**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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you maybe did.
CapIW is a beast
but that image shows nothing at all.
it shows you have a team in a quest that had already been completed.
does not show that team doin anything at all.
A single stroke they've eliminated 90% of their player-base's synergies. What's next, a champion gate in addition to a level requirement? Gotta have an Electro or Dr. Strange to do a certain path, but nothing below a 5* is allowed in the Quest. Here's the 5k unit offer for a chance to get one... as a guaranteed 3*!!!!
Then to add insult to injury the Cavalier crystals... guarantee a 3*? What a joke. Thanks... guarantee me a champion you've just made utterly irrelevant to the related content.
No doubt some players whose skill exceeds their rosters will temporarily miss out on being able fully experience Act 6.1. However, this content is permanent, and 99%+ of legends runs will be done by players max 5*/6* r2 champions like Corvus, Domino, Ghost, and max 5* champions like Sparky, Blade, and Omega Red. Furthermore, completing difficult content with questing teams that don't include synergy champions on the bench is a great way to improve MCOC skills. IMO the extent of potential positives of Act 6.1 requiring 5*s and 6*s outweigh the extent of potential negatives, at least from the current state of forum comments on this topic.
I won’t lie, my initial reaction was a deep shrug, because it doesn’t matter to me. But the more it sits on my tongue, the more it burns. After seeing the reactions from those it directly affects, friends of mine who spend very infrequently and explored act 5 with largely 4* champs, Im leaning mostly towards disgust.
As with @LeNoirFaineant , if they give us an explanation that actually makes sense, ok. But for now, every imaginable explanation is outweighed by its counter argument.
One idea that comes to mind is perhaps there are Champs in the 4* Roster that would make it easier than the intended difficulty level. Highly unlikely, but an idea.
Another thought could be demographics. When all else fails, look to the Rewards. It's possible they want to keep access to the Title and increased Rewards open to those who have healthy 5* Rosters only, since it could offset the progression level of those too much lower. It's another idea.
It could be because they're focusing on refining the content with 5*s and 6*s only, so they want to isolate the data.
Finally, it could just be that they're mean. (Ok, so I threw that in for comedic relief.)
Again, it's hard to say, but I still stand my my original statement. By the time people get to Act 6, they should have a number of 5*s to play with.
I should be able to have my 5/6* locked away in AQ/AW and use my 4* to handle the “easier” paths if I so choose.
I accept it, but I also wouldn't cry much tears if the playerbase somehow gets the decision overturned. I'm just not betting on it, at least in the short term.