging it. Content creators are having the same problem. You’ve literally lowered community engagement with this. MSD has released one solo per category. Normally we’d see a lot more from him, featuring what you could do with a 2* or 3* champ. Other content creators would be trying multiple other champs too. I think the energy cost is a clear reason why we haven’t seen that, and will continue to not see it.
The energy cost kills hype for the content, lowers community engagement, demotivates players, and makes the game less fun. And for what reason? To make it cost more? Why? We’ve already established that it had a cost, why was there a need for more of a cost? Again, I think this is a shortsighted decision that will cost Kabam more in the long run.
I dont really understand the rage about the Energy;
1. Its a free resource, which you can refill spending units. 2. Technically it is not supposed to be soloed by everyone, so yeah, you have revives, use them. Yeah, I want to save those for other stuff! Well, thats completelly on you. 3. We have 2 damn weeks for each fight, you dont have to do them on day 1, nor day 2, nor day 7, you can do it whenever you are able to do it over 14 days of duration, you have 7 tries in a row, and an additional try every 50/60 min.
It isnt less fair to be 10 energy every time just because the boss is hard, everyone was okay with it being 10 Energy everytime because everyone thought they could do the solo in a low amount of tries, which basically it is not supposed to happen, because this is supposed to be End game content, and the most recent End game content is Necro, are you supposed to be able to solo a Necro boss in a couple of tries? No, you are not supposed to do so, this wasnt going to be any different.
And you can disagree with this, but it wont make it less true, Im not going to enjoy the fact that Ill have to fight this boss several times a day to be able to do it the most efficient way, but I understand that this is the way it is supposed to be done.
Rare Jefechuta L?
Man I personally cant see the problem, sometimes Kabam messes up, sometimes it doesnt, I dont think they messed up with the energy stuff, we got 12 days and 16 hours still, I dont think it has any sense to complain on day 2 about the Energy when you still have 12 days of free tries.
…but it’s not free tries. What if a player only used their energy on this challenge trying to clear this overtuned fight and finally on day 14 they get a sigh of relief as they finish their final objective. Just for it to reset into a whole other overtuned fight that they then have to spend another 14 days trying to do all over again. It’s a vicious cycle that is demoralizing. Not to mention you’re spending all your energy trying to do this one fight when you still have EQ, SQ, rifts, and battlegrounds I would like to use my energy on, too. So I’m sorry, but “free tries” is incorrect.
I think Kabam said something along the lines of making sure future fights aren’t this bad but I have very very low expectations after seeing this fight. If they actually do make future fights more manageable then it’ll be a miraculous surprise but I wouldn’t count those chickens before they’ve hatched.
I dont really understand the rage about the Energy;
1. Its a free resource, which you can refill spending units. 2. Technically it is not supposed to be soloed by everyone, so yeah, you have revives, use them. Yeah, I want to save those for other stuff! Well, thats completelly on you. 3. We have 2 damn weeks for each fight, you dont have to do them on day 1, nor day 2, nor day 7, you can do it whenever you are able to do it over 14 days of duration, you have 7 tries in a row, and an additional try every 50/60 min.
It isnt less fair to be 10 energy every time just because the boss is hard, everyone was okay with it being 10 Energy everytime because everyone thought they could do the solo in a low amount of tries, which basically it is not supposed to happen, because this is supposed to be End game content, and the most recent End game content is Necro, are you supposed to be able to solo a Necro boss in a couple of tries? No, you are not supposed to do so, this wasnt going to be any different.
And you can disagree with this, but it wont make it less true, Im not going to enjoy the fact that Ill have to fight this boss several times a day to be able to do it the most efficient way, but I understand that this is the way it is supposed to be done.
Rare Jefechuta L?
Man I personally cant see the problem, sometimes Kabam messes up, sometimes it doesnt, I dont think they messed up with the energy stuff, we got 12 days and 16 hours still, I dont think it has any sense to complain on day 2 about the Energy when you still have 12 days of free tries.
…but it’s not free tries. What if a player only used their energy on this challenge trying to clear this overtuned fight and finally on day 14 they get a sigh of relief as they finish their final objective. Just for it to reset into a whole other overtuned fight that they then have to spend another 14 days trying to do all over again. It’s a vicious cycle that is demoralizing. Not to mention you’re spending all your energy trying to do this one fight when you still have EQ, SQ, rifts, and battlegrounds I would like to use my energy on, too. So I’m sorry, but “free tries” is incorrect.
I think Kabam said something along the lines of making sure future fights aren’t this bad but I have very very low expectations after seeing this fight. If they actually do make future fights more manageable then it’ll be a miraculous surprise but I wouldn’t count those chickens before they’ve hatched.
They already said that the next fights are going to be easier than this one.
Two things here, if it is that damn awful to do the fight that you are able to do it the 14 day, because it is too hard, maybe it is not something you should be investing time, because as I said earlier, this is not supposed to be beatable for everyone, and thats already stated several times.
Next one, the fact that you spend it all there, and you dont have enough for other content, that doesnt change the fact that energy is free, and If you really need that much energy due to how hard it is for you to do the content, you have the refills, which are also free, if you grind a little bit of arena you will get 30 units every time you need them for the content you wanna spend the energy on.
BGs is a bad example, you have the marks also to do the fights, if you choose to use Energy thats a you problem.
We cant get angry because of everything, the fight sucks, the will give us a free point just for completion, and the next fights are easier, and Abs Man will be tuned down for the last one so it is not this hard.
Robot - Guillotine 2099 (maybe Warlock if they fix bug)
Sinister 6 - Sandman
Does anyone know any other options people can done it with? Limiting content to that low of a champ pool is just ridiculous. The game is RNG based there will be less than 0.1% of the player base that has all these options available and ranked up.
What other options do we have for Sinister Six? I am a Valiant player, but my highest star Sandman is 4*.
Mysterio and Shocker can do it*
Emphasis on can
Thank you for the advice. How bad is the fight with Mysterio and Shocker??? I can also see if I get 5* or 6* Sandman before week 1 ends.
Neither are really ideal. MSD got a solo with shocker (lol of course) so i'd say watch his video to see how generally what the loop is. For Mysterio though i havent seen anyone actually use him but on paper with his abilities i think it could be done
There's nothing fair about the Fight. That's the point you're missing. No one said it should be for everyone. When 95% of the Players at the Paragon level and above all indicate that the Fight is overtuned, then it's likely overtuned. Telling them it's not for them is quite frankly dismissive. A handful of Players complaining about it, sure. Even 30% of the Players, skill issue. The overwhelming majority, and that doesn't apply.
There's nothing fair about the Fight. That's the point you're missing. No one said it should be for everyone. When 95% of the Players at the Paragon level and above all indicate that the Fight is overtuned, then it's likely overtuned. Telling them it's not for them is quite frankly dismissive. A handful of Players complaining about it, sure. Even 30% of the Players, skill issue. The overwhelming majority, and that doesn't apply.
You only read the "Everything else is fair", I already said that the fights sucks.
After more testing, it seems like Guilly is easily the best option for #robot (unless warlock turns out to be a god for it), but it’s a painful fight like someone else said. Solo is possible but really really hard because he’ll crit into block sometimes, but she can do it in one 20% revive if you play it perfectly and the AI cooperates
So glad I picked Hulk over Bishop from the selector cause he’s my only good option for Gamma. I’ll take him to r2 and try again and again and hopefully that should be a solo
I have no sandman over a 5* level so I’m pretty screwed for sinister 6 😭
I am in the same boat. I picked Hulk from 7* Selector from Necropolis. I have Guillotine 2099. But my highest Sandman is only 4*…
I really feel bad for you. I don’t have the 6* (for some reason almost everyone has him as a 6 or 7*) so they cant feel the pain I’m about to have using the 5* ascended.
Shocker isnt ideal for the fight and I wouldn’t even bother with Mysterio.
The worst part about this event despite all the complains is that its just so frustratingly limited on options. I have to use a 5* Sandman that i just took to r5 and ascended
There's nothing fair about the Fight. That's the point you're missing. No one said it should be for everyone. When 95% of the Players at the Paragon level and above all indicate that the Fight is overtuned, then it's likely overtuned. Telling them it's not for them is quite frankly dismissive. A handful of Players complaining about it, sure. Even 30% of the Players, skill issue. The overwhelming majority, and that doesn't apply.
You only read the "Everything else is fair", I already said that the fights sucks.
The Fight is the problem. Granted they gave people a break on the Robot Objective. Which is thoughtful. Nothing has changed about the Fight though. So it's not a solution.
Winter Woe is actually a spit in the Face for paragons who did necro because the titan shards milestone at the end doesn't apply to paragons because valiants get extra carinas each week I'm assuming. Worthy reason to quit imagine putting all that effort into this dumb content and not even be offered every milestone 😉
I dont really understand the rage about the Energy;
1. Its a free resource, which you can refill spending units. 2. Technically it is not supposed to be soloed by everyone, so yeah, you have revives, use them. Yeah, I want to save those for other stuff! Well, thats completelly on you. 3. We have 2 damn weeks for each fight, you dont have to do them on day 1, nor day 2, nor day 7, you can do it whenever you are able to do it over 14 days of duration, you have 7 tries in a row, and an additional try every 50/60 min.
It isnt less fair to be 10 energy every time just because the boss is hard, everyone was okay with it being 10 Energy everytime because everyone thought they could do the solo in a low amount of tries, which basically it is not supposed to happen, because this is supposed to be End game content, and the most recent End game content is Necro, are you supposed to be able to solo a Necro boss in a couple of tries? No, you are not supposed to do so, this wasnt going to be any different.
And you can disagree with this, but it wont make it less true, Im not going to enjoy the fact that Ill have to fight this boss several times a day to be able to do it the most efficient way, but I understand that this is the way it is supposed to be done.
Rare Jefechuta L?
Man I personally cant see the problem, sometimes Kabam messes up, sometimes it doesnt, I dont think they messed up with the energy stuff, we got 12 days and 16 hours still, I dont think it has any sense to complain on day 2 about the Energy when you still have 12 days of free tries.
…but it’s not free tries. What if a player only used their energy on this challenge trying to clear this overtuned fight and finally on day 14 they get a sigh of relief as they finish their final objective. Just for it to reset into a whole other overtuned fight that they then have to spend another 14 days trying to do all over again. It’s a vicious cycle that is demoralizing. Not to mention you’re spending all your energy trying to do this one fight when you still have EQ, SQ, rifts, and battlegrounds I would like to use my energy on, too. So I’m sorry, but “free tries” is incorrect.
I think Kabam said something along the lines of making sure future fights aren’t this bad but I have very very low expectations after seeing this fight. If they actually do make future fights more manageable then it’ll be a miraculous surprise but I wouldn’t count those chickens before they’ve hatched.
They already said that the next fights are going to be easier than this one.
Two things here, if it is that damn awful to do the fight that you are able to do it the 14 day, because it is too hard, maybe it is not something you should be investing time, because as I said earlier, this is not supposed to be beatable for everyone, and thats already stated several times.
Next one, the fact that you spend it all there, and you dont have enough for other content, that doesnt change the fact that energy is free, and If you really need that much energy due to how hard it is for you to do the content, you have the refills, which are also free, if you grind a little bit of arena you will get 30 units every time you need them for the content you wanna spend the energy on.
BGs is a bad example, you have the marks also to do the fights, if you choose to use Energy thats a you problem.
We cant get angry because of everything, the fight sucks, the will give us a free point just for completion, and the next fights are easier, and Abs Man will be tuned down for the last one so it is not this hard.
I think everything else is kinda fair.
Please read the announcement again. They did not say that the next fights are easier. They said they expect few of the next fights to be easier. They both don’t mean the same.
The energy cost does not bother me at all....the fight bothers me. Needs to be toned down now not later. Keep the enregy cost for I care. The fight was overtuned with bad objectives. Objectives should have been more class based and not specific tags except for Valiant. There was no indication that I was going to need a Sandman when gifting was active or that I would severly be punished for not pulling a Hulk. You could have mentioned that I would need to have an acended champ of every tag lol
There's nothing fair about the Fight. That's the point you're missing. No one said it should be for everyone. When 95% of the Players at the Paragon level and above all indicate that the Fight is overtuned, then it's likely overtuned. Telling them it's not for them is quite frankly dismissive. A handful of Players complaining about it, sure. Even 30% of the Players, skill issue. The overwhelming majority, and that doesn't apply.
You only read the "Everything else is fair", I already said that the fights sucks.
The Fight is the problem. Granted they gave people a break on the Robot Objective. Which is thoughtful. Nothing has changed about the Fight though. So it's not a solution.
The most fascinating subplot in this WoW saga has been the GW heel-face turn... i love it
I dont really understand the rage about the Energy;
1. Its a free resource, which you can refill spending units. 2. Technically it is not supposed to be soloed by everyone, so yeah, you have revives, use them. Yeah, I want to save those for other stuff! Well, thats completelly on you. 3. We have 2 damn weeks for each fight, you dont have to do them on day 1, nor day 2, nor day 7, you can do it whenever you are able to do it over 14 days of duration, you have 7 tries in a row, and an additional try every 50/60 min.
It isnt less fair to be 10 energy every time just because the boss is hard, everyone was okay with it being 10 Energy everytime because everyone thought they could do the solo in a low amount of tries, which basically it is not supposed to happen, because this is supposed to be End game content, and the most recent End game content is Necro, are you supposed to be able to solo a Necro boss in a couple of tries? No, you are not supposed to do so, this wasnt going to be any different.
And you can disagree with this, but it wont make it less true, Im not going to enjoy the fact that Ill have to fight this boss several times a day to be able to do it the most efficient way, but I understand that this is the way it is supposed to be done.
Rare Jefechuta L?
Man I personally cant see the problem, sometimes Kabam messes up, sometimes it doesnt, I dont think they messed up with the energy stuff, we got 12 days and 16 hours still, I dont think it has any sense to complain on day 2 about the Energy when you still have 12 days of free tries.
…but it’s not free tries. What if a player only used their energy on this challenge trying to clear this overtuned fight and finally on day 14 they get a sigh of relief as they finish their final objective. Just for it to reset into a whole other overtuned fight that they then have to spend another 14 days trying to do all over again. It’s a vicious cycle that is demoralizing. Not to mention you’re spending all your energy trying to do this one fight when you still have EQ, SQ, rifts, and battlegrounds I would like to use my energy on, too. So I’m sorry, but “free tries” is incorrect.
I think Kabam said something along the lines of making sure future fights aren’t this bad but I have very very low expectations after seeing this fight. If they actually do make future fights more manageable then it’ll be a miraculous surprise but I wouldn’t count those chickens before they’ve hatched.
They already said that the next fights are going to be easier than this one.
Two things here, if it is that damn awful to do the fight that you are able to do it the 14 day, because it is too hard, maybe it is not something you should be investing time, because as I said earlier, this is not supposed to be beatable for everyone, and thats already stated several times.
Next one, the fact that you spend it all there, and you dont have enough for other content, that doesnt change the fact that energy is free, and If you really need that much energy due to how hard it is for you to do the content, you have the refills, which are also free, if you grind a little bit of arena you will get 30 units every time you need them for the content you wanna spend the energy on.
BGs is a bad example, you have the marks also to do the fights, if you choose to use Energy thats a you problem.
We cant get angry because of everything, the fight sucks, the will give us a free point just for completion, and the next fights are easier, and Abs Man will be tuned down for the last one so it is not this hard.
I dont really understand the rage about the Energy;
1. Its a free resource, which you can refill spending units. 2. Technically it is not supposed to be soloed by everyone, so yeah, you have revives, use them. Yeah, I want to save those for other stuff! Well, thats completelly on you. 3. We have 2 damn weeks for each fight, you dont have to do them on day 1, nor day 2, nor day 7, you can do it whenever you are able to do it over 14 days of duration, you have 7 tries in a row, and an additional try every 50/60 min.
It isnt less fair to be 10 energy every time just because the boss is hard, everyone was okay with it being 10 Energy everytime because everyone thought they could do the solo in a low amount of tries, which basically it is not supposed to happen, because this is supposed to be End game content, and the most recent End game content is Necro, are you supposed to be able to solo a Necro boss in a couple of tries? No, you are not supposed to do so, this wasnt going to be any different.
And you can disagree with this, but it wont make it less true, Im not going to enjoy the fact that Ill have to fight this boss several times a day to be able to do it the most efficient way, but I understand that this is the way it is supposed to be done.
Rare Jefechuta L?
Man I personally cant see the problem, sometimes Kabam messes up, sometimes it doesnt, I dont think they messed up with the energy stuff, we got 12 days and 16 hours still, I dont think it has any sense to complain on day 2 about the Energy when you still have 12 days of free tries.
…but it’s not free tries. What if a player only used their energy on this challenge trying to clear this overtuned fight and finally on day 14 they get a sigh of relief as they finish their final objective. Just for it to reset into a whole other overtuned fight that they then have to spend another 14 days trying to do all over again. It’s a vicious cycle that is demoralizing. Not to mention you’re spending all your energy trying to do this one fight when you still have EQ, SQ, rifts, and battlegrounds I would like to use my energy on, too. So I’m sorry, but “free tries” is incorrect.
I think Kabam said something along the lines of making sure future fights aren’t this bad but I have very very low expectations after seeing this fight. If they actually do make future fights more manageable then it’ll be a miraculous surprise but I wouldn’t count those chickens before they’ve hatched.
They already said that the next fights are going to be easier than this one.
Two things here, if it is that damn awful to do the fight that you are able to do it the 14 day, because it is too hard, maybe it is not something you should be investing time, because as I said earlier, this is not supposed to be beatable for everyone, and thats already stated several times.
Next one, the fact that you spend it all there, and you dont have enough for other content, that doesnt change the fact that energy is free, and If you really need that much energy due to how hard it is for you to do the content, you have the refills, which are also free, if you grind a little bit of arena you will get 30 units every time you need them for the content you wanna spend the energy on.
BGs is a bad example, you have the marks also to do the fights, if you choose to use Energy thats a you problem.
We cant get angry because of everything, the fight sucks, the will give us a free point just for completion, and the next fights are easier, and Abs Man will be tuned down for the last one so it is not this hard.
I think everything else is kinda fair.
Please read the announcement again. They did not say that the next fights are easier. They said they expect few of the next fights to be easier. They both don’t mean the same.
So why should we be complaining about Energy because the fights are hard when we only know one single fight which they stated it harder than they wanted it to be? As I said earlier, everybody was okay about the energy till the first fight arrived, so the energy was never the problem, the problem is the fight itself.
We cannot attach the problem to something thats not related to it. If you buy an Iphone and you receive a Nokia, the problem is not the price of it, but the product itself, the product here is the damn fight, not the energy.
There's nothing fair about the Fight. That's the point you're missing. No one said it should be for everyone. When 95% of the Players at the Paragon level and above all indicate that the Fight is overtuned, then it's likely overtuned. Telling them it's not for them is quite frankly dismissive. A handful of Players complaining about it, sure. Even 30% of the Players, skill issue. The overwhelming majority, and that doesn't apply.
You only read the "Everything else is fair", I already said that the fights sucks.
The Fight is the problem. Granted they gave people a break on the Robot Objective. Which is thoughtful. Nothing has changed about the Fight though. So it's not a solution.
The most fascinating subplot in this WoW saga has been the GW heel-face turn... i love it
Will we know why he starts random words with a capital letter? Tune in again tomorrow to find out.
The #gamma #robot choices are garbage why can't we just use anyone those champs are not good choices for this fight but doable. Stop putting a block on all the viable options that we can use for objectives. I would really like to see a live video stream of someone from kabam actually do this fight I think it would funny as f*** to watch them do it.
Yeah another untested content from kabam (or) they intentionally gave us the objectives with the worst viable options to use as per usual. Kabam has turned there game into a joke and want to try and break everyone's wallets or purses depending on gender. If kabam jax or Mike want to break out there purses for this content they can I will not. So as usual stay broke summoner's and remember to tip the A.I. on your way out lol
Its funny ive seen them fix bugs, nerf champs, give out compensation all within 24 hours. But this Absorbing man they dont touch, at least remove the unstoppable node. The match is way overtuned and here we are working around an unstoppable with heal block champs. They could of fixed it but they didnt makes you wonder if they actually play their game.
@Jefechuta To be honest, maybe less than a 1000 people watched the livestream and paid attention. The others who joined the livestream were there just for the giveaway. Not everyone knew the energy cost until the content was released. Even a couple of my alliance mates who actually heard everything on the live stream kind of forgot that it cost 10 energy and were surprised when they entered the quest.
It did come as a shock to the rest of community at large who didn’t attend the livestream that they have this super OP fight that they just go in with 10 energy take a blocked hit/parry and have to restart. Before you know it, you are out of energy and have to wait few hours to go in again. Had this fight been less punishing, people may have got a chance to actually experience the fight somewhat. So you can’t separate the 2 issues from each other.
As to your analogy, a more appropriate one would be people went to buy iPhone 14 but were sold an iPhone 15 pro max and were also charged a couple of thousand extra because the store thought there should be an additional cost to it.
Comments
That just drains any desire to bother with this type of content.
I'm glad they did remedy the situation but certainly could have worded the response better, especially after players are already pissed with spending hundred of energy trying the objective.
I sadly ended up pushing through with the robot objective with a r4 guilly 2099 with 7 revives, but again, I feel bad for people who are just average endgame players that will likely dump 50 revives into this.
Kabam has made it painfully clear in the past that not all content is for all players and this content is 100% not for me, like much of the more recent content.
When I look at the time investment, the energy costs, and ALL the other content this month, it's quite simply content overload.
I know, I know, players time is not a relevant resource in the game's economy, but it is a relevant resource to life.
The funny thing is, the more content like this which comes out, the less I want to play, the less I play, the less I spend. So I guess that may actually be a win for me, or at least my bank account.
Life just got a lot easier not stressing about deathless. Caring about trying to keep up is all but gone.
Whatever data analysis they brag about that is driving these decisions must be showing that the vast amount of the community loves this stuff. I guess I am in the minority.
Emphasis on can
How is time spent in game not a resource in the game’s economical balance? Time is THE resource that the entire game is built around. It’s exactly why it takes time or units to gain energy back and why there are cooldown timers in Arena and Incursions, which you can also bypass with units. I could instead spend the time in Arena, or auto-fighting through lower EQ content, which would get me units, which Kabam sells for MONEY. Therefore, time is incredibly valuable. You can’t sell us units that we can use to buy back our time, and then say that time is not valuable. That is as much of a direct contradiction as saying that somebody is a married bachelor. Quod erat demonstrandum, as my philosophy professor would say.
Winter of Woe and content like it are meant to be extremely difficult, and are impossible to solo on your first try. (If MSD did it on his first try, he doesn’t count, even though I doubt he solo’d on his first try too.) The energy consumption alone gates the content from people who don’t want to spend a crazy amount of revives on it. Summer of Pain and little or no energy cost with it, and that was with the revive farm being alive and well. Revive farming is no longer a thing, so why the energy cost? I’m not advocating for the return of the revive farm. It’s somewhat of a good thing that it’s gone. I will never do Abyss without it, but that’s because that content is specifically made to take hundreds of revives, the inventory caps make it to where I can’t save up that many, and the rewards aren’t worth the unit spend.
I think Kabam is making a very shortsighted trade-off here. Little/no energy consumption would create greater player engagement with the content, which is something that Kabam has claimed to want in the past (this is one of the specific reasons Kabam gave for taking the revive farm away in the first place.) I personally love content like Summer of Pain and Winter of Woe. I spent hours working those Summer of Pain fights, and loved every minute of it. Spent units and revives where my lack of skill and roster were insufficient. I even went back in after my objectives were complete to try to do better and grow my skill. I ignored Arena completely (which is a sacrifice of hundreds if not thousands of units), because it was the most fun and engaging content Kabam had made.
I really love this content, and I really want to engage with it. I don’t mind spending my time, units, and revives. My issue is that you’ve near doubled the price with the high energy cost here. Every time I drop an energy refill on it, I honestly question why I’m doing it and it takes the fun out of challenging it. Content creators are having the same problem. You’ve literally lowered community engagement with this. MSD has released one solo per category. Normally we’d see a lot more from him, featuring what you could do with a 2* or 3* champ. Other content creators would be trying multiple other champs too. I think the energy cost is a clear reason why we haven’t seen that, and will continue to not see it.
The energy cost kills hype for the content, lowers community engagement, demotivates players, and makes the game less fun. And for what reason? To make it cost more? Why? We’ve already established that it had a cost, why was there a need for more of a cost? Again, I think this is a shortsighted decision that will cost Kabam more in the long run.
I think Kabam said something along the lines of making sure future fights aren’t this bad but I have very very low expectations after seeing this fight. If they actually do make future fights more manageable then it’ll be a miraculous surprise but I wouldn’t count those chickens before they’ve hatched.
Two things here, if it is that damn awful to do the fight that you are able to do it the 14 day, because it is too hard, maybe it is not something you should be investing time, because as I said earlier, this is not supposed to be beatable for everyone, and thats already stated several times.
Next one, the fact that you spend it all there, and you dont have enough for other content, that doesnt change the fact that energy is free, and If you really need that much energy due to how hard it is for you to do the content, you have the refills, which are also free, if you grind a little bit of arena you will get 30 units every time you need them for the content you wanna spend the energy on.
BGs is a bad example, you have the marks also to do the fights, if you choose to use Energy thats a you problem.
We cant get angry because of everything, the fight sucks, the will give us a free point just for completion, and the next fights are easier, and Abs Man will be tuned down for the last one so it is not this hard.
I think everything else is kinda fair.
Shocker isnt ideal for the fight and I wouldn’t even bother with Mysterio.
The worst part about this event despite all the complains is that its just so frustratingly limited on options. I have to use a 5* Sandman that i just took to r5 and ascended
We cannot attach the problem to something thats not related to it. If you buy an Iphone and you receive a Nokia, the problem is not the price of it, but the product itself, the product here is the damn fight, not the energy.
It did come as a shock to the rest of community at large who didn’t attend the livestream that they have this super OP fight that they just go in with 10 energy take a blocked hit/parry and have to restart. Before you know it, you are out of energy and have to wait few hours to go in again. Had this fight been less punishing, people may have got a chance to actually experience the fight somewhat. So you can’t separate the 2 issues from each other.
As to your analogy, a more appropriate one would be people went to buy iPhone 14 but were sold an iPhone 15 pro max and were also charged a couple of thousand extra because the store thought there should be an additional cost to it.