Known Issues

This thread is a list of known issues. Here you will find an up to date list of confirmed issues, and their status. We will continue to update this list and the status of each item, as it evolves.

Please see the Changelog for the lastest game updates and bug fixes.
Post edited by Kabam Lyra on

Comments

  • edited October 4
    Version 20.0


    Hey everyone! 20.0 was released September 5, and with it a ton of great features. You can read the patch notes for our latest build here.

    That said, there are a few known issues with this update that we are working to fix as soon as possible. Below you will find an up to date list of confirmed issues, and the status of these issues. We will continue to update this list and the status of each item, as it evolves.

    Please see the Changelog for the lastest game updates and bug fixes.

    Live Issues

    1. There is an issue where Champions are sometimes getting stuck mid-animation in Danger Rooms. The issue may occur when your Champion or the opponent has Unblockable and is K.O’ed in a fight. If players are stuck in the fight, a reboot will clear the issue. This issue is resolved in the 20.1 update. Discussion thread.

    2. There is an issue with the rewards screen displaying off center. This issue is resolved in the 20.1 update. Discussion thread.

    3. There is an issue where extra Champions may appear on the Champion view screen. This issue is resolved in the 20.1 update. Discussion thread.

    4. There is an issue with the attack range for Emma Frost’s Heavy Attack. This issue is resolved in the 20.1 update. Discussion thread.

    5. There is an issue where Medusa’s 3 Fury buffs only trigger Mystic Dispersion once upon expiring. Nullifying all 3 Furies or letting them expire should produce the same amount of power. This issue is resolved in the 20.1 update. Discussion thread.

    6. There is an issue where the callout text for Rhino’s Unblockable ability would not appear on screen when facing an opponent smaller than XL. This issue is resolved in the 20.1 update. Discussion thread.
  • edited November 7
    Version 20.1


    Hey everyone! 20.1 was released October 1, and with it a ton of great features. You can read the patch notes for our latest build here.

    That said, there are a few known issues with this update that we are working to fix as soon as possible. Below you will find an up to date list of confirmed issues, and the status of these issues. We will continue to update this list and the status of each item, as it evolves.

    Please see the Changelog for the latest game updates and bug fixes.

    Live Issues

    1. There is currently an issue with the visual display of buffs from local and linked nodes in Alliance War defense when viewing your own base. When viewing your Alliance's defenders, the buffs will not appear to be applied to the PI of the Champions. This is only a visual error, however, the buffs from nodes are still being applied to the defenders and the attacking teams will see and fight against Champions with the correct PI from the active buffs. This issue will be resolved in the 21.0 game update. Discussion thread.

    2. There is an issue where Medusa’s Auto-Block consumes less than 3 Fury buffs. This will be resolved in the 21.0 game update. Discussion thread.

    3. There is an issue where all of the stacks of Iceman’s Coldsnap debuff will be removed when the first one expires. This will be resolved in the 21.0 game update. Discussion thread.

    4. There is an issue where Proxima Midnight’s intercept does not nullify Star Lord’s Unstoppable buff. This will be resolved in the 21.0 update. Discussion thread.

    5. There is an issue where Ghost will gain an Armor Break debuff at the start of a fight against Carnage if they have the Double-Edge mastery. This will be resolved in the 21.0 update. Discussion thread.
    Post edited by Kabam Lyra on
  • Summoners,

    We're about to push a few Fixes for bugs that are affecting Venom live! Check them out:

    Labyrinth of Legends Spider-Man was not able to evade through Venom's Klyntar buff
    Venom was not triggering Genetic Memory buffs with his SP1
    Venom's True Strike now triggers properly on opponents <18% health
    Venom was not immune to Red Skull's Power Drain
This discussion has been closed.