RagamugginGunner wrote: » Nothing's going to change. People are still going to bring their r5 champs on attack, it's just going to cost them more. I love how you're making it harder, again, and refusing to increase rewards, again. Never change Kabam.
WYdealGuy wrote: » Instead of adding annoying buffs/debuffs to encourage us to diversify our defense and offensive teams, why not do a top-to-bottom revamp of all champs from the first 2-3 years of the game? Most are totally irrelevant. I get it that you make money from new champs, but if you want to lower community rage and encourage diversity put some meaningful effort into fixing useless ones. 3-5 a month seems doable. Few things are more soul crushing than pulling a useless 5 or 6 star champ after saving shards for weeks or even months. You can do it kabam!
Kabam Miike wrote: » Having the right Champion, and being lucky in Crystal pulls, is much more important than we would like it to be.
Kabam Miike wrote: » Buff 1 - Amped Up: - Female Champions you bring to this fight receive increased Class Bonus effects. Half of the Attack bonus is always applied. Specific tuning values will be revealed soon - Amped up affects the Attacker, so bringing in Female Champions will give your Attack team an offensive boost! Buff 2 - Bleed Immunity: - Bleed immunity affects Defenders - Bringing in Debuff heavy Champions will still be a viable option, but Champions that rely heavily on Bleed will not be as effective this Season.
Kabam Miike wrote: » Issue 2: Unfair Play in Alliance Wars
Kabam Miike wrote: » Solution 3: Improved Alliance Search Tools and New Recruitment Tools
OnlyOneAboveAll wrote: » Just read thtough most of the comments. I actually love what Kabams intentions are here. Seem like some great changes. With that said! If one of your goals is to diversify attacker use and defender placement then for the love of god please help us rank up champios faster. I've been playing since day 1 and only having 1 rank 5 and 3 rank 4 champs is ridiculous. I have like 50 5 stars and my choices of ranking up has been very limited because of who is more useful and where. Not too mention 80% of the champs all need to be buffed to make them more challenging. Most people only have trouble with a very small handful of fights which makes the rest of the champs very easy no matter what buffs you add to them.
Ghostspider231 wrote: » @Kabam Miike the statement about global buffs imply that the alliance gets to chose between two nodes, but I'm not sure. Will both global buffs be active for each tile or will the alliance get to chose? And if they get to chose will it be active for every tile or will the alliance get to chose the buff per tile?
SparkAlot wrote: » This is perhaps the worst decision ever made, and, will make more people just give up on this game. I am not talking about the whales that have maxed out everything, I am talking about all the people in the lower tiers that have worked really hard trying to get their main killing machines ranked up as high as possible, pouring every bit of gold & resources they had. Now, Kabam pulls the rug out from them, and says, "Sorry, we don't want you to use your bleed champs that you worked so hard on to rank them up, time to rank someone else up!" There is a serious shortage in the lower levels trying to rank up because of all the lack of resources. If Kabam implements some way so they can rank up other champs QUICKLY, before the next season starts, then, this wouldn't be that much of a issue, but, the odds of that happening are 0%.@Kabam Miike @Kabam Lyra @Kabam Zibiit @Kabam Vydious please only allow these global nodes in Gold 1 and higher tiers.
Rotating Global Buffs will only affect Alliances in the Challenger and Expert Tiers, because they have the widest rosters, and we feel they’re best equipped to play with/around these Buffs. Once we’ve rolled these Buffs out to our top Summoners and analyzed their effects, we will evaluate broadening the range of Summoners that will experience these Buffs.