**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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I got timeout on day1 against the second NC, and another timeout today against the 1st NC (took 50% health with a R4 GR).
He defensive node does make him easier to switch modes. It took me 2:30 minutes to change his mode because most times he block without triggering the timer, and when he finally trigger it he evade at the last moment.
I don’t know why I keep posting here or read other posts hoping they will finally listen and change it back. Clearly it’s not going to happen and the lack of response just make me more frustrated about the game and about support.
Plus the sentinels suck. I don’t remember the generic opponents ever being the most difficult opponents before, doesn’t make a whole lot of sense to me.
For his ability to block unblockable hit he need to hold block for one second.
I don’t remember if I ever saw the opponent fired a specials when I was holding back and block.
Teoretically it’s still possible but most likely won’t happen.
Then what happens? We get given these new changes that are supposed to be "fun" but in reality it is just putting people off and I honestly don't think I can keep aq up with all of this.
Adaptoid is an 'Adaptive Android' pulled together.
Symbioid is an extension on that where the symbiont made is a 'Symbiotic Adaptive Android' pulled together.
Sentinels, by definition, are adaptive to their opponents' powers. 'Class' has zero beaering on it. They're not androids, don't name them as such. Sentinelbots would make more sense, yet be equally stupid....
AQ sucks :-/
Kabam just decided to ignore this thread they opened themselves...
Some words that m.o.d.o.k uses come to mind...
I can’t explain the apathy that there appears to be within the alliance since the sentinel introduction. Activity is dropping off and AQ is taking longer and longer to complete because everyone hates this change. There isn’t really an answer we can find, can’t drop because lower maps have a higher % of sentinels and who wants to grind 24/7 for the funds to run map 6 all week? We are a strong team, can solo tier 1 AW boss fights..and even we are demoralised by this change.
How can we so sure ?
Because we tested it and sentinelles are fare more difficult than symbioïdes ! that's why !
Sentinels have more powerful armor, probably more hit points, they gain capacity while they analyse the fight and can even use their capacities on you when you block their attack !
They are immune to bleed and poison, which none of the symbioïdes were.
Some sentinel gets far more power than usual, even without node bonus and even if you parry.
You want to evade or use dexterity ? that make them more powerful !
And with all that you dare ask how we can be so sure ?
Do you even play this game ? Do you even test difficulties before releasing updates ?
Come on, sentinels are way to hard with out using potions and/or revives ! is it a strategy of kabam to force summoners to use or even buy potions and units ? If so it's pathetic.
You could at least try to modify the nodes's bonus in order to give us a slight chance.
I've never called anyone whiny crybabies. When the topic of fraudulently asking for refunds comes up, I feel inclined to mention it's not advisable. The Champs were not rendered useless. Those Champs are not specifically made, sold, advertised, or intended for AQ. Who people Rank and for what reason is entirely up to them.
As for the changes, this is par for the course with anything that is introduced that people have to adjust to. The amount of times people allegedly quit the game, I lost count. I am not stopping anyone from expressing their concerns. I've said I have no issues with it, and so have others. I also stated that the subject was being exaggerated, and that opinion still stands. It's a bit much, really. The argument of the Rewards is not really holding with me because there would still be complaints even if they were slightly increased. AQ is not a permanent fixture of the game. It's not Storymode or ROL. It will change. Quite honestly, it's going to take work to adjust to the Sentinels. There may be work on tweaking them or toning them down, or it may be something we need to adjust to. Either way, we will survive. What really perplexes me is the whole delitany that never ceases to pour forth whenever something changes in this game. It's their product, their choice of direction. There's a difference between giving feedback and threatening to quit if we don't get what we want. One is constructive. The other is a tantrum.