EMERGENCY MAINTENANCE CONCLUDED
The Team has identified a fix for the recent Catalyst Offer issue.
Summoners who purchased this offer have been temporarily locked out of the Contest to Clawback any Catalysts bought/used while active, and ensure previously owned resources remain intact.
They will be unlocked once this process is complete, and no further action will be taken on their Accounts - along with a compensation package to those affected for the inconvenience.
Doing this allows us to bring the Game back up for everyone else.
We've removed the affected offer so we can decide later whether or not to bring it back after it's been fixed.
Additionally, all summoners can expect a general compensation package due to this Emergency Maintenance interrupting their play session.
We apologize for the inconvenience.
The Team has identified a fix for the recent Catalyst Offer issue.
Summoners who purchased this offer have been temporarily locked out of the Contest to Clawback any Catalysts bought/used while active, and ensure previously owned resources remain intact.
They will be unlocked once this process is complete, and no further action will be taken on their Accounts - along with a compensation package to those affected for the inconvenience.
Doing this allows us to bring the Game back up for everyone else.
We've removed the affected offer so we can decide later whether or not to bring it back after it's been fixed.
Additionally, all summoners can expect a general compensation package due to this Emergency Maintenance interrupting their play session.
We apologize for the inconvenience.
Hitting into block being countered by specials. [Merged Threads]
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Comments
Haven't had this happen to me in nearly 2 years (when I first started, which was probably my fault).
But if that happens nowadays, it's not due to inexperience... this time, I know for a fact the AI is faulty.
This is pretty messed up. It's costing so many people items...
Why is it that the bugs that favor the player are prioritized over the ones that cost us $$??
And I’d love to be proven wrong about it being a change in AI behaviour, it’s just awfully convenient how a lot of problems all stem from AI opponents pulling off stuff that they didn’t before, or things that we, as players cannot do.
It was ignored.
has anyone fought AGAINST a Masacre ? and tried to special after his 2nd attack?
(not that I'm supporting this .. just my debug hat is on ...
I was doing my last runs of 5.4 when this happened, i do not have any video evidence as of yet, but really that shouldnt matter. Especially when using champs that benefit from hitting into blocks, like corvus and darkhawk, who i was using both at the time, this bug can really mess you up, and cause you to use much more revives than you would normally need.
The fight where this happened was against a kingpin in 5.4.6 but ive had it happen in a few other fights aswell.
Please fix this asap, thanks in advance.
(If this was actually a planned AI improvement and not an actual bug, then that really is just extremely stupid and really ruins the fight and the game as a whole.)
I mean We can’t launch a sp1 or sp2 against the computer when blocking....so why can computer do it against us
Ronan 6 stars destroyed me in a mission prime by doing its SP1 while hitting his guard
All this bugs (non punishable champions after their SP, SP in the middle of our attack, AI reacting strangely fast in comparison with the earlier version ...) make the upper tiers of the game (GA tiers 5 +, QA 5+, QE uncollected, Act 6, Variant) begin to cost us a lot of reanimation, energy, healing and make this game really frustrating
RNG I guess.