xNig thanks for confirming
Straight from the kabams ceo mouth, so you tell me who’s lying @Kabam Miike him, or are you guys lying to him on wtf y’all are doing🤔🤔🤔 @Busa_6 Off topic, but you’re now the point man to post that pic of the Kabam CEO interview every time someone says logging in for the calendar is just a big nothing. He thinks our time is worth something even if his customers don’t. Dr. Zola That's twisting people's words. I think my customers' time is valuable, but I also don't pay them anything for it. If a customer of mine said they read an interview where I said my customer's time was valuable, so they demanded I compensate them for it, I'd kick them out of my office with my actual feet. Obviously, I disagree that it twists anything, and I think someone who views one minute of his customers’ time as vitally important disagrees with you as well. But I give you points for your most succinct post in ages. Dr. Zola Fortunately for me, I can literally turn to another business owner visiting me right now and ask the two part question: do you think your customers' time is valuable, and do you think they deserve to be compensated for any time they spend during your interactions.The answer to the first question is yes. I can't transcribe the entire answer to the second question. It started with "say what?' and then it was a lot of weird sounds while I tried to elaborate. But I think the gist of the answer is "no." So while I think "someone" might agree with you here, it wouldn't be this particular someone. Facetiously asking the wrong question is cute, but misses the point. Why don’t you ask him/her if it’s better to have his customers using and thinking about his/her product or something else? I’m pretty sure the answer isn’t “something else.”Someone seems to think he is competing for “share of mind,” and that having more “share of mind” will translate into more “share of wallet.” I don’t think that’s a tricky thing to understand. Dr. Zola
Straight from the kabams ceo mouth, so you tell me who’s lying @Kabam Miike him, or are you guys lying to him on wtf y’all are doing🤔🤔🤔 @Busa_6 Off topic, but you’re now the point man to post that pic of the Kabam CEO interview every time someone says logging in for the calendar is just a big nothing. He thinks our time is worth something even if his customers don’t. Dr. Zola That's twisting people's words. I think my customers' time is valuable, but I also don't pay them anything for it. If a customer of mine said they read an interview where I said my customer's time was valuable, so they demanded I compensate them for it, I'd kick them out of my office with my actual feet. Obviously, I disagree that it twists anything, and I think someone who views one minute of his customers’ time as vitally important disagrees with you as well. But I give you points for your most succinct post in ages. Dr. Zola Fortunately for me, I can literally turn to another business owner visiting me right now and ask the two part question: do you think your customers' time is valuable, and do you think they deserve to be compensated for any time they spend during your interactions.The answer to the first question is yes. I can't transcribe the entire answer to the second question. It started with "say what?' and then it was a lot of weird sounds while I tried to elaborate. But I think the gist of the answer is "no." So while I think "someone" might agree with you here, it wouldn't be this particular someone.
Straight from the kabams ceo mouth, so you tell me who’s lying @Kabam Miike him, or are you guys lying to him on wtf y’all are doing🤔🤔🤔 @Busa_6 Off topic, but you’re now the point man to post that pic of the Kabam CEO interview every time someone says logging in for the calendar is just a big nothing. He thinks our time is worth something even if his customers don’t. Dr. Zola That's twisting people's words. I think my customers' time is valuable, but I also don't pay them anything for it. If a customer of mine said they read an interview where I said my customer's time was valuable, so they demanded I compensate them for it, I'd kick them out of my office with my actual feet. Obviously, I disagree that it twists anything, and I think someone who views one minute of his customers’ time as vitally important disagrees with you as well. But I give you points for your most succinct post in ages. Dr. Zola
Straight from the kabams ceo mouth, so you tell me who’s lying @Kabam Miike him, or are you guys lying to him on wtf y’all are doing🤔🤔🤔 @Busa_6 Off topic, but you’re now the point man to post that pic of the Kabam CEO interview every time someone says logging in for the calendar is just a big nothing. He thinks our time is worth something even if his customers don’t. Dr. Zola That's twisting people's words. I think my customers' time is valuable, but I also don't pay them anything for it. If a customer of mine said they read an interview where I said my customer's time was valuable, so they demanded I compensate them for it, I'd kick them out of my office with my actual feet.
Straight from the kabams ceo mouth, so you tell me who’s lying @Kabam Miike him, or are you guys lying to him on wtf y’all are doing🤔🤔🤔 @Busa_6 Off topic, but you’re now the point man to post that pic of the Kabam CEO interview every time someone says logging in for the calendar is just a big nothing. He thinks our time is worth something even if his customers don’t. Dr. Zola
Straight from the kabams ceo mouth, so you tell me who’s lying @Kabam Miike him, or are you guys lying to him on wtf y’all are doing🤔🤔🤔
If i have misunderstood or misread what you have put in your post, then please elaborate and point me in the right direction.
They may have never actually said 4* were too weak but it definitely was implied. What other reason could you have to say they would cause frustration ?
Hang on, that's two different things. You said "The official 'answer' is that 4* champions would not be able to take on Act 6 because they are too weak." That's false: they didn't say that. They did say that allowing 4* champs in Act 6 could lead to frustration, but that doesn't mean there's anything explicitly wrong with 4* champs. Rather, that means all players are different, and for many players attempting to use 4* champs could lead to frustration.
Your original statement said that "MANY" players attempting act 6 with 4* "COULD" have frustrations and that was "UNDENIABLY" true. This is not a matter of fact and is simply your opinion. Act 6 is not out so this is all hypothetical.
This thought process is completely wrong, but that doesn't mean it doesn't cause problems for the game that would be magically solved if the players who aren't ready for Uncollected were somehow barred from even attempting it. Of course, that's not practical: there's no way to know in advance if someone can or can't do it.Kabam isn't saying you personally won't be able to do Act 6 with 4* champs. They are saying that the percentage of people who can among all players who will try is low enough to be a problem. In and of itself that isn't the justification for the progress gate, but it is a legitimate factor in favor of it. Here you say on the one hand you can't know in advance if players can do content or not and its impractical to do that and then on the other hand you're saying kabam know that only a small percentage of players can do the content with 4* and thus that's one of the factors for this gating. Well unless you work for kabam then you don't know what they are "saying" by this gate anymore then the rest of the community. Also you are contradicting yourself here.
This thought process is completely wrong, but that doesn't mean it doesn't cause problems for the game that would be magically solved if the players who aren't ready for Uncollected were somehow barred from even attempting it. Of course, that's not practical: there's no way to know in advance if someone can or can't do it.Kabam isn't saying you personally won't be able to do Act 6 with 4* champs. They are saying that the percentage of people who can among all players who will try is low enough to be a problem. In and of itself that isn't the justification for the progress gate, but it is a legitimate factor in favor of it.
We're only 34 minutes away, but if you haven't already seen it, Dragonfei and Royal wrote up an in depth list of Champions and Nodes that you can expect to see in Act 6 Ch1 Quest 1! Check it out here: https://docs.google.com/document/d/1KQixOYjMC7uwc_r33lfXG7T9eWiJIIy83EelFGcT4Zg/edit?usp=sharing
@Kabam Miike any update on who the 6* champ awarded to top 20 legends will be? We're not quite ready to reveal that just yet. We have a pretty good idea, but need to make sure it's 100% doable before we can announce anything. Not tested? Can’t say I’m surprised To be honest, Maestro was confirmed to be a playable champion in the future. It might be that champion
@Kabam Miike any update on who the 6* champ awarded to top 20 legends will be? We're not quite ready to reveal that just yet. We have a pretty good idea, but need to make sure it's 100% doable before we can announce anything. Not tested? Can’t say I’m surprised
@Kabam Miike any update on who the 6* champ awarded to top 20 legends will be? We're not quite ready to reveal that just yet. We have a pretty good idea, but need to make sure it's 100% doable before we can announce anything.
@Kabam Miike any update on who the 6* champ awarded to top 20 legends will be?
Straight from the kabams ceo mouth, so you tell me who’s lying @Kabam Miike him, or are you guys lying to him on wtf y’all are doing🤔🤔🤔 @Busa_6 Off topic, but you’re now the point man to post that pic of the Kabam CEO interview every time someone says logging in for the calendar is just a big nothing. He thinks our time is worth something even if his customers don’t. Dr. Zola That's twisting people's words. I think my customers' time is valuable, but I also don't pay them anything for it. If a customer of mine said they read an interview where I said my customer's time was valuable, so they demanded I compensate them for it, I'd kick them out of my office with my actual feet. Obviously, I disagree that it twists anything, and I think someone who views one minute of his customers’ time as vitally important disagrees with you as well. But I give you points for your most succinct post in ages. Dr. Zola Fortunately for me, I can literally turn to another business owner visiting me right now and ask the two part question: do you think your customers' time is valuable, and do you think they deserve to be compensated for any time they spend during your interactions.The answer to the first question is yes. I can't transcribe the entire answer to the second question. It started with "say what?' and then it was a lot of weird sounds while I tried to elaborate. But I think the gist of the answer is "no." So while I think "someone" might agree with you here, it wouldn't be this particular someone. Facetiously asking the wrong question is cute, but misses the point. Why don’t you ask him/her if it’s better to have his customers using and thinking about his/her product or something else? I’m pretty sure the answer isn’t “something else.”Someone seems to think he is competing for “share of mind,” and that having more “share of mind” will translate into more “share of wallet.” I don’t think that’s a tricky thing to understand. Dr. Zola I would agree that's the wrong question, that's the point. Quoting someone that says words to the effect of "my customer's time is valuable" to support the notion that things like calendar rewards are in some way compensating for login time is totally wrong.I don't disagree with the CEO's words. I disagree with attempting to use those words to mean anything except what they mean. The value of a customer's time is, at least for a company like Kabam, that you're competing for mindshare. The customer's time is valuable to *them*, and you're trying to get them to spend it on *you*. But the customer's time is not valuable in the sense that you owe them something for their time. That's completely different.If you want to use the quote to support the notion that MCOC should be as entertaining as possible, you'll get no argument from me. If you try to use it to argue against the notion that the company doesn't specifically owe customers any compensation for the time they spend, that's when I'll point out that's completely ridiculous.I consider my customer's time value, in the sense that I don't want to waste it. But the time they spend on the business activities they buy from me as a customer is not time that they deserve any compensation for. They pay for my time. I don't pay for theirs.
Straight from the kabams ceo mouth, so you tell me who’s lying @Kabam Miike him, or are you guys lying to him on wtf y’all are doing🤔🤔🤔 @Busa_6 Off topic, but you’re now the point man to post that pic of the Kabam CEO interview every time someone says logging in for the calendar is just a big nothing. He thinks our time is worth something even if his customers don’t. Dr. Zola That's twisting people's words. I think my customers' time is valuable, but I also don't pay them anything for it. If a customer of mine said they read an interview where I said my customer's time was valuable, so they demanded I compensate them for it, I'd kick them out of my office with my actual feet. Obviously, I disagree that it twists anything, and I think someone who views one minute of his customers’ time as vitally important disagrees with you as well. But I give you points for your most succinct post in ages. Dr. Zola Fortunately for me, I can literally turn to another business owner visiting me right now and ask the two part question: do you think your customers' time is valuable, and do you think they deserve to be compensated for any time they spend during your interactions.The answer to the first question is yes. I can't transcribe the entire answer to the second question. It started with "say what?' and then it was a lot of weird sounds while I tried to elaborate. But I think the gist of the answer is "no." So while I think "someone" might agree with you here, it wouldn't be this particular someone. Facetiously asking the wrong question is cute, but misses the point. Why don’t you ask him/her if it’s better to have his customers using and thinking about his/her product or something else? I’m pretty sure the answer isn’t “something else.”Someone seems to think he is competing for “share of mind,” and that having more “share of mind” will translate into more “share of wallet.” I don’t think that’s a tricky thing to understand. Dr. Zola I would agree that's the wrong question, that's the point. Quoting someone that says words to the effect of "my customer's time is valuable" to support the notion that things like calendar rewards are in some way compensating for login time is totally wrong.I don't disagree with the CEO's words. I disagree with attempting to use those words to mean anything except what they mean. The value of a customer's time is, at least for a company like Kabam, that you're competing for mindshare. The customer's time is valuable to *them*, and you're trying to get them to spend it on *you*. But the customer's time is not valuable in the sense that you owe them something for their time. That's completely different.If you want to use the quote to support the notion that MCOC should be as entertaining as possible, you'll get no argument from me. If you try to use it to argue against the notion that the company doesn't specifically owe customers any compensation for the time they spend, that's when I'll point out that's completely ridiculous.I consider my customer's time value, in the sense that I don't want to waste it. But the time they spend on the business activities they buy from me as a customer is not time that they deserve any compensation for. They pay for my time. I don't pay for theirs. This strict interpretation is what I would expect from certain business perspectives: “But the customer's time is not valuable in the sense that you owe them something for their time.”
If i have misunderstood or misread what you have put in your post, then please elaborate and point me in the right direction. Sure. You said this: They may have never actually said 4* were too weak but it definitely was implied. What other reason could you have to say they would cause frustration ? But you actually quoted this: Hang on, that's two different things. You said "The official 'answer' is that 4* champions would not be able to take on Act 6 because they are too weak." That's false: they didn't say that. They did say that allowing 4* champs in Act 6 could lead to frustration, but that doesn't mean there's anything explicitly wrong with 4* champs. Rather, that means all players are different, and for many players attempting to use 4* champs could lead to frustration. The very post you quote literally contains the answer to the question "what other reason could you have" which I've bolded for emphasis. Are 4* champs too weak to run Uncollected? No, they are not. Lots of people use them. Does using them or lower rosters in general in Uncollected cause frustration? Yes, we absolutely know that's true, because actual players express actual frustration about the content being too strong for their rosters. The same statement is almost certainly true of Act 6's difficulty, only to a higher degree. Whether this is something you allow or not is a judgment call for a designer. Your original statement said that "MANY" players attempting act 6 with 4* "COULD" have frustrations and that was "UNDENIABLY" true. This is not a matter of fact and is simply your opinion. Act 6 is not out so this is all hypothetical. Except any reasonable person would assume that Act 6 would have more difficulty than Uncollected, which we already know with certainty suffers from this situation. Also, I don't have to assume, as I beta tested the content.This thought process is completely wrong, but that doesn't mean it doesn't cause problems for the game that would be magically solved if the players who aren't ready for Uncollected were somehow barred from even attempting it. Of course, that's not practical: there's no way to know in advance if someone can or can't do it.Kabam isn't saying you personally won't be able to do Act 6 with 4* champs. They are saying that the percentage of people who can among all players who will try is low enough to be a problem. In and of itself that isn't the justification for the progress gate, but it is a legitimate factor in favor of it. Here you say on the one hand you can't know in advance if players can do content or not and its impractical to do that and then on the other hand you're saying kabam know that only a small percentage of players can do the content with 4* and thus that's one of the factors for this gating. Well unless you work for kabam then you don't know what they are "saying" by this gate anymore then the rest of the community. Also you are contradicting yourself here. How is it a contradiction to say that I cannot know, for any particular person, whether content will be difficult, but I can know with reasonable certainty that the content will be difficult for a large number of players. We already *know* with absolute certainty that Uncollected is "difficult" for most players because most players cannot even *become* Uncollected: that level of difficulty is either too difficult to do directly or too difficult to even do the earlier prerequisite content for. If you want to debate the notion that technically we don't have the numbers to prove that, say, more than 50% of the player population isn't already Uncollected, go find someone else to debate that.
The thing you have bolded refers to skill and is not specific to 4* champions. If you are not skilled enough then you use a better often stronger choice of champion.
Being on the beta test , did you not see the potential for using 4* for certain match ups ? or was your roster able to effectively handle all the nodes and matchups ?
The contradiction lies in the fact you are saying its impractical to stop people from attempting difficult content because you don't know if they are capable of doing it. Then you say Kabam doing the same thing by restricting 4* is ok.
Ok so.Just quickly popping in here to share a few things.1- 4* ban is cheap and nasty as hell, a sleazy back handed slap in the face of we’ll all summoners not just the mid tier players.2 - nodes you have showed to be in act 6 so far are fairly specific and less we forget there are path nodes + global + many of newer champions require specific matchups - that filters out 95%+ champions in game - like let’s say caustic temper - need poision immune with fury - realistically people only have ranked up medusa and or hype orMaybe ghost that can deal with that - narrowing it down to 3-4 champions in game that are not absolute trash for all other scenarios - it is stupid as hell if only 5* or 6* are allowed as statistically it is likely many summoners don’t have any of those.3 - preview of 1.1 means absolutely squat when it comes to rest of the content (can’t compare 5.2.1 to 5.2.6 in difficulty)On my channel I posted few ideas how to rectify this for Kabam,Main one - release in game * boost* that increases 4* champion level by 1 for set amount of time - sprinkle them throughout 6.1 and perhaps store (for some gold and with daily limit )And this whole issue goes away - 4* still banned but if we really need some utility of synergy champions we have acces to them.End of story.Latershttps://youtu.be/9XCo1PDcs-A 1. It's not a slap in the face to all Summoners. It's a degree of challenge, one that shouldn't even pertain to mid-level Players yet. It affects everyone who hasn't done it, of course. Everyone is free to discuss it. However, it's certainly not a slap in the face to them. Quite contrary. They're getting a head start before they get there.2. There are most likely a number of options, which is one of the purposes of releasing content to the CCs, so they can explore it and share their ideas and thoughts on how to get through it. It may however, require people to explore Champs not commonly used. That's not a bad thing. It's very limiting to play one way ad infinitum. 3. It pertains to 6.1. The rest of the Chapter is nowhere near ready to be released. Just saying some of the fights definitely require specific counters such as a cable fight in 6:1:1 Ok so.Just quickly popping in here to share a few things.1- 4* ban is cheap and nasty as hell, a sleazy back handed slap in the face of we’ll all summoners not just the mid tier players.2 - nodes you have showed to be in act 6 so far are fairly specific and less we forget there are path nodes + global + many of newer champions require specific matchups - that filters out 95%+ champions in game - like let’s say caustic temper - need poision immune with fury - realistically people only have ranked up medusa and or hype orMaybe ghost that can deal with that - narrowing it down to 3-4 champions in game that are not absolute trash for all other scenarios - it is stupid as hell if only 5* or 6* are allowed as statistically it is likely many summoners don’t have any of those.3 - preview of 1.1 means absolutely squat when it comes to rest of the content (can’t compare 5.2.1 to 5.2.6 in difficulty)On my channel I posted few ideas how to rectify this for Kabam,Main one - release in game * boost* that increases 4* champion level by 1 for set amount of time - sprinkle them throughout 6.1 and perhaps store (for some gold and with daily limit )And this whole issue goes away - 4* still banned but if we really need some utility of synergy champions we have acces to them.End of story.Latershttps://youtu.be/9XCo1PDcs-A 1. It's not a slap in the face to all Summoners. It's a degree of challenge, one that shouldn't even pertain to mid-level Players yet. It affects everyone who hasn't done it, of course. Everyone is free to discuss it. However, it's certainly not a slap in the face to them. Quite contrary. They're getting a head start before they get there.2. There are most likely a number of options, which is one of the purposes of releasing content to the CCs, so they can explore it and share their ideas and thoughts on how to get through it. It may however, require people to explore Champs not commonly used. That's not a bad thing. It's very limiting to play one way ad infinitum. 3. It pertains to 6.1. The rest of the Chapter is nowhere near ready to be released. Just saying some of the fights definitely require specific counters such as a cable fight in 6:1:1 Ok so.Just quickly popping in here to share a few things.1- 4* ban is cheap and nasty as hell, a sleazy back handed slap in the face of we’ll all summoners not just the mid tier players.2 - nodes you have showed to be in act 6 so far are fairly specific and less we forget there are path nodes + global + many of newer champions require specific matchups - that filters out 95%+ champions in game - like let’s say caustic temper - need poision immune with fury - realistically people only have ranked up medusa and or hype orMaybe ghost that can deal with that - narrowing it down to 3-4 champions in game that are not absolute trash for all other scenarios - it is stupid as hell if only 5* or 6* are allowed as statistically it is likely many summoners don’t have any of those.3 - preview of 1.1 means absolutely squat when it comes to rest of the content (can’t compare 5.2.1 to 5.2.6 in difficulty)On my channel I posted few ideas how to rectify this for Kabam,Main one - release in game * boost* that increases 4* champion level by 1 for set amount of time - sprinkle them throughout 6.1 and perhaps store (for some gold and with daily limit )And this whole issue goes away - 4* still banned but if we really need some utility of synergy champions we have acces to them.End of story.Latershttps://youtu.be/9XCo1PDcs-A 1. It's not a slap in the face to all Summoners. It's a degree of challenge, one that shouldn't even pertain to mid-level Players yet. It affects everyone who hasn't done it, of course. Everyone is free to discuss it. However, it's certainly not a slap in the face to them. Quite contrary. They're getting a head start before they get there.2. There are most likely a number of options, which is one of the purposes of releasing content to the CCs, so they can explore it and share their ideas and thoughts on how to get through it. It may however, require people to explore Champs not commonly used. That's not a bad thing. It's very limiting to play one way ad infinitum. 3. It pertains to 6.1. The rest of the Chapter is nowhere near ready to be released. Just saying some of the fights definitely require specific counters such as a cable fight in 6:1:1 There are BEST options, that's pretty much the same as any content. There are always other options. Not really the cable has a very specific nodes that if you don’t have vision or magik it’s going to be a horrible fight So Power Control? There's more than two, isn't there?
Ok so.Just quickly popping in here to share a few things.1- 4* ban is cheap and nasty as hell, a sleazy back handed slap in the face of we’ll all summoners not just the mid tier players.2 - nodes you have showed to be in act 6 so far are fairly specific and less we forget there are path nodes + global + many of newer champions require specific matchups - that filters out 95%+ champions in game - like let’s say caustic temper - need poision immune with fury - realistically people only have ranked up medusa and or hype orMaybe ghost that can deal with that - narrowing it down to 3-4 champions in game that are not absolute trash for all other scenarios - it is stupid as hell if only 5* or 6* are allowed as statistically it is likely many summoners don’t have any of those.3 - preview of 1.1 means absolutely squat when it comes to rest of the content (can’t compare 5.2.1 to 5.2.6 in difficulty)On my channel I posted few ideas how to rectify this for Kabam,Main one - release in game * boost* that increases 4* champion level by 1 for set amount of time - sprinkle them throughout 6.1 and perhaps store (for some gold and with daily limit )And this whole issue goes away - 4* still banned but if we really need some utility of synergy champions we have acces to them.End of story.Latershttps://youtu.be/9XCo1PDcs-A 1. It's not a slap in the face to all Summoners. It's a degree of challenge, one that shouldn't even pertain to mid-level Players yet. It affects everyone who hasn't done it, of course. Everyone is free to discuss it. However, it's certainly not a slap in the face to them. Quite contrary. They're getting a head start before they get there.2. There are most likely a number of options, which is one of the purposes of releasing content to the CCs, so they can explore it and share their ideas and thoughts on how to get through it. It may however, require people to explore Champs not commonly used. That's not a bad thing. It's very limiting to play one way ad infinitum. 3. It pertains to 6.1. The rest of the Chapter is nowhere near ready to be released. Just saying some of the fights definitely require specific counters such as a cable fight in 6:1:1 Ok so.Just quickly popping in here to share a few things.1- 4* ban is cheap and nasty as hell, a sleazy back handed slap in the face of we’ll all summoners not just the mid tier players.2 - nodes you have showed to be in act 6 so far are fairly specific and less we forget there are path nodes + global + many of newer champions require specific matchups - that filters out 95%+ champions in game - like let’s say caustic temper - need poision immune with fury - realistically people only have ranked up medusa and or hype orMaybe ghost that can deal with that - narrowing it down to 3-4 champions in game that are not absolute trash for all other scenarios - it is stupid as hell if only 5* or 6* are allowed as statistically it is likely many summoners don’t have any of those.3 - preview of 1.1 means absolutely squat when it comes to rest of the content (can’t compare 5.2.1 to 5.2.6 in difficulty)On my channel I posted few ideas how to rectify this for Kabam,Main one - release in game * boost* that increases 4* champion level by 1 for set amount of time - sprinkle them throughout 6.1 and perhaps store (for some gold and with daily limit )And this whole issue goes away - 4* still banned but if we really need some utility of synergy champions we have acces to them.End of story.Latershttps://youtu.be/9XCo1PDcs-A 1. It's not a slap in the face to all Summoners. It's a degree of challenge, one that shouldn't even pertain to mid-level Players yet. It affects everyone who hasn't done it, of course. Everyone is free to discuss it. However, it's certainly not a slap in the face to them. Quite contrary. They're getting a head start before they get there.2. There are most likely a number of options, which is one of the purposes of releasing content to the CCs, so they can explore it and share their ideas and thoughts on how to get through it. It may however, require people to explore Champs not commonly used. That's not a bad thing. It's very limiting to play one way ad infinitum. 3. It pertains to 6.1. The rest of the Chapter is nowhere near ready to be released. Just saying some of the fights definitely require specific counters such as a cable fight in 6:1:1 Ok so.Just quickly popping in here to share a few things.1- 4* ban is cheap and nasty as hell, a sleazy back handed slap in the face of we’ll all summoners not just the mid tier players.2 - nodes you have showed to be in act 6 so far are fairly specific and less we forget there are path nodes + global + many of newer champions require specific matchups - that filters out 95%+ champions in game - like let’s say caustic temper - need poision immune with fury - realistically people only have ranked up medusa and or hype orMaybe ghost that can deal with that - narrowing it down to 3-4 champions in game that are not absolute trash for all other scenarios - it is stupid as hell if only 5* or 6* are allowed as statistically it is likely many summoners don’t have any of those.3 - preview of 1.1 means absolutely squat when it comes to rest of the content (can’t compare 5.2.1 to 5.2.6 in difficulty)On my channel I posted few ideas how to rectify this for Kabam,Main one - release in game * boost* that increases 4* champion level by 1 for set amount of time - sprinkle them throughout 6.1 and perhaps store (for some gold and with daily limit )And this whole issue goes away - 4* still banned but if we really need some utility of synergy champions we have acces to them.End of story.Latershttps://youtu.be/9XCo1PDcs-A 1. It's not a slap in the face to all Summoners. It's a degree of challenge, one that shouldn't even pertain to mid-level Players yet. It affects everyone who hasn't done it, of course. Everyone is free to discuss it. However, it's certainly not a slap in the face to them. Quite contrary. They're getting a head start before they get there.2. There are most likely a number of options, which is one of the purposes of releasing content to the CCs, so they can explore it and share their ideas and thoughts on how to get through it. It may however, require people to explore Champs not commonly used. That's not a bad thing. It's very limiting to play one way ad infinitum. 3. It pertains to 6.1. The rest of the Chapter is nowhere near ready to be released. Just saying some of the fights definitely require specific counters such as a cable fight in 6:1:1 There are BEST options, that's pretty much the same as any content. There are always other options. Not really the cable has a very specific nodes that if you don’t have vision or magik it’s going to be a horrible fight
Ok so.Just quickly popping in here to share a few things.1- 4* ban is cheap and nasty as hell, a sleazy back handed slap in the face of we’ll all summoners not just the mid tier players.2 - nodes you have showed to be in act 6 so far are fairly specific and less we forget there are path nodes + global + many of newer champions require specific matchups - that filters out 95%+ champions in game - like let’s say caustic temper - need poision immune with fury - realistically people only have ranked up medusa and or hype orMaybe ghost that can deal with that - narrowing it down to 3-4 champions in game that are not absolute trash for all other scenarios - it is stupid as hell if only 5* or 6* are allowed as statistically it is likely many summoners don’t have any of those.3 - preview of 1.1 means absolutely squat when it comes to rest of the content (can’t compare 5.2.1 to 5.2.6 in difficulty)On my channel I posted few ideas how to rectify this for Kabam,Main one - release in game * boost* that increases 4* champion level by 1 for set amount of time - sprinkle them throughout 6.1 and perhaps store (for some gold and with daily limit )And this whole issue goes away - 4* still banned but if we really need some utility of synergy champions we have acces to them.End of story.Latershttps://youtu.be/9XCo1PDcs-A 1. It's not a slap in the face to all Summoners. It's a degree of challenge, one that shouldn't even pertain to mid-level Players yet. It affects everyone who hasn't done it, of course. Everyone is free to discuss it. However, it's certainly not a slap in the face to them. Quite contrary. They're getting a head start before they get there.2. There are most likely a number of options, which is one of the purposes of releasing content to the CCs, so they can explore it and share their ideas and thoughts on how to get through it. It may however, require people to explore Champs not commonly used. That's not a bad thing. It's very limiting to play one way ad infinitum. 3. It pertains to 6.1. The rest of the Chapter is nowhere near ready to be released. Just saying some of the fights definitely require specific counters such as a cable fight in 6:1:1 Ok so.Just quickly popping in here to share a few things.1- 4* ban is cheap and nasty as hell, a sleazy back handed slap in the face of we’ll all summoners not just the mid tier players.2 - nodes you have showed to be in act 6 so far are fairly specific and less we forget there are path nodes + global + many of newer champions require specific matchups - that filters out 95%+ champions in game - like let’s say caustic temper - need poision immune with fury - realistically people only have ranked up medusa and or hype orMaybe ghost that can deal with that - narrowing it down to 3-4 champions in game that are not absolute trash for all other scenarios - it is stupid as hell if only 5* or 6* are allowed as statistically it is likely many summoners don’t have any of those.3 - preview of 1.1 means absolutely squat when it comes to rest of the content (can’t compare 5.2.1 to 5.2.6 in difficulty)On my channel I posted few ideas how to rectify this for Kabam,Main one - release in game * boost* that increases 4* champion level by 1 for set amount of time - sprinkle them throughout 6.1 and perhaps store (for some gold and with daily limit )And this whole issue goes away - 4* still banned but if we really need some utility of synergy champions we have acces to them.End of story.Latershttps://youtu.be/9XCo1PDcs-A 1. It's not a slap in the face to all Summoners. It's a degree of challenge, one that shouldn't even pertain to mid-level Players yet. It affects everyone who hasn't done it, of course. Everyone is free to discuss it. However, it's certainly not a slap in the face to them. Quite contrary. They're getting a head start before they get there.2. There are most likely a number of options, which is one of the purposes of releasing content to the CCs, so they can explore it and share their ideas and thoughts on how to get through it. It may however, require people to explore Champs not commonly used. That's not a bad thing. It's very limiting to play one way ad infinitum. 3. It pertains to 6.1. The rest of the Chapter is nowhere near ready to be released. Just saying some of the fights definitely require specific counters such as a cable fight in 6:1:1 Ok so.Just quickly popping in here to share a few things.1- 4* ban is cheap and nasty as hell, a sleazy back handed slap in the face of we’ll all summoners not just the mid tier players.2 - nodes you have showed to be in act 6 so far are fairly specific and less we forget there are path nodes + global + many of newer champions require specific matchups - that filters out 95%+ champions in game - like let’s say caustic temper - need poision immune with fury - realistically people only have ranked up medusa and or hype orMaybe ghost that can deal with that - narrowing it down to 3-4 champions in game that are not absolute trash for all other scenarios - it is stupid as hell if only 5* or 6* are allowed as statistically it is likely many summoners don’t have any of those.3 - preview of 1.1 means absolutely squat when it comes to rest of the content (can’t compare 5.2.1 to 5.2.6 in difficulty)On my channel I posted few ideas how to rectify this for Kabam,Main one - release in game * boost* that increases 4* champion level by 1 for set amount of time - sprinkle them throughout 6.1 and perhaps store (for some gold and with daily limit )And this whole issue goes away - 4* still banned but if we really need some utility of synergy champions we have acces to them.End of story.Latershttps://youtu.be/9XCo1PDcs-A 1. It's not a slap in the face to all Summoners. It's a degree of challenge, one that shouldn't even pertain to mid-level Players yet. It affects everyone who hasn't done it, of course. Everyone is free to discuss it. However, it's certainly not a slap in the face to them. Quite contrary. They're getting a head start before they get there.2. There are most likely a number of options, which is one of the purposes of releasing content to the CCs, so they can explore it and share their ideas and thoughts on how to get through it. It may however, require people to explore Champs not commonly used. That's not a bad thing. It's very limiting to play one way ad infinitum. 3. It pertains to 6.1. The rest of the Chapter is nowhere near ready to be released. Just saying some of the fights definitely require specific counters such as a cable fight in 6:1:1 There are BEST options, that's pretty much the same as any content. There are always other options.
Ok so.Just quickly popping in here to share a few things.1- 4* ban is cheap and nasty as hell, a sleazy back handed slap in the face of we’ll all summoners not just the mid tier players.2 - nodes you have showed to be in act 6 so far are fairly specific and less we forget there are path nodes + global + many of newer champions require specific matchups - that filters out 95%+ champions in game - like let’s say caustic temper - need poision immune with fury - realistically people only have ranked up medusa and or hype orMaybe ghost that can deal with that - narrowing it down to 3-4 champions in game that are not absolute trash for all other scenarios - it is stupid as hell if only 5* or 6* are allowed as statistically it is likely many summoners don’t have any of those.3 - preview of 1.1 means absolutely squat when it comes to rest of the content (can’t compare 5.2.1 to 5.2.6 in difficulty)On my channel I posted few ideas how to rectify this for Kabam,Main one - release in game * boost* that increases 4* champion level by 1 for set amount of time - sprinkle them throughout 6.1 and perhaps store (for some gold and with daily limit )And this whole issue goes away - 4* still banned but if we really need some utility of synergy champions we have acces to them.End of story.Latershttps://youtu.be/9XCo1PDcs-A 1. It's not a slap in the face to all Summoners. It's a degree of challenge, one that shouldn't even pertain to mid-level Players yet. It affects everyone who hasn't done it, of course. Everyone is free to discuss it. However, it's certainly not a slap in the face to them. Quite contrary. They're getting a head start before they get there.2. There are most likely a number of options, which is one of the purposes of releasing content to the CCs, so they can explore it and share their ideas and thoughts on how to get through it. It may however, require people to explore Champs not commonly used. That's not a bad thing. It's very limiting to play one way ad infinitum. 3. It pertains to 6.1. The rest of the Chapter is nowhere near ready to be released. Just saying some of the fights definitely require specific counters such as a cable fight in 6:1:1
Ok so.Just quickly popping in here to share a few things.1- 4* ban is cheap and nasty as hell, a sleazy back handed slap in the face of we’ll all summoners not just the mid tier players.2 - nodes you have showed to be in act 6 so far are fairly specific and less we forget there are path nodes + global + many of newer champions require specific matchups - that filters out 95%+ champions in game - like let’s say caustic temper - need poision immune with fury - realistically people only have ranked up medusa and or hype orMaybe ghost that can deal with that - narrowing it down to 3-4 champions in game that are not absolute trash for all other scenarios - it is stupid as hell if only 5* or 6* are allowed as statistically it is likely many summoners don’t have any of those.3 - preview of 1.1 means absolutely squat when it comes to rest of the content (can’t compare 5.2.1 to 5.2.6 in difficulty)On my channel I posted few ideas how to rectify this for Kabam,Main one - release in game * boost* that increases 4* champion level by 1 for set amount of time - sprinkle them throughout 6.1 and perhaps store (for some gold and with daily limit )And this whole issue goes away - 4* still banned but if we really need some utility of synergy champions we have acces to them.End of story.Latershttps://youtu.be/9XCo1PDcs-A 1. It's not a slap in the face to all Summoners. It's a degree of challenge, one that shouldn't even pertain to mid-level Players yet. It affects everyone who hasn't done it, of course. Everyone is free to discuss it. However, it's certainly not a slap in the face to them. Quite contrary. They're getting a head start before they get there.2. There are most likely a number of options, which is one of the purposes of releasing content to the CCs, so they can explore it and share their ideas and thoughts on how to get through it. It may however, require people to explore Champs not commonly used. That's not a bad thing. It's very limiting to play one way ad infinitum. 3. It pertains to 6.1. The rest of the Chapter is nowhere near ready to be released.
Ok so.Just quickly popping in here to share a few things.1- 4* ban is cheap and nasty as hell, a sleazy back handed slap in the face of we’ll all summoners not just the mid tier players.2 - nodes you have showed to be in act 6 so far are fairly specific and less we forget there are path nodes + global + many of newer champions require specific matchups - that filters out 95%+ champions in game - like let’s say caustic temper - need poision immune with fury - realistically people only have ranked up medusa and or hype orMaybe ghost that can deal with that - narrowing it down to 3-4 champions in game that are not absolute trash for all other scenarios - it is stupid as hell if only 5* or 6* are allowed as statistically it is likely many summoners don’t have any of those.3 - preview of 1.1 means absolutely squat when it comes to rest of the content (can’t compare 5.2.1 to 5.2.6 in difficulty)On my channel I posted few ideas how to rectify this for Kabam,Main one - release in game * boost* that increases 4* champion level by 1 for set amount of time - sprinkle them throughout 6.1 and perhaps store (for some gold and with daily limit )And this whole issue goes away - 4* still banned but if we really need some utility of synergy champions we have acces to them.End of story.Latershttps://youtu.be/9XCo1PDcs-A
Not really the cable has a very specific nodes that if you don’t have vision or magik it’s going to be a horrible fight Based on the Reddit writeup Dormamu will be best for that fight. Magik may be the next best option. Other options include:Vision (like you said)Quake (high block damage but possible at r4+)Psylocke (sp1 draining to 0 power prevents all power gain)Modok (sp1 reverses power gain buffs)Luke Cage (same as MODOK with 4+ exhaustion debuffs + invulnerability when duped)Void (petrify debuffs when power gain buffs are active)Duped Cap IW w/tech champ (same as Void)Ghost w/Hood synergy (phase during sp3)Doctor Octopus (power lock)Doctor Voodoo (sp2 power burn prevents sp3)Spider-Man Stark Enhanced (heavy attack power drain)Spider-Gwen (sp1 enervate)The Extinction Protocol node was introduced in Variant with 3.2 Ultron's boss. I remember that fight's power gain not being as bad as I'd expected. Cable's power gain buff makes that node more difficult, a handful of the above champions should still be able to solo that fight without boosts.
Not really the cable has a very specific nodes that if you don’t have vision or magik it’s going to be a horrible fight
It’s not a power gain buff so void like cage and modok are all instantly removed as options same with cap iw doctor voodoo would work for the first but if the fight but it’d eventually not work spidergwen could work but don’t forget she only enervates blocks still give him power and his power gain buffs and pyslocke wouldn’t work well @Kobster84 You overlooked my response to @Drooped2's comment. Duped Cable has a % chance to gain an active power gain buff each time he fills a bar of power. Void Luke Cage MODOK and Cap IW are able to reverse active power gain buffs, so power gain buffs with increased power gain rate would mean increased power lost. Power gain rate is less of a factor for Doctor Voodoo's power burn as long as power burn drains any power, 100% power minus any amount of power greater than 0% means sp2 instead of sp3. Voodoo also has power drain to manage that Cable fight. Spider-Gwen might work for that fight if she can enervate after her sp1 and keep Cable cornered like Magik does to solo war bosses. Psylocke will work for that fight if she can drain Cable's power to 0 on her sp1, all that would take is baiting Cable's sp1 or sp2 early on when Cable doesn't have an active power gain buff.
It’s not a power gain buff so void like cage and modok are all instantly removed as options same with cap iw doctor voodoo would work for the first but if the fight but it’d eventually not work spidergwen could work but don’t forget she only enervates blocks still give him power and his power gain buffs and pyslocke wouldn’t work well
These buffs won’t apply until we become cavalier? Because if I read it correctly it should be applied now not later I’m not sure why it appears after 6.1.1 but that’s just the uncollected stuff. Pretty silly to show anyone working on act 6 that grandmaster crystals are now unlocked.
These buffs won’t apply until we become cavalier? Because if I read it correctly it should be applied now not later
The thing you have bolded refers to skill and is not specific to 4* champions. If you are not skilled enough then you use a better often stronger choice of champion. I'm not sure how to even respond to this. You keep saying the only possible reason why players might get frustrated using 4* champs is because the 4* champs themselves are too weak. I keep saying that's not true, that the problem isn't with the 4* champs, it is that different players themselves might not be able to complete the content with 4* champs and that could lead to frustration for some players. And when I specifically point to the quote that says "it isn't about 4* champs, it is about the players" you tell me that what I pointed out is about skill and not about 4* champs.
How does you roster look can i ask ? who are your top ranked champions ?
The thing you have bolded refers to skill and is not specific to 4* champions. If you are not skilled enough then you use a better often stronger choice of champion. I'm not sure how to even respond to this. You keep saying the only possible reason why players might get frustrated using 4* champs is because the 4* champs themselves are too weak. I keep saying that's not true, that the problem isn't with the 4* champs, it is that different players themselves might not be able to complete the content with 4* champs and that could lead to frustration for some players. And when I specifically point to the quote that says "it isn't about 4* champs, it is about the players" you tell me that what I pointed out is about skill and not about 4* champs. The whole discussion is centered around the ban on 4* and the reasoning behind it. Kabam's response was gating is used to to avoid a frustrating experience for the players. Another user had said this meant they were saying gating was done because 4* were perceived as too weak. You said this wasn't the case, which i challenged to say what other reason is there that is specific to 4* that would be inline with their statement on the restrictions ? If this still doesn't make sense, then no point going any further as we seem to be just going in circles and at the end of the day its not like its going to have any significant impact on anything.So wait did you get to test multiple maps ? I thought only 6.1.1 was tested.How does you roster look can i ask ? who are your top ranked champions ?
How does you roster look can i ask ? who are your top ranked champions ? 5/65: Void, Blade4/55: VIsion, Emma, Korg, Sparky, Archangel, Iceman, Magik3/45: Mordo, Guillotine, Voodoo, Goblin, Hyperion, King Groot, Nightcrawler, Angela, Hood, Drax, Captain Marvel, She-Hulk, Spider-Gwen, Star-Lord1/25 6*: Loki, Sabretooth, IMIW, Hulk Ragnarok, Sentry, Nebula, Captain America WWII
The thing you have bolded refers to skill and is not specific to 4* champions. If you are not skilled enough then you use a better often stronger choice of champion. I'm not sure how to even respond to this. You keep saying the only possible reason why players might get frustrated using 4* champs is because the 4* champs themselves are too weak. I keep saying that's not true, that the problem isn't with the 4* champs, it is that different players themselves might not be able to complete the content with 4* champs and that could lead to frustration for some players. And when I specifically point to the quote that says "it isn't about 4* champs, it is about the players" you tell me that what I pointed out is about skill and not about 4* champs. The whole discussion is centered around the ban on 4* and the reasoning behind it. Kabam's response was gating is used to to avoid a frustrating experience for the players. Another user had said this meant they were saying gating was done because 4* were perceived as too weak. You said this wasn't the case, which i challenged to say what other reason is there that is specific to 4* that would be inline with their statement on the restrictions ? If this still doesn't make sense, then no point going any further as we seem to be just going in circles and at the end of the day its not like its going to have any significant impact on anything.So wait did you get to test multiple maps ? I thought only 6.1.1 was tested.How does you roster look can i ask ? who are your top ranked champions ? It wasn't that 4*s are too weak. It was that many players with less developed rosters who rely on 4*s won't be able to do it and it could be a very frustrating experience for them. Blocking 4*s was a way of keeping out players more likely to be in the frustrated category.
The thing you have bolded refers to skill and is not specific to 4* champions. If you are not skilled enough then you use a better often stronger choice of champion. I'm not sure how to even respond to this. You keep saying the only possible reason why players might get frustrated using 4* champs is because the 4* champs themselves are too weak. I keep saying that's not true, that the problem isn't with the 4* champs, it is that different players themselves might not be able to complete the content with 4* champs and that could lead to frustration for some players. And when I specifically point to the quote that says "it isn't about 4* champs, it is about the players" you tell me that what I pointed out is about skill and not about 4* champs. The whole discussion is centered around the ban on 4* and the reasoning behind it. Kabam's response was gating is used to to avoid a frustrating experience for the players. Another user had said this meant they were saying gating was done because 4* were perceived as too weak. You said this wasn't the case, which i challenged to say what other reason is there that is specific to 4* that would be inline with their statement on the restrictions ? If this still doesn't make sense, then no point going any further as we seem to be just going in circles and at the end of the day its not like its going to have any significant impact on anything.So wait did you get to test multiple maps ? I thought only 6.1.1 was tested.How does you roster look can i ask ? who are your top ranked champions ? It wasn't that 4*s are too weak. It was that many players with less developed rosters who rely on 4*s won't be able to do it and it could be a very frustrating experience for them. Blocking 4*s was a way of keeping out players more likely to be in the frustrated category. This is what makes it seem like a pay to play wall, because if you are in a position where you can't buy crystals and get bad luck then you got no alternative apart from grinding away, getting your 2 5* a month and praying for good luck or buying more crystals.