**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
If this is not a play by KABAM to make us spend a ton of money, then what is it?
Allowed me to go deep into my roster and find nice counters, shame that 4*s make up such a large % of our rosters though...
If this took place on his live account how will he (and the other CCP) be allowed to do a legend run for 6.1? It’s nothing personal against Lags or the other content creator programmers. Just trying to see if how this will play out.
It was not on the Beta Server and did take place on his live account. Our Creators were not given any items or resources to use, and played this as if it was their own run through. They are also not able to go for a Legends run in Chapter 1.
On the subject on the first quest I see those wonderful Domino, Korg, Mephisto & Iron Man (Infinity War) fights which will be super fun for everyone that doesn't have an adequate counter in their 5 Star/6 Star roster and this is just the first very quest. Not too mention the massive disadvantage players that will have that don't have a god tier bleeder for the "These champions can only take bleed damage path".
If you think the reaction is bad now, you're going to be in for a great time tomorrow mate.
That's not debatable, that's undeniably true. We already see this now: there's lots of players who have expressed frustration over the difficulty of Uncollected monthly events, and the logic is often words to the effect of "they are uncollected, so uncollected should be something they should be able to do." Becoming uncollected is the prerequisite for doing uncollected difficulty, but many players who can't do uncollected difficulty believe that the problem is with the content if they are uncollected, because the prerequisite was met to do it.
This thought process is completely wrong, but that doesn't mean it doesn't cause problems for the game that would be magically solved if the players who aren't ready for Uncollected were somehow barred from even attempting it. Of course, that's not practical: there's no way to know in advance if someone can or can't do it.
Kabam isn't saying you personally won't be able to do Act 6 with 4* champs. They are saying that the percentage of people who can among all players who will try is low enough to be a problem. In and of itself that isn't the justification for the progress gate, but it is a legitimate factor in favor of it.
I thought long and hard about illustrating how low this is by demonstration, but I decided against it, not because it wasn't warranted, but because it was a little too easy.