The game experienced a brief connectivity issue this morning. The team promptly fixed the issue and things are back to normal, thank you to everyone who passed along reports!
Removal of Revive Farming and the Apothecary Discussion
This discussion has been closed.
Comments
Second point, are you in the top best Alliances? Almost all of yours BG champs are R4s? Do you have everything completed at 100%? You did every Carina's Challenge? Then you should be doing each new Everest content that gets released, because the Everest content, as its own name indicates, its the hardest content that the best players should be able to do, if you are not one of them, obviously you will have to grind a lot more to do the same content that the best players are doing, because that means that you are not really prepared to do it, and thats it, that not an opinion, thats what it is.
In my example, my account is pretty decent, 2015 account at Paragon with most of the content done WITHOUT spending nor farming revives, except some content that is quite hard to do, mainly if you dont have the best champions to do it, so therefore you have to use revives, and what I did? I waited to either have enough revives or be able to do it without them or at least with only a tiny amount, and sadly I dont have Hercules, so Im waiting to get him to do EoP, because Im not going to use 100 revives if I can use 20, if you want to do it that way, thats because you want to do content you are not prepared for, so you will need more resources, Im not in need of anything right now so I dont have the urge to do EoP, and I shouldnt be in urge since its the last content you should do.
Probably when Kabam fixes the bugs you will be able to do EoP on 15 revives aprox, maybe 20. If you want to do it with 5 times that amount it is because you want to do it that way.
You want to do Everest content with an account that has 5 R4s- 10 R4s? Sorry, you are not prepared, so you will have to use more resources than players that are prepared.
You want to do 2 Carinas Objectives in one run? Obviously you are going to need a lot more revives because your team is not efficient enough, and thats not because you dont have enough revive farming, thats because you want to do it that way.
And Im not gonna reply more to you because this is not about opinions.
This is a GOOD change in the WORST moment. My advice to Kabam is to wait for the bugs to be fixed so players dont use more revives than they should.
I spent most of my online gaming life playing subscription games, not microtransaction supported F2P games. These types of balancing decisions were made in those games in precisely the same way targeting precisely the same resources for precisely the same stated reasons. Those game companies could not *possibly* be doing it to make money, because there was no money to be made.
So please explain why you believe every such company doing exactly the same thing Kabam is doing now could be doing it for non-monetization reasons, but you're absolutely certain it is not possible Kabam is doing it for exactly the same non-monetization reasons. You seem to be implying it is obvious Kabam is doing this hoping players will spend more. Why do game companies do the exact same thing in situations where it is impossible for players to spend more? Why do those reasons not work here?
I get that this is one of those emotionally charged situations where people are just going to lash out. When a post that simply points out a correction in the announcement gets six disagrees, I know to completely ignore all the rest of them. But that doesn't change the facts, and that doesn't change the situation, and that doesn't change how the game is going to operate. If the only thing people can think to do is shoot the messenger, that's fine. I'm bulletproof (I don't know about Jax, but I'm old and I come from USENET whose flame wars make this look like a girl scout camp fire). I've been saying for years that farming these revives was not an exploit, but it was also not intentional and at some point in the future that situation could be changed. Anyone who knows anything about game management would have come to the same conclusion. Not liking the situation doesn't change the situation.
I know people who will be negatively affected by the change. *I* will be negatively affected by the change. But I can't honestly say it was unexpected or that it isn't an obviously predictable change. We can try to soften the blow to some extent with inventory changes or availability changes up to a point, but thinking this is some necessary thing players should be able to count on indefinitely is a complete break from reality, as is trying to ascribe conspiratorial motives to the change in an effort to disparage it. If you don't like it, it should be enough that you say you don't like it. The moment someone has to invent a fictional narrative to support their criticism, that criticism ceases to be valid.
Jumpin the shark
Hercules is the most obvious example, but if you have unlimited resources you can face roll your way though almost any content with any champ. It would just take more with a different champ, but that doesn't matter if you literally have an unlimited supply.
If literally everyone who was farming revives started spending cash to buy them and do exactly the same thing, that would still be a problem with content design. That's not going to happen, because less than 5% of mobile game players spend money on microtransactions. Some small number will spend, and the fact that some small number of players spend to get more stuff than everyone else is factored into the design of the game, as this is a necessary prerequisite for having a game at all.
Or your parry didn't work and you end up with 30 000 HP of damage (hey nearly 100 lvl 1 potions by the way)
Or the AI intercept you with its sp right in the middle of you heavy...
Or the game suddenly crash and you loose half your life when reconnecting.
So yes, sometimes we have to spam revives because of the bugs/AI pb.
Don’t dare to insult our intelligence!
but Labyrinth with 4 star without tons of revives ???
Defeating the Collector with those two stupid and useless 3 stars cyclops without tons of revives ? (note : Cyclops is still useless whatever the number of stars he can have )