Theretic ★
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Here’s an idea, cancel this week and run a whole lot of testing before trying again next week Maybe have at least 1 person test at least once, but I guess that’s too much to ask for now
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Yeah, doesn’t seem to be there
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Why is the team so dead set on finishing a season that has been broken since before it even started 1. The team has been so gung-ho about making fights harder that they been releasing more and more defenders that require a limited pool of champs in order to fight well, doubly so when you also add the nodes for war on top…
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As someone that has lived in Canada all my life, most everything is open on Easter Monday, except The government, banks, and schools, only a few provinces/territories have Monday as an actual holiday (pretty sure BC is not one of them) The reason Jax replied yesterday was because they were in fact back at work
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There is a way to prevent it from activating, it’s right there in his abilities When he’s under a bar of power it expires after 3 seconds The way to fight him is: 1 - Attack till he has a bar of power 2 - Stop attacking and bait out his special 3 - Wait 3 seconds 4 - Repeat till defeated
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It seems that they reactivated the 15min AQ delay that was removed when they changed to the current set up Was this intentional, I don’t know
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Same here
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Well, I know the answer would probably that; “they have taken measures to ensure a continuous operation of the game” When in reality the same thing happens again, lag/crash-palooza, it would just be nice to hear them try and be proactive with these thing
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@"Kabam Miike" Just a question, which to me seems like a fair one Every time there is an event like this; Gifting, Banquet, 7* Celebration, the first few days are a server lag/crash-palooza So I’m just wondering did the game team properly accommodate this time with better server capacity, seeing as how their estimates for…
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It says it CAN be prevented or reduced
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You don’t get anything for winning a round, you get 1 point for the objective for winning a MATCH
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It does not say win a match though It says WIN A FIGHT, if fights and matches are interchangeable terms why use matches in the odd numbered objectives and fights in the even ones
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It says fights but it means matches Really annoying since they clearly know to use matches in the odd numbered objectives
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I’m able to get in now
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I can’t get in either
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And what happens with the next problem, another wakka-mole fix
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I just got a response from support saying I didn’t play battlegrounds at all during the period in question which isn’t possible because I did every set of objectives
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This still isn’t completely solved, opened a bunch last night and disconnected during 10 of them, came back 6 were opened, but 7 were gone and I didn’t get points for them
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If a match ends in 1 hit with massive damage, then they modded even if the fight lasted 30s
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So you want players to report players using mods but removed a key tool in determining if someone has modded, do you not see the problem with that?
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Auntm.ai does a poor job at showing Magneto’s abilities, it never shows the magnet tag for abilities His ignoring class disadvantage is dependant on his opponent being metal
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All his pre-fights are when philosopher’s mix is active, so yes
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You need to use a special to have philosopher’s mix active to receive the pre fight bonuses
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Willpower is based off base health, while Double Edge and Liquid Courage damage is based off modified health It’s been this way for a long time, it also the reason why champs with set regen in their kits (Mephisto, Ultron) don’t seem to gain much health when boosted by health nodes on defence
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Stifle is an ability that triggers simultaneously with obliterating strikes but is not a part of them so it can be affected by AAR
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It does say drains
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Because it’s in Warlocks abilities
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Whoops just realized I wrote 2 = x3 when I meant 2 = x2
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It’s not a bug it’s how mr F ability accuracy interacts with accuracy reduction Falcon reduces evade accuracy by 100% Mr F’s evade accuracy is 5% at all times Mr F modifies his evade accuracy by the amount of non damaging debuffs in play (0 = x0, 1 = x1, 2 = x3, etc) This means @ 4 debuffs Mr F evade accuracy is 5%x4 -…