I spoke too soon. The game team is looking into changes for this fight. I don't have more information than that just yet, but we are hoping to get something out by the end of the day on Friday, or Early next week. Stay tuned!
I spoke too soon. The game team is looking into changes for this fight. I don't have more information than that just yet, but we are hoping to get something out by the end of the day on Friday, or Early next week. Stay tuned!
So cause they messed up we have to wait 2 days for a fix? You are going to compensate players for this are you not?
I spoke too soon. The game team is looking into changes for this fight. I don't have more information than that just yet, but we are hoping to get something out by the end of the day on Friday, or Early next week. Stay tuned!
So cause they messed up we have to wait 2 days for a fix? You are going to compensate players for this are you not?
Highly doubt it. They didn't give compensation out when they removed the what's yours is mine node from a lane in V6 and they won't do it now.
I don't know why but this last path was the most unhappy I have ever been with this game, more than do you bleed rogue, more than ice Phoenix or tech adaptoid etc. I'm so indigent as a consumer. I've been through it all and honestly that last map entirely just really pissed me off. Life transfer with freakin pressure gauge and magic...and that's just what you have to do to get to venompool which is just on another level. I was really looking forward to that 15th terrible 6 star feature pull but I guess that **** pull will have to wait. Man, terrible terrible content. Oh, and this week's side event, like what is this, and for these 2018 rewards, garbage time in this great games history.
I spoke too soon. The game team is looking into changes for this fight. I don't have more information than that just yet, but we are hoping to get something out by the end of the day on Friday, or Early next week. Stay tuned!
So cause they messed up we have to wait 2 days for a fix? You are going to compensate players for this are you not?
Highly doubt it. They didn't give compensation out when they removed the what's yours is mine node from a lane in V6 and they won't do it now.
I spoke too soon. The game team is looking into changes for this fight. I don't have more information than that just yet, but we are hoping to get something out by the end of the day on Friday, or Early next week. Stay tuned!
So cause they messed up we have to wait 2 days for a fix? You are going to compensate players for this are you not?
Highly doubt it. They didn't give compensation out when they removed the what's yours is mine node from a lane in V6 and they won't do it now.
This one really does deserve compensation though
Or better yet Kabam take the quset down see how many play it before fix I’m didn’t play it because one knew there’s be somting to be break it Kabam standards so far no regret to not play it but yes needs compensation for those who played it not everyone.
And i thought V2 Magneto was bad, this is a whole new level
What’s happening here? I haven’t had the chance to get on but I thought they said Variants are no longer end game content but from what I’m reading it looks like it is however with variants reward. Or is it just that one fight. Well, I’m about to go on and see what’s happening.
The fact they are hoping for a fix by the end of Friday or early next week is a bit irritating. Just remove the regen node for a quick fix. People wait for content to come out and for it to drop as is mid week and be left that way is a bad look.
I spoke too soon. The game team is looking into changes for this fight. I don't have more information than that just yet, but we are hoping to get something out by the end of the day on Friday, or Early next week. Stay tuned!
What about the variant in general? There's no benefit to using mercenary champs. There's only a punishment for using non-mercenary champs. Punitive requirements like that have never been good game design IMO. Is the team also looking into the variant in general or just this one fight?
man, it is so ridiculous, the first 2 bosses fight are all bugged, first one is unkillable even the shield down the second one use sp3 immediately. Have to back down, dont want to use items for this bs.
Haven't started the variant but this seems like a nightmare lol.
Doesn't help I don't have any single of the champions needed at a Rank5 5* level. I feel like there should be a tweak, 50% attack reduction like the tech variant juxtaposed to the 95% it is currently maybe?
I spoke too soon. The game team is looking into changes for this fight. I don't have more information than that just yet, but we are hoping to get something out by the end of the day on Friday, or Early next week. Stay tuned!
I'd rather they just released it next Wed and not have it be a bugged mess.
What's the compensation package for the bugged bosses looking like?
I completed first 5 map, skipped Venompool cause I don't wanna lose my temper and throw all resources into this. Difficulty is too much considering the rewards. I don't remember any fight in pre-nerf Act 6 as hard as this Venompool clown. ( maybe Acid Wash Mysterio in 6.3, don't know ). And they called this a " not endgame content ". I have a news for you Mr. Thrillson, it actually is.
Some units wasted, a few revives and potions used, all good, ok nice Variant despite the small amount of champs usable, untill reaching Venompool... and its game over... damn thats a dumb fight..
Hey all, I'm having this looked into. So, besides the fact that it looks like you need a non-merc to complete this fight, can you tell me exactly what the problematic experience with this Boss is? Want to make sure I get the info right for the team.
1. He regenerates 1% health per second, and you can’t reverse it effectively. Even using HT nova flames doesn’t work, due to (I’m assuming) the non-merc damage reduction. If you remove it the buff with Om Nom, the regen procs again within 5 seconds.
2. The snack node degens 10% of VP’s max health over 6 seconds IF you place 10 debuffs on him before the 30 second timer expires. His regen outpaces the degen, and he’ll fully regenerate before that next degen period comes around. If you don’t place 10 debuffs, he regenerates another 10% health.
3. His regen rate is 4379hp/second. He’s immune to debuffs, so you can’t lower his regen rate, apply any DoT effects, etc. If you don’t apply 10 debuffs over 30 seconds, he regens an additional 1465hp/sec. That’s 5844hp/sec.
4. VP has crazy power gain nodes (Energize for a +50% combat rate, Improved power gain for additional 200% from all sources) so you have to play cautiously. You have to bait out specials, so it’s hard to place 10 debuffs. The AI is content to sit back and heal 5844 hp/sec all day. There are no mercenaries outside of nebula or WS that can control power, and nebula’s power control is tied to shock debuffs while WS’s is unreliable. Don’t forget that VP gets a power gain buff if his sp2 is interrupted, and he has his own energize buff that grants him additional power gain.
5. With a limited pool of champs that don’t suffer a 95% damage reduction, can’t rely on DoT effects, can’t remove buffs, can’t power control, and have to play cautiously due to increased power gains, which champs are actual options to outdamage 5844 HP/second? Especially with a cautious AI that won’t throw specials?
I spoke too soon. The game team is looking into changes for this fight. I don't have more information than that just yet, but we are hoping to get something out by the end of the day on Friday, or Early next week. Stay tuned!
Could you please put in the word that the rank-up gems should be at least pushed up to 2018?
We're closing in 2022, and we are still stuck with 2017 gems.
I spoke too soon. The game team is looking into changes for this fight. I don't have more information than that just yet, but we are hoping to get something out by the end of the day on Friday, or Early next week. Stay tuned!
Could you please put in the word that the rank-up gems should be at least pushed up to 2018?
We're closing in 2022, and we are still stuck with 2017 gems.
Comments
Doesn't help I don't have any single of the champions needed at a Rank5 5* level. I feel like there should be a tweak, 50% attack reduction like the tech variant juxtaposed to the 95% it is currently maybe?
What's the compensation package for the bugged bosses looking like?
2. The snack node degens 10% of VP’s max health over 6 seconds IF you place 10 debuffs on him before the 30 second timer expires. His regen outpaces the degen, and he’ll fully regenerate before that next degen period comes around. If you don’t place 10 debuffs, he regenerates another 10% health.
3. His regen rate is 4379hp/second. He’s immune to debuffs, so you can’t lower his regen rate, apply any DoT effects, etc. If you don’t apply 10 debuffs over 30 seconds, he regens an additional 1465hp/sec. That’s 5844hp/sec.
4. VP has crazy power gain nodes (Energize for a +50% combat rate, Improved power gain for additional 200% from all sources) so you have to play cautiously. You have to bait out specials, so it’s hard to place 10 debuffs. The AI is content to sit back and heal 5844 hp/sec all day. There are no mercenaries outside of nebula or WS that can control power, and nebula’s power control is tied to shock debuffs while WS’s is unreliable. Don’t forget that VP gets a power gain buff if his sp2 is interrupted, and he has his own energize buff that grants him additional power gain.
5. With a limited pool of champs that don’t suffer a 95% damage reduction, can’t rely on DoT effects, can’t remove buffs, can’t power control, and have to play cautiously due to increased power gains, which champs are actual options to outdamage 5844 HP/second? Especially with a cautious AI that won’t throw specials?
@Kabam Miike
We're closing in 2022, and we are still stuck with 2017 gems.