**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Oh so this is the part where you further the conspiracy with the whole "don't know for sure" argument. Carry on.
I don't believe that answers my question. If you believe that the devs do in fact keep their own internal ratings of the champions in terms of the devs own view of performance, why would you specifically say that their internal system is called Rating and claim that the PI rating we see is the devs internal system. Why would you specifically say something you're now claiming is untrue.
The first thing that came to mind was Rating. When we're talking in terms of ranking them, that would be an internal system. I don't consider analyzing performance a "value system" exactly, although I can see how that would apply after you've pointed it out. I don't see it as a value system in the same way the Players see it as a value system. I see that as internal statistics on performance.
Tell me. What purpose does that statement make? We don't know for sure. For starters, it's completely arbitrary. None of us know for sure. It's a loop. Not a successful one because no one will know for sure unless they have access to those programs, which will never happen. Those that do have access will not comment out of contractual obligations.
No, the purpose of that statement is two-fold. The first is to argue incessantly because you have an acute habit of arguing with everything that I say and taking personal shots, which is so blatantly obvious that I don't bother responding to it. For someone who claims to be privy to dealing with me, you certainly go out of your way.
The second is to simply feed more into the suspicion by using unanswerable statements. We don't know for sure. None of us will. However, discussing opinions and ideas is exactly why we are here. Thank you for pointing out the obvious.
We can definitely agree that support don't know the complexities of the game, their scripted responses are evidence of their lack of understanding of the game and the exact issues that we are having. It's like they do a keyword search and copy and paste a snippet back.
Having said that, I don't believe that the forum mods necessarily provide accurate information on all occasions. It may not be because they are trying to misdirect us, sometimes it is just based on what they believe to be the case, or they've been misinformed. There is often a misunderstanding based on what was the intent and what was actually implemented .... e.g. defender rating was intended as a tie breaker, but guess what, when it was called upon, it didn't break ties!
The context of this specific discussion was the comments made by Kabam at NYCC. Those comments were themselves made in the context of a discussion surrounding Carnage, and whether the devs were both aware of and in agreement with the general consensus of many of the players who thought his design seriously underperformed. The comments made suggested that Kabam was aware of the issues with Carnage, and moreover that Kabam themselves kept lists of high and low performance champions they used for internal guidance on which champions might need adjustments, up or down.
There have been many discussions regarding whether Kabam "sees" the champions as the players do, with some "good" and some "weak." The devs probably don't agree with all of those assessments, but they clearly do have them and admit to having them. They don't contrary to what some have said, believe they are all "equal." The devs rate champions just as we do. Not in the same way we do, in a more quantitative and complex way than we do, but they do.
That's the point players referencing NYCC are making. Past that point, Kabam explicitly refutes the notion that such rankings are used to manipulate the drop system. If you're willing to accept that statement at face value, there's no reason to arbitrarily reject statements Kabam has made about how they view the champions internally in terms of how well they perform.
Having not been there myself, I can't say much on the discussion. I agree that it seems logical that they have a list of performance data. The point I was trying to make was the same one you did. There is a distinction between analyzing performance, and the Hierarchy viewed by Players. It's not a "good and bad Champs" list in my opinion. It's performance data. Assuming that is what was stated, since I wasn't there, I don't believe the implication was to say that they rate Champs the same way Players do, and that's what I was referring to. Not the same, actually. It's not a good or bad scenario. The implication with the original comment was that they know what Champs are good and bad because they keep the same scale. Slight difference because the value system shared by Players is much more extreme and critical. I would suspect that for the team, it's just data. I do not believe they have an internal rating of Champs the same way Players do. They don't see them as useful or useless, God or Garbage, or any other type of value judgment. They see them as how they perform overall, and in different areas of the game. To be fair, I'm not disputing that is what was said, just that I wasn't present, and they're not here to comment either way. I think what usually happens in these cases is a comment is made, blown out of proportion, and all kinds of speculation occurs. Historically, PR has not been a strong suit for Devs.
No problems disagreeing mate if we can do it with civility and we can appreciate we each have our reasons for how we see it.
Yeah, I said exactly the same thing... if you're eyes weren't worn out by the end of my post. You won't get drop rates on specific champs except maybe with the exception of 5* featured, which is only due to the mechanic of the crystal, but again no breakdown in the sub pool or basic.
This isn't the magic bullet that "exposes" Kabam.
I'm sure they have people on the phones with Apple (whom probably doesn't have a full idea of what their doing at this time either) to fully understand this new policy, but the only things that matter are how Kabam will integrate this new policy and to what extent they do this. What do they define as a loot box, and what category type do they need to disclose in their drop rates; for example the drop rates of a 2* vs a 4* in the phc, or the drop rates to receive a 2* Magik vs. a 4* Magik in the same crystal?
That's exactly what I felt too
think of it this way. There's all those people starting out in the game and you see these awesome premium hero crystals with a chance of a 4*! Woah right. you really want that 4* because now you can easily defeat the content in the game. Now here's what changes. you go to the screen and it tells you that you have a 1% chance of obtaining that 4*, and instantly you're like,,,hmmm, i think i'd rather spend my 100 units else where. You no longer feel that the risk is worth buying those units because you know right off the bat that your odds are super low. same goes for grand master crystals and GMFC's.
on the other side, you may or may not be more enticed to buy a featured 5* crystal knowing that the odds are 20% confirmed to get that god tier champion.
Works on so many levels, you just made my day so I thank you.
That benefits the newer players..so that's good too
Miike, I can't believe out of all the things to comment on, you chose something about no update for Jan?!
Please let us know what's happening with this Apple thing, if we know the odds or not, people are still gonna buy crystals, it's not such a bad thing.
The fact it's such a secret and never been released is more worrying to us players, than you would be worrying about this Apple rule.
Are you honestly worried? Kabam ain't.
I would like to know how Kabam is complying with this. That level of transparency is probably not going to happen unless Apple steps in and forces it somehow.
Are you honestly worried? Me? No. Kabam? Doubt it.
App games are a competitive industry. If Kabam tells everyone how they've maintained their business model with Apple's new guidelines, then their competition can easily copy their model. We can't just expect them to give away trade secrets because we're curious.
I agree and do not expect or ant trade secrets. I just want to know the info Apple is requiring them to divulge to the player base. This could be info that was never available to the player base before.
Let's be honest though. I know it has been said before but even though drop rates would be nice to know even if KABAM said the 5* drop rate of a desirable champion (like say Blade) as 0.001% it wouldn't change people's spending habits. I know it wouldn't mine. If it did the lottery wouldn't exist.
I agree, however I would still like transparency and information sharing to be the "go to" model instead of all this secrecy and fear mongering.