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You cannot seem realize that adding KO bonus will just make BGs a ripoff version of AW... Where two players go against each other and one who got all the one shots will win. And clearly no one in interested in that.
In any other game mode you have the freedom of taking some damage and finishing the fight. But that is what make BGs different than any other game mode. Here you don't have that freedom. You can't just use Herc's immortality or Fury's LMD and nuke the opponent. This is what levels the playing field for both the players.
They can be judged and get points on how they play and not who KOed and who did not.
If you cannot grasp this simple idea then I don't know what to say anymore.
I really dislike when people try to use my own points as if they're telling me something I haven't already said to others. I'm fully aware that the objective is to win more Points than the other Player. Where those Points are coming from is what I'm expressing my view on.
This whole idea of poor execution is moot unless the other Player takes down a K.O. as well. Honestly, it's like saying "I didn't take my Champ down but I have more Health. You lost half and took it down. You suck.".
See how ridiculous that sounds? I sure do. Which is fine if people want to pass judgment, but that has no business being the standard metric in BGs.
It is extremely ridiculous to say that the player getting 31K points should have won because they got 5 more hits in before the 2 min timer expired. They obviously had the worse of the match-up.
Moreover the current scoring system makes it so that u can use champ who require some build up and still have a fighting chance against nuke champs but yea lets switch back to the scoring system where a handful of champs dominate the scoring.
One person with suicides on beat my terrax sig 180 r3 in 25 seconds without any health taken. This seems impossible yet I wonder.
I think the reason why people persist is the rewards are so much better, I mean so much better than war, alliance quest which I find devastating.
The final thing which adds to pain particularly where many good alliances have now 450k minimum is how stainable is it with elders marks needed, of the last 20 fights my win rate is ~40%.
Once people's elders marks are depleted which recovery rate is very low with this advanced start will make people enraged.
2 - AI sucks for everyone.
3 - You can't complain about bigger accounts beating up on lower accounts AND seeding. It's one or the other GW.
You are the one who created a thread to serve their personal playstyle. There haven't been any concerns on scoring otherwise.
The point of BGs is to KO the opponent, just like football is to score touchdowns. That's why in the NFL if one team scores 1 touchdown and the other scores 0 the first team wins, even if the second team kicks 4 field goals.
KO=win
TD=win
It's simple math people.
If you knockout the opponent with 3% health and I get the opponent to 1% with 95% health I should win. I clearly played better in my match than you did.
I'm confused by what you don't understand about the scoring system. It rewards skill the most. This is a skill based competition. It makes perfect sense. If only knocking out the opponent mattered no one would want to play this mode. A lot of times you would lose even if you played lights out but didn't get the KO.
That is not. I'm quite capable of counting Points, thanks.
ROFL
I never implied taking Health away. The only suggestion I made was returning the scoring to full Time Remaining.
While we're having a theoretical discussion on it, I'm pointing out thar you're playing a Match to win the Fight. Anything else really should be secondary. That's my view. First, take down the other Champ. Secondly, how well did you do it versus the other Player.
My issue is the current scoring means it doesn't matter if you take down the Champ, you can still lose the Match, which is garbage. Any way you look at it.
If this was a Tournament, like Battlerealm Brawl, then I would understand that format. Not for the entire Player base.
I kind of agree with both sides.
Simple solution (apologies if someone already suggested this) would be to keep scoring the same but give some bonus points for the KO.
They’d have do some calculations to work out the most sensible number of bonus points.
Then say you didn't want to get reported for killing him too fast, and said you lag out, now you say it was 1 example you misused...
That's like the perfect storm of excuses to lose rofl...