We have just pushed the following fixes and changes for Alliance Quests Maps 4, 5, and 7:
Map 7: - Swapping the Bleed Node on She-Hulk with Can't Stop Won't Stop - Removing Buff Duration from The Champion and reducing 100% Power Gain to 50% Power Gain
Map 5: - Reducing Both Hyperion Mini-Boss's Empathic Lock 3 to Empathic Lock 1 - Swapping Oscillate for Sadist on Hyperion Mini-Boss
Map 4: - Swapping Force of Will with Unblockable Specials on the Thanos Boss
We have just pushed the following fixes and changes for Alliance Quests Maps 4, 5, and 7:
Map 7: - Swapping the Bleed Node on She-Hulk with Can't Stop Won't Stop - Removing Buff Duration from The Champion and reducing 100% Power Gain to 50% Power Gain
Map 5: - Reducing Both Hyperion Mini-Boss's Empathic Lock 3 to Empathic Lock 1 - Swapping Oscillate for Sadist on Hyperion Mini-Boss
Map 4: - Swapping Force of Will with Unblockable Specials on the Thanos Boss
These should be live in game very soon.
Thank you all for your patience.
So are champions like The Champion, Kingpin, Killmonger, etc now properly usable on CSWS nodes or will it still have the 90% damage reduction regardless of having unblockable active?
It is somewhat shocking to me how Kabam delivers messages. I feel like it should not be that hard to convey information - yet...here we are. Maybe because its Friday afternoon? Someone trying to get out of the office early today?
We have just pushed the following fixes and changes for Alliance Quests Maps 4, 5, and 7:
Map 7: - Swapping the Bleed Node on She-Hulk with Can't Stop Won't Stop - Removing Buff Duration from The Champion and reducing 100% Power Gain to 50% Power Gain
Map 5: - Reducing Both Hyperion Mini-Boss's Empathic Lock 3 to Empathic Lock 1 - Swapping Oscillate for Sadist on Hyperion Mini-Boss
Map 4: - Swapping Force of Will with Unblockable Specials on the Thanos Boss
These should be live in game very soon.
Thank you all for your patience.
I'm confused. Are you reverted back to how it was at the start of the week and then making these changes? Or, are these on top of the reduced difficulty on days 4 and 5? How is adding another CSWS node the answer to everything after what happened last week? Is it only reduced power gain on Champion or on all the nodes?
Yes I’m equally confused can get a confirmation on this?
We have just pushed the following fixes and changes for Alliance Quests Maps 4, 5, and 7:
Map 7: - Swapping the Bleed Node on She-Hulk with Can't Stop Won't Stop - Removing Buff Duration from The Champion and reducing 100% Power Gain to 50% Power Gain
Map 5: - Reducing Both Hyperion Mini-Boss's Empathic Lock 3 to Empathic Lock 1 - Swapping Oscillate for Sadist on Hyperion Mini-Boss
Map 4: - Swapping Force of Will with Unblockable Specials on the Thanos Boss
These should be live in game very soon.
Thank you all for your patience.
The solution to a broken node is to apply that node to another fight in AQ? Genius.
Does this mean that we are not to be expecting any further adjustments to the cant stop wont stop node in general? What about tuning the buff and power gain when the attacker is unstoppable?
Also, what about the reported bugs about the falter node??
He there, we did already push out a short term fix for Can't Stop Won't Stop a few days ago that we detailed here. For anyone who hasn't checked out the thread on that topic, the fix implemented the following changes to the node buff:
- Changed Defender's Damage Reduction from 90% to 50% - Change Defender's Fury from 100% to 25% - Change Defender's Power Gain from 10% of a Bar Per second to 2% of a Bar per second
As we mentioned in that thread, we are going to continue monitoring the node and will be creating a longer term fix in the future, but wanted to implement this short term fix to alleviate some issues and address some feedback.
Also, keep in mind that, while we wanted to get these changes pushed out once we were able, that doesn't mean that we aren't still looking into other reported issues. Some may take longer to investigate, but we still wanted to be able to make the changes that we could now.
We have just pushed the following fixes and changes for Alliance Quests Maps 4, 5, and 7:
Map 7: - Swapping the Bleed Node on She-Hulk with Can't Stop Won't Stop - Removing Buff Duration from The Champion and reducing 100% Power Gain to 50% Power Gain
Map 5: - Reducing Both Hyperion Mini-Boss's Empathic Lock 3 to Empathic Lock 1 - Swapping Oscillate for Sadist on Hyperion Mini-Boss
Map 4: - Swapping Force of Will with Unblockable Specials on the Thanos Boss
These should be live in game very soon.
Thank you all for your patience.
The solution to a broken node is to apply that node to another fight in AQ? Genius.
Does this mean that we are not to be expecting any further adjustments to the cant stop wont stop node in general? What about tuning the buff and power gain when the attacker is unstoppable?
Also, what about the reported bugs about the falter node??
He there, we did already push out a short term fix for Can't Stop Won't Stop a few days ago that we detailed here. For anyone who hasn't checked out the thread on that topic, the fix implemented the following changes to the node buff:
- Changed Defender's Damage Reduction from 90% to 50% - Change Defender's Fury from 100% to 25% - Change Defender's Power Gain from 10% of a Bar Per second to 2% of a Bar per second
As we mentioned in that thread, we are going to continue monitoring the node and will be creating a longer term fix in the future, but wanted to implement this short term fix to alleviate some issues and address some feedback.
Also, keep in mind that, while we wanted to get these changes pushed out once we were able, that doesn't mean that we aren't still looking into other reported issues. Some may take longer to investigate, but we still wanted to be able to make the changes that we could now.
We have just pushed the following fixes and changes for Alliance Quests Maps 4, 5, and 7:
Map 7: - Swapping the Bleed Node on She-Hulk with Can't Stop Won't Stop - Removing Buff Duration from The Champion and reducing 100% Power Gain to 50% Power Gain
Map 5: - Reducing Both Hyperion Mini-Boss's Empathic Lock 3 to Empathic Lock 1 - Swapping Oscillate for Sadist on Hyperion Mini-Boss
Map 4: - Swapping Force of Will with Unblockable Specials on the Thanos Boss
These should be live in game very soon.
Thank you all for your patience.
The solution to a broken node is to apply that node to another fight in AQ? Genius.
Does this mean that we are not to be expecting any further adjustments to the cant stop wont stop node in general? What about tuning the buff and power gain when the attacker is unstoppable?
Also, what about the reported bugs about the falter node??
He there, we did already push out a short term fix for Can't Stop Won't Stop a few days ago that we detailed here. For anyone who hasn't checked out the thread on that topic, the fix implemented the following changes to the node buff:
- Changed Defender's Damage Reduction from 90% to 50% - Change Defender's Fury from 100% to 25% - Change Defender's Power Gain from 10% of a Bar Per second to 2% of a Bar per second
As we mentioned in that thread, we are going to continue monitoring the node and will be creating a longer term fix in the future, but wanted to implement this short term fix to alleviate some issues and address some feedback.
Also, keep in mind that, while we wanted to get these changes pushed out once we were able, that doesn't mean that we aren't still looking into other reported issues. Some may take longer to investigate, but we still wanted to be able to make the changes that we could now.
So just to double check the changes told to us today are on top of the previous changes done to can’t stop won’t stop?
We have just pushed the following fixes and changes for Alliance Quests Maps 4, 5, and 7:
Map 7: - Swapping the Bleed Node on She-Hulk with Can't Stop Won't Stop - Removing Buff Duration from The Champion and reducing 100% Power Gain to 50% Power Gain
Map 5: - Reducing Both Hyperion Mini-Boss's Empathic Lock 3 to Empathic Lock 1 - Swapping Oscillate for Sadist on Hyperion Mini-Boss
Map 4: - Swapping Force of Will with Unblockable Specials on the Thanos Boss
These should be live in game very soon.
Thank you all for your patience.
The solution to a broken node is to apply that node to another fight in AQ? Genius.
Does this mean that we are not to be expecting any further adjustments to the cant stop wont stop node in general? What about tuning the buff and power gain when the attacker is unstoppable?
Also, what about the reported bugs about the falter node??
He there, we did already push out a short term fix for Can't Stop Won't Stop a few days ago that we detailed here. For anyone who hasn't checked out the thread on that topic, the fix implemented the following changes to the node buff:
- Changed Defender's Damage Reduction from 90% to 50% - Change Defender's Fury from 100% to 25% - Change Defender's Power Gain from 10% of a Bar Per second to 2% of a Bar per second
As we mentioned in that thread, we are going to continue monitoring the node and will be creating a longer term fix in the future, but wanted to implement this short term fix to alleviate some issues and address some feedback.
Also, keep in mind that, while we wanted to get these changes pushed out once we were able, that doesn't mean that we aren't still looking into other reported issues. Some may take longer to investigate, but we still wanted to be able to make the changes that we could now.
So just to double check the changes told to us today are on top of the previous changes done to can’t stop won’t stop?
So amazing to me that they can't make that point crystal clear one way or the other.
We have just pushed the following fixes and changes for Alliance Quests Maps 4, 5, and 7:
Map 7: - Swapping the Bleed Node on She-Hulk with Can't Stop Won't Stop - Removing Buff Duration from The Champion and reducing 100% Power Gain to 50% Power Gain
Map 5: - Reducing Both Hyperion Mini-Boss's Empathic Lock 3 to Empathic Lock 1 - Swapping Oscillate for Sadist on Hyperion Mini-Boss
Map 4: - Swapping Force of Will with Unblockable Specials on the Thanos Boss
These should be live in game very soon.
Thank you all for your patience.
The solution to a broken node is to apply that node to another fight in AQ? Genius.
Does this mean that we are not to be expecting any further adjustments to the cant stop wont stop node in general? What about tuning the buff and power gain when the attacker is unstoppable?
Also, what about the reported bugs about the falter node??
He there, we did already push out a short term fix for Can't Stop Won't Stop a few days ago that we detailed here. For anyone who hasn't checked out the thread on that topic, the fix implemented the following changes to the node buff:
- Changed Defender's Damage Reduction from 90% to 50% - Change Defender's Fury from 100% to 25% - Change Defender's Power Gain from 10% of a Bar Per second to 2% of a Bar per second
As we mentioned in that thread, we are going to continue monitoring the node and will be creating a longer term fix in the future, but wanted to implement this short term fix to alleviate some issues and address some feedback.
Also, keep in mind that, while we wanted to get these changes pushed out once we were able, that doesn't mean that we aren't still looking into other reported issues. Some may take longer to investigate, but we still wanted to be able to make the changes that we could now.
@Kabam Miike@Kabam Zibiit@Kabam Lyra This does not clearly announce that champions with the unstoppable buff will not continue to have their damage reduced. It only addresses the fact that a fix went live that nerfed the node. I feel we deserve some clarity on that issue.
So, using Void against Hyperion is now a bad move (?) .....Witch should best champs against Hyperion, Mephisto and Ebony Maw with this new nodes in map 5?
So, using Void against Hyperion is now a bad move (?) .....Witch should best champs against Hyperion, Mephisto and Ebony Maw with this new nodes in map 5?
So, using Void against Hyperion is now a bad move (?) .....Witch should best champs against Hyperion, Mephisto and Ebony Maw with this new nodes in map 5?
Mephisto is also a great champ against Hyp. Soul Imprisonment. Just spam first special and he won't get any buffs. I usually build up his soul charges before taking him on
@Kabam Miike its fine if you need to figure out compensation but could you figure out how to get small loyalty revives back in the store in the meantime? The common theme is that many of us got crushed by the node issues and used our stash to get through.
Please tell me you aren’t going to be pushing the other iterations out while still the weekend and without being tested. Hope you guys actually learned your lesson.
So, using Void against Hyperion is now a bad move (?) .....Witch should best champs against Hyperion, Mephisto and Ebony Maw with this new nodes in map 5?
Mephisto is also a great champ against Hyp. Soul Imprisonment. Just spam first special and he won't get any buffs. I usually build up his soul charges before taking him on
I usually save Mephisto (or GR or both) to team up with Blade in AW. But I will try him next AQ we face Hyperion again as mini.
And the other Minis with this new nodes, Mephisto and Ebony Maw? What you recommend? I rank up my RHulk 5* to R4, I hope I did good decision....
@Kabam Miike its fine if you need to figure out compensation but could you figure out how to get small loyalty revives back in the store in the meantime? The common theme is that many of us got crushed by the node issues and used our stash to get through.
Some of these nodes feel really out of place in AQ, like the 200% power gain. Can we maybe get a comment on the intended difficulty? Feels like certain paths went to map 8 difficulty. Players will find a way through it, but it really just feels wrong here.
We have just pushed the following fixes and changes for Alliance Quests Maps 4, 5, and 7:
Map 7: - Swapping the Bleed Node on She-Hulk with Can't Stop Won't Stop - Removing Buff Duration from The Champion and reducing 100% Power Gain to 50% Power Gain
Map 5: - Reducing Both Hyperion Mini-Boss's Empathic Lock 3 to Empathic Lock 1 - Swapping Oscillate for Sadist on Hyperion Mini-Boss
Map 4: - Swapping Force of Will with Unblockable Specials on the Thanos Boss
These should be live in game very soon.
Thank you all for your patience.
Not to mention swapping back to sentinals from Ulton Drones in map 5 im not sure if the changes occurred in the other maps...was this intentional or accidental?
Not to mention swapping back to sentinals from Ulton Drones in map 5 im not sure if the changes occurred in the other maps...was this intentional or accidental?
They said it is on rotation... won't always be the same.
Comments
So tunnel vision isn’t being looked at? Last update was game team was going to investigate.
Confirmed working as intended from developers??? Did you guys actually try to fight on that node?
Node: affects opponent
This Defender gains +[X]% Attack for each debuff on them.
Level 2: 25%
Level 3: 50%
@Forgotten2
@Kabam Miike
@Kabam Vydious
- Changed Defender's Damage Reduction from 90% to 50%
- Change Defender's Fury from 100% to 25%
- Change Defender's Power Gain from 10% of a Bar Per second to 2% of a Bar per second
As we mentioned in that thread, we are going to continue monitoring the node and will be creating a longer term fix in the future, but wanted to implement this short term fix to alleviate some issues and address some feedback.
Also, keep in mind that, while we wanted to get these changes pushed out once we were able, that doesn't mean that we aren't still looking into other reported issues. Some may take longer to investigate, but we still wanted to be able to make the changes that we could now.
This does not clearly announce that champions with the unstoppable buff will not continue to have their damage reduced. It only addresses the fact that a fix went live that nerfed the node. I feel we deserve some clarity on that issue.
And the other Minis with this new nodes, Mephisto and Ebony Maw? What you recommend? I rank up my RHulk 5* to R4, I hope I did good decision....
Thank you