**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
That said, if something doesn’t change with this global, I’m quitting AW after this season. This global has destroyed any enjoyment I had for AW. I’m not a fan of cheap deaths just because the defender turtles up.
Of course, Flow isn’t the only reason I might quit war. We run boss express and I’ve had to deal with doing the path and some of the mini bosses the whole season. That’s a big part of it.
But I think flow is part of a much wider issue. Alliance war as a game mode has been in tatters since seasons started. From collusion, sandbagging, mercs to nodes, to globals, to matchmaking, and at the start, length of season, I can’t remember a time when AW didn’t have an issue. The mode as a whole needs a complete rework, it’s a complete mess. But one thing at a time.
Flow needs to be cut by 75% by my reckoning. Better yet, remove defence tactics altogether. Because we all know that if it’s not Flow, they’ll over buff Bulwark or Siphon again, and so on.
Something drastic needs to change.
This is a joke, I thought it was clear enough. But yet I see no announcement to remove or nerf badly this nonsense node that makes war painful instead of fun and challenging .
Many alliance already give up war, I may need to to the same but waiting to know what’s the plan .
What do you guys think? Come on help me get attention here . Let’s make some changes .
Cheers
Flow opponents that you can stun are still easy asf. It’s the stun immune and debuff immune opponents that can be annoying but you can fix that by using the right champs
My alliance has deliberately dropped down to tier 6 and will make sure we stay there.
If we move up to tier 5 we'll boss rush until we drop back down.
In tier 6 deaths are 4 times less and only a handful of items used across 3 BG's.
Champs like magik, mojo, dorm, warlock have such annoying unavoidable damage it is really insane.
Their counters are nullified by the node, literally one or two counters to them ( only being magik, quake) for magik/ mojo matchups.
Add in the insane ai now. They have become really really smart. Their speed is so much faster, they punish every mistake, throw in and mix in their lights and heavies to avoid parries, turtle to gain power and are more stubborn in throwing specials. That is what makes this global totally ****.
Here are a lot of options just from the top of my head:
If you can’t quake and bake then quake parry. Magik can power lock all opponents the whole fight, doom has a passive stun and power drain, doc oc can power lock, dormammu can power lock, psylocke can power lock the opponent the whole fight, iceman can tank an sp3 every so many seconds, duped thing can tank an sp3 when you get your protection up, G2099 doesn’t crit, crossbones doesn’t crit, OR can keep up his death spores the whole fight with just 1 heavy every now and then and the rest just hits on block, wasp has passive stun after combo, doc voodoo can power burn the opponent, ghost can phase sp3’s with hood synergy, symbiote supreme can tank an sp3 with 15% damage cap at the start of his second phase, if you don’t care about the attack bonus then just corvus cheese, GP can power lock the opponent the whole fight if you can bleed the opponent, archangel can end most fights before the opponent gets to an sp3, so on
If you wouldn’t all use the same 10 champs, you’d know about a lot of these options.
Personally my team always exists of these champs:
Doom
G2099
OR
Domino
Magik
Corvus
Been playing for 4 years. No Quake. Just pulled Magik. No GP. No AA. No Sym. No G99.
I've tried Voodoo. A lot of the champs you talk about need to reach the L2. Even then, it's not perfect. Voodoo does crit. Hardly anyone takes Doc Ock to R5. You still have to reach L2 to play perfectly.
Dorm is basically a timeout. Same with Psylock.
CB sucks vs all mystic champs. Even then, his block prof isn't great when you go into overrun. And taking him to R5 just for 2-3 champs seems kinda pointless since he doesn't have much use otherwise. Iceman will just die if you keep getting crits. 4.5 bars in 15 seconds if 3 crits. Ice Armour doesn't come back that fast. Wasp will passive stun and then apply 2 crits with the rest of her heavy. So that's useless. And a lot of these champs won't work against Robots/stun or debuff immune nodes.
Also, not caring about attack bonus is just a way to lose war.
You can still manage Siphon. I faced 5 champs with Void this war. Few were flow, couple weren't. In all of the fights, crits were random. Hard to bait out, but I got lucky with petrify. Went in vs boss, first 3 hits, 3 crits. Please tell me how you counter that without a champ that doesn't crit. Just keep talking about G99 and sit there. Need to understand that even at high prestige, EVERYONE DOESN'T HAVE THOSE CHAMPS. Thanks and have a good day.
The fact that there are 5k-8k prestige alliances in tier 5 and above is the real problem cause none of them should ever be there.
Also you do know that G2099 and warlock (the robot control champs) can easily be countered by 2 champs being medusa and vision aarkus (there you go another two options for flow opponents).
I even forgot about KM who after an sp2 can just tank an sp3 as well and if you bring the right synergy he even starts with 3 indistructable charges
Pulls are all RNG. Simple as that. You can't base anything on stuff like that. We have to manage with the champs we get. G2099 and Warlock only get armour break with Aarkus if I'm not mistaken. And Warlock can stop Dusa's abilities from working with the infection. Also, neither of them work on Debuff immune. KM is a good option I agree, but again, everyone doesn't have him. All your so called counters depend on champs cooperation and everyone having them. I'm 10k prestige, have 15 R5 and 1 R2 and can take up more but I don't have most of the champs you call counters. Why? Simply because RNG sucks. Once more, just as a reply to the new counters you posted, no KM,no Aarkus, no Dusa.
Siphon was a **** node, but atleast required a more skill. Some fights were garbage there too I admit, but flow is more of luck and less of skill.
Agree to disagree, but there's no way you're changing my opinion or the opinion of so many people about this.
Guessing you wouldn’t like my defense. Also got a R5 magik, warlock and symbiote supreme that aren’t being used much. BW CV too but she’s used in aq a lot
https://forums.playcontestofchampions.com/en/discussion/195283/changes-to-defense-tactic-flow#latest
The Flow global is manageable with every champ on easy node if you play slow and parry after every two-three hits.
But when you get to the debuffs/stun immune nodes than it become annoying. Can’t stun/lock their power. Even when using champs that in normal fight barely crit suddenly become crit monsters (RNG is “fun”). Add MD to to that or champs that already have some kind of power gain in their ability (like Mordo) and it sucks all the fun.
They need to tune it A LOT.
I’ll take some of you back to pre V12:
Kabam mentioned that as long as Scarlet Witch, Black Widow, Thor, Doctor Strange are overpowered everyone choose to play with them and it’s bad for the future of the game so they “tune” them down a lot.
Same with masteries... kabam said that they don’t want every player to have one set if masteries that is “the perfect mastery” so they tune them too and now every player as a different set and sometimes even change it between fights.
It should be the same with Counter tactic... As long as you see 99% of the alliance choose Flow global it means that this node is by far the “best” node (or worst...) and it need to be tune as well
This is still meant to be a challenge and change up what Champions you choose to bring into War, as Defense Tactics have always meant to do. Alliance War is competitive and is not meant to be easy.
Would love to see the developers actually play this game.
A well timed block on counter tactics will still kill you.
You've literally made it so that noone runs anything but flow. Good going.
This "change" is basically just a paper change to say you listened to feedback while not actually changing anything
Over 300 comments on a thread for you guys to come up with a joke of a decision.