The difficulty increase is ridiculous

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  • L1zardW1zardL1zardW1zard Member Posts: 144 ★★★
    edited January 2023
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  • PascalGambitPascalGambit Member Posts: 47

    Dshu said:

    Dshu said:

    Dshu said:

    Maniek79 said:


    5 6* R3 knocked out on uncollected, yeah "slightly " tuned lol 😂 Ok, I'm not a guy that analysing nodes for half an hour before hit f..ing uncollected difficulty. I'm done this month with EQ.

    I totally agree that they overtuned it but I think you should be able to do it with that roster, I beat him with my 5
    Dshu said:

    ESF said:

    ESF said:

    If it

    ESF said:

    ESF said:

    ESF said:

    OK. I went into Uncollected EQ, Chapter 1. Here’s the team I took:



    Keep in mind, this is the Science Ascendancy quest — I am not getting the Attack boost. This is just me, just playing.

    Rhino lane, 5/50 Professor X, so I can get the Mutant/X-Men Special Attack boost:





    I lost Iceman to the Tigra, because of a dropped input. Just the truth. But it actually worked out OK because I could vulture another Persistent Charge for Professor X.

    Next up: Drax. Took him solo with Professor X, picking up another Persistent Charge, but I forgot the photo.

    Next up: Doctor Octopus, with, as you can see, a 3/30 Magneto:





    Seriously: What are we even talking about, here?

    Yes, it is more challenging. It is. About 80K-110K health pools.

    But you can literally clear it with 4-stars! I didn’t even have the Science Ascendancy attack boost going — I shudder to think what a Scorpion or IHulk or IBom would do with a 30 PERCENT ATTACK BOOST.

    Come on, people — I am not even a very good player. I have some skill and experience, but there are absolutely a ton of players who are better than me.

    What are we even talking about, here?

    You lost 60% health on a single fight against a Rhino and 20% on another one with Magneto against Doc Oc (#metal btw). Why don't you go fight the 25k Knull and 25k Sinister on UC 3.2 and see if you manage to even do those fights in one go each.
    More importantly, you think you're gonna take out a Zemo with a 200k health pool who crits through blocks, roots you just for hitting him and has protection with those champs and with that amount of health left? Don't even get me started on Absorbing Man's 210k health pool cause there ain't no way you're gonna outdamage his regen with those champs. You're right, what are we even talking about lmao you're delusional.
    So, i just want to try to understand this. Me beating the Doctor Octopus with a 3/30 Magneto doesn’t count?

    Are you saying that UC cannot be cleared with 4-stars? No boosts. That’s totally fine. I certainly wouldn’t burn my Revive stash on this.

    But I am just trying to make sure I understand what it is that you’re saying — you’re making the point that the five characters I grabbed couldn’t clear UC? Because that isn’t what I said.

    Are you saying that 4-stars cannot clear UC? Because that is what I said, and I would either be right or wrong about that, but you saying “those champs” when I clearly wasn’t saying that I would use those five characters is disingenuous

    Nope, what this means is that if you're losing 60% health per fight on the first quest from the EQ how exactly are you planning on clearing the rest of the path and the boss with no revives. Or even better, how are you planning on clearing the last chapter that has 23k-26k PI champs if you couldn't even beat a 13k one without losing any health? It's so easy according to you right? Lmao

    Yes, UC can't be cleared without revives and boosts, the last two chapters at least. First can be done if you're good but last two are absolutely impossible because of the nodes and the health pools.

    What you said? You literally said on that post that you can clear out the content with 4* even though the health pools are big, and before you pull the "I was being sarcastic" card you also told somebody else on this same thread to stop acting like the content can't be cleared with a developing roster. Furthermore, you sided with GroundedWisdom over here, someone who thinks the changes are fair and people need to "grow into them".
    Let’s find out, then — I am not the best player in the game. I wasn’t being sarcastic.

    Here’s the bet: Nothing but 4-stars.

    Parameters:

    What I can do:
    I can use any 4-star.
    I can use health potions.

    What I can’t do:
    I cannot use revives.
    I cannot use boosts.

    The stakes:
    For you: Absolutely nothing. It will cost you nothing, if I can or can’t do it.

    For me: If I can do it? I get nothing. Nothing at all.

    If I can’t do it? I will close my Forum account. Won’t post here again.

    So now, we’ll see — and please don’t come on here if I do it and say “how do I know you did,” because again: It’s costing you NOTHING. I don’t cheat. I am a solo player. I have never said that I am an elite player.

    Either I can do it, or I can’t.

    So we’ll see.
    You had me until you said "I can use health potions". You lost 60% health against a 13k Rhino guy how many health potions you gonna use per path 5? If you do the math that's more than 100 health potions to 100% the entire EQ. Using a ton of health potions to clear content is not viable nor is it worth it considering health potions aren't exactly cheap (garbage ones that give 10% or 20% health are for obvious reasons useless). Not to mention, you obviously have a well developed roster and will probably have counters for a couple hard fights, someone who just hit UC will not, so whether you can 100% the EQ or not doesn't matter because the newer players still won't be able to pull it off which is the entire problem with EQ right now.

    The stakes: maybe you'll shut up and stop trying to argue against something that even Kabam Jax already acknowledged.

    You may not be a cheater but you certainly are a liar, or at the very least someone who back tracks a lot. So, if you "do it" (without using a gazillion health potions), I'm still not gonna believe it lol and I doubt anyone on these forums will.
    If it can’t be done like you said, then what are you worried about?

    It costs you nothing, either way
    It can be done with the right counters and taking the easiest paths. However, a player who doesn't have a developed roster will still not be able to do it because they won't have good counters, which is the entire problem here, you're so dense.
    So when people said “you can grow into the content,” what was incorrect about that?

    That’s literally how some of us had to learn how to play the game — nobody gave some of us 4-stars, let alone 5-stars and 6-stars. There was no Autofight.

    All I said was that UC could be cleared with 4-stars — which maybe I am wrong! You said it couldn’t be done! — but that doesn’t change the fact that there’s no law that anyone has to 100 percent every single piece of content every single minute of every single month.
    That the gap between a maxed out 4* and a maxed out 5* is huge you donut, and if they can't complete the EQ that "growing" is gonna be even slower.

    Right, cause back then there weren't 6 champ rarities, there were only 5 so they have to allow lower players to progress quicker. Increasing the difficulty by 10 is how you don't do that. I don't think you understand how online video games that constantly receive updates work, and it's concerning.

    Maybe not you, but UC players who are trying to get shards and materials (and obviously enjoy the game) have to be able to clear the EQ without having to spend 500 units on potions. You're so dense dude.
    You complain that it's not possible to do uncollected without health pots but having completed thronebreaker with only using 5 revives and around 20 health pots I would suggest you look at better rounding out your attack champs. Yes the health and attack pools are overturned but this sounds more like a poor me thread. Thronebreaker takes an average of 250-300 hits to drop an opponent. The nodes are much more punishing. The champ restrictions are much more limiting. You can easily die from chip damage and 1-2 combos from lag or dropped inputs. Its the equivalent of using 2 and 3*s in uncollected. Kabam Jax has already stated he is taking the tuning back to the game team. Use this eq as an opportunity to better your skills or learn new counters to opponents. Also another tip from a long term player energy is cheaper than pots and revives. Try different teams rather than just potting up and pushing through. Beyond that ignore this month's eq and focus on existing content to better your accounts champ options.
    It's not that it's not possible in general, you can do it without potions or revives with a full team of maxed out 5* and the right counters. It's the fact that most players achieve UC with 4* and you can't 100% EQ with maxed out 4* unless you spend 500 units on health potions and revives which is ridiculous.

    There's no poor me threads here, Kabam Jax already said the difficulties were indeed overtuned, why are you big brains still trying to argue against that? Lol.

    Are you even reading what you're typing? You're talking as if every UC player had a developed roster with a ton of counters like you. Your entire argument of UsE BeTtEr AtTacK cHaMpS is a very selfish argument, get well soon.
    Do you even read the posts yourself? Thronebreaker difficulty was much more punishing than uncollected. People doing this aren't using maxed out rank 4 or 5 6*s. Most are doing it with 5*s rank 4/5 or 6*s rank 2/3 if lucky and these aren't maxed sig champs. You say it can't be done without spending units. It can if you stop crying and look to counters outside of the God tier champs you probably have ranked. By your logic master will require maxed out 6*s and cavalier/Thronebreaker will just be impossible without massive spending. Yes I admit the difficulty increase sucks d****. All I'm saying is stop crying about it and try thinking outside the box. Look at 3/4* counters and try intercept/evade over blocking every opponent. Ask for some help with counters rather than crying it can't be done. Outside of that just skip it and work on Content more in line with your skill.
    I've read virtually every post on this thread and to a person almost all have maintained decorum and etiquette whilst airing their views. I haven't seen anyone "crying" as you mockingly label it, but rather players are voicing their legitimate concerns and grievances - a stated purpose of this forum.

    Conversely, a minority of insufferable acolytes, career apologists and habitual contrarians have made repeated attempts to downplay the complaints and derail the thread by introducing non sequiturs, red herrings and strawmen into the conversation.

    There's an issue with this month's EQ and SQ; it's been acknowledged by Jax. There really is nothing more to say until we receive a response from one of the administrators..
    Obviously you haven't read my post. I acknowledge that it's scaled incorrectly. My issue is with someone repeatedly saying it can't be done without spending a ton of units which the original poster has stated multiple times as well as needing maxed 5*s to complete it. If people don't want to take the time to do it over the course of the month with the free pots given every 4 hours or farmed from 3.2.6 with auto play that's their fault for spending units. If people want to complain it's to difficult without asking for advice or even posting pics of their account to ask for counters they may not realize works thats on them. The game has made it too easy to become uncollected without learning the skills and character abilities needed to progress. These people complaining have relied too long on just smashing content with big champs. Posts are being put up about pi being too high. If you had to fight through early game mode like most veterans you wouldn't even care about pi. There are multiple counters for everything in the game but complaining its to difficult is the worst counter of all. Not trying to be insulting but when it's the same argument over and over without any willingness to try to better your situation then yes it's crying. Get over it or just move on. It's one months eq that I'm sure will be tuned down for February.
    You've quoted me quoting you and yet accuse me of not reading your riposte; that's a textbook contradiction in terms.

    I read your previous submissions but admittedly only skimmed the aforementioned, highlighted contribution. To be frank, where the respondent either lacks the competency or can’t be bothered to observe the most basic rubric of correspondence (to wit paragraphs) it's akin to gazing at a visual eyesore. Moreover, having to put the legwork in to demarcate your ideas and opinions into decipherable chunks only compounds the issue and the eyesore metamorphoses into a headsore.

    You appear to be conflating the issues players have raised and treating the complaints as ubiquitous. Broadly speaking, the petitioners can be divided into two groups; group one is comprised of advanced players (Cavalier and above) who were able to autoplay lower end content to garner iso and units. Group two consists of mid-tier and lower accounts (Uncollected and below) who can no longer manually clear the EQ and SQ due to the ramp up.

    I've been around since the advent of this game and have worked my way to the TB title at a pace that suits my lifestyle. I have neither the time, energy or inclination to tap away at my screen to explore content which provides little to no challenge. Indeed, doing so is like stepping back in time. The rewards are welcome but the time I would need to expend on it makes it not worth the effort. Plenty of others at a level or situation similar to mine have echoed the same sentiment.

    More recently, due to a busy schedule, I've joined a lower tiered alliance, mostly consisting of Conqueror and Uncollected gamers. Prior to Christmas, most were struggling to fully explore the EQ aimed at their progression. The boon over the holiday period buoyed and encouraged them and many felt as if the boost would lift them out of the mediocrity of playing at the lower levels where they were quagmired for a protracted length of time.

    When the new EQ dropped, their hopes were instantly smothered when they found they could no longer even complete the EQ aimed at their progression level. Indeed, the EQ below their progression was also proving to be a challenge where previously it had been a doddle. They've had the rug pulled from under their feet and plenty have decreased their engagement or worse barely log in. I don't know their personal circumstances but I'd surmise most are either teenagers or slightly older, who have plenty of other things vying for their attention and time. If we lose these players, my concern is it'll be permanent.

    Those are my thoughts; this will be my final interaction with you on this topic as I have no desire to engage in a protracted toing and froing between ourselves..
    Not sure I've commented directly on your post. I will make this short so you and others can understand.

    GIT GUD!!!

    hope that is more helpful than my previous posts. HAPPY GAMING
    This elicited loud wholesome chuckle.

    I'm not struggling with the increased difficulty but rather my gripe is specifically concerns not being able to autofight the lower EQs.

    Conversely, reading comprehension is evidently not your strength. But then either is basic grammar. Both those basic skills will hold you in good stead throughout your life so develop them, lest you bumble yourself throughout an interaction and end up looking and sounding flippant, foolish and cognitively deficient..
    Had an argument with that Dshu guy yesterday too, severe dyslexia, just ignore him lol.
    Agreed!

    What are your thoughts on the downscaling? The autoplay function appears to be working fine at the Conqueror level EQ on my side..
  • KienMinhKienMinh Member Posts: 15
    Bocksarox said:

    My main issue with this is that the difficulty increase was not communicated, and if it was, it was done so quietly that many people didn't realize it was happening. Seems like this was an attempt to try to get in more difficult content without people noticing by hiding the changes behind some sort of rebrand. Maybe the plan was "push it through and deal with the backlash". That plan has never worked well in the past and contributes to a major reason players don't trust Kabam in the first place. Kabam promises continued transparency, then goes and does something like this. To top it off, there was no increase in rewards to the lower difficulties that got harder. This is discouraging, to say the least.

    dont forget they removed the t6 and t3 fragment from cav and move to TB.. harder and less reward... at least that is what i heard all over the forum youtube and reddit..

  • Midknight007Midknight007 Member Posts: 769 ★★★
    edited January 2023
    @Kabam Jax Any thoughts or ideas around Legend runs? I was one of several people that took on the Legend Run prior to any announcement of the reduction of difficulty (specifically Health Pools). Meaning that anyone that took on the content before the changes yesterday had a much steeper climb to clear the content with the added health on defenders.

    This would naturally increase their time compared to those that attempt after the change. Has Kabam considered looking at the times people put before the change yesterday and adjust the times according to the changes in difficult or add a list of X summoners that did it before the change and X after (for example X being 100 for each)?
  • DshuDshu Member Posts: 1,504 ★★★★
    Gmanicus said:

    After the supposed retuning of EQ, I tried fighting Absorbing Man again on Uncollected. Nope. Still got my butt handed to me, with him always regenerating back to 50% or greater. I must have revived my team 5 or 6 times and used all sorts of boosts. I quit again. Like someone else said earlier in the thread: the juice isn’t worth the squeeze.

    Look, I’ve been playing this game for about 5 years now and I just became Uncollected late last year. I consider myself an average skill level player, but I know a lot of players would tell me I should be Cavalier or higher based on my years playing. You know what? I don’t care. Uncollected fits MY skill level. This is just a game and I play to have fun. I’m not interested in tearing my hair out playing an EQ level I know should be challenging, but doable based on my skill level. With these changes, this level has become an exercise in frustration. Stop trying to force people to progress in the game according to what you want; this is why you have different skill levels (they shouldn’t change). If I want to be a middle tier skill player, I’m good with that.

    What was your team?
    Have you tried void, torch with prefight, spiderham, Mr negative, antivenom?
  • Burrito2525Burrito2525 Member Posts: 515 ★★★
    I’ve never come across a mobile game or read Console/pc game that requires so much “homework” to try and get communications from the game.

    Also, can anyone see this message? I think I’m shadow banned. Lol
  • CoppinCoppin Member Posts: 2,601 ★★★★★
    What would and ingame message fix?.. would players have magically beefed up rosters to take it?.. it would have made em come to the forums and complain.. the same way people are complaining without the message...
  • Amanda_CruzeAmanda_Cruze Member Posts: 67
    Is there any updates on legend runs?
    So I did my legend run before the said tune -up?
    PS- Sorry if this has been asked before!
    @Kabam Jax @Kabam Miike
  • MidnightfoxMidnightfox Member Posts: 1,220 ★★★
    So my question is still will there be anything for those of us who powered through before the nerf to it. I know money coming back to me won’t happen and units r a bust most likely, but what about some potions and revives? I drained my stash and then some (even had to buy units) to power through. Is that likely to happen @Kabam Miike?
  • Nameless_IWNameless_IW Member Posts: 985 ★★★★
    woww 19 pages of ongoing civilized conversation. I love it.

    Question, have Kabam nerfed down the TB EQ yet???? if not, whats the time lime before they could accomplish that massive feat?
  • GroundedWisdomGroundedWisdom Member Posts: 36,480 ★★★★★

    Coppin said:

    What would and ingame message fix?


    It's called transparency, something this company is lacking at the moment. Regardless of rewards or whatever, it's about informing your audience, your game players ,who make up your base.
    That's exactly what they did in the video. They said they would be adding Thronebreaker, and looking at how the Quests flow.
    Regardless, if they said it in a video, or spraypainted a banner, we'd still be having the same conversation. People want things to stay the same. Unfortunately, the game doesn't grow that way.
    Completing the same content I did years ago doesn't have the same challenge level as it did. People have stronger Champs at their disposal, higher Rarities, more avenues to gain material to Rank them. It's easier, and I'm perfectly fine with that. Evolution goes on.
    However, the content needs to grow with it to reflect the intended challenge outcome, and it also has to prepare people to grow into the next landmark.
    Stop and look at how many content-rushers we have now. People are literally advancing their Accounts just enough to get to Cav, TB, Paragon. That's saying something. There's a whole meat-and-potatoes section of growth that needs to take place in all of that, and if the Champs and availability are allowing that to be possible, people aren't getting it.
    Bottom line is, as far as I can remember, people have rejected any kind of change with this game, especially when they're not paid to change, either with Rewards or Compensation.
    I'm going to say something I don't usually say in such a frank manner on here, but here goes. Most people don't know what's best for them, or the game. Call that an ignorant opinion if you will, but I've seen people reject anything that needs to be done for the betterment of the game experience, and their own growth.
  • GroundedWisdomGroundedWisdom Member Posts: 36,480 ★★★★★
    That's also not a personal quip so much as it is the result of seeing people argue against umpteen things on here, that we grew into and were better off for in the end.
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