Super Daily Event AFFECTS FTP
CesarSV7
Member Posts: 66 ★
I'll try to explain as simple as possible but keep in mind this will be long.
I want to start off by saying I am Sigil to Play, I grind every aspect of this game in order to close the gap between spenders in competitive game modes, specifically BGs. I may be in a minority group but Super Daily Event will make all this hard work useless which is also the ONLY "advantage" we non spenders have in game and I will explain why.
Now I will drop the numbers of specific rewards obtained from 7h & 22h events including 1-10% ranked rewards on a monthly basis. Note that I have converted supreme crystals, gold crystals and uncollected gold crystals obtained into their respective shard and gold values with the min amount per pull to only work with 3 resources.
• Solo crystal shards = 9,000,000
• Gold = 19,806,000
• Attack Boost 15% = 90
This is the comparison of these rewards obtained for a month long on Super Daily Event.
• Solo crystal shards = 3,300,000
• Gold = 7,500,000
• Attack Boosts 15% = 30
Majority of players will say these rewards are outdated, they don't have relevance for the game, etc. Now, I continue to explain how this affects me as a sigil to play arena grinder.
Solo crystal shards, Gold and Boosts are IMPORTANT resources for an arena grinder, specially with smaller roasters in comparison with spenders. All 3 allow us to
1) Rank lower star level champs for the grind with Gold.
2) Boost are way through arena grind with Yellow/ Green / Red boosts obtained with Solo crystal shards
3) Boost our champs with 1.5 and 1.3 boosts also obtained from solo crystal shards
How does Super Daily Event affect FTP/STP through arena grinding?
Simple, we will have to reduce the amount of lower star level champs ranked for the grind, we won't be able to boost every match of our 3 day grind (9h per day minimum) or our champions, making us UNABLE TO COMPETE for a featured champion and maybe for upcoming 7* arenas.
How does this affect our overall roaster build up?
I've currently grinded for all featured champs in arena since Adam Warlock and have missed 1. Opening basic pool 6* crystals over featureds allows me to open more crystals at 10k rather than 15k, therefore more champs obtained, more dupes which can be looked as 6* sig levels, more 7* shards and more max signature ability crystals which altogether ends in more 7* champions obtained, awakened or sig leveled which grant Titan shards.
What happens to FTP/STP on a competitive aspect of this game with Super Daily Event?
If we can't compete in arenas, and we can't build our accounts as previously explained, the gap between FTP and spender's roasters gets bigger and bigger in BGs with us having NOTHING to do about it. It's already incredibly HARD to compete in GC this way even with the insanely time spent and hard work as it is right now.
Things to keep in mind
The amount of units needed to buy out July 4th and Cyberweekend deals has increased from 18k to 36k. There has been various Pay to Win events added along a year time like " Caps Commissary", "Deadpool Front Row Offers" , "Omega days" and I'm sure we'll probably see more in the near future...
Conclusion
Super Daily Event affects FTP/ STP players who grind contant daily in order to try to close the roaster gap between spenders, and try to stay somewhat COMPETITIVE in Mcoc game modes.
Yes, it has T4A fragments and 5% T6cc but spenders also have EASY access to it by doing 3 daily BG matches while our grinding resources are reduced by more than half.
Proposal
Keep both events.
Gold, solo crystal shards and Boosts for 7h and 22h solo events. The rest of the rewards for Super Daily Event (T4A fragments, t6cc catalyst, revives, potions, 4h crystals, etc).
Note
I am not against spenders or whales, they are the reason why we can have fun and keep playing Mcoc as FTP. This post is made to make awareness of the impact of how some events affects it's non spender players and if this keeps going, some may stop playing competitively or quit the game.
I want to start off by saying I am Sigil to Play, I grind every aspect of this game in order to close the gap between spenders in competitive game modes, specifically BGs. I may be in a minority group but Super Daily Event will make all this hard work useless which is also the ONLY "advantage" we non spenders have in game and I will explain why.
Now I will drop the numbers of specific rewards obtained from 7h & 22h events including 1-10% ranked rewards on a monthly basis. Note that I have converted supreme crystals, gold crystals and uncollected gold crystals obtained into their respective shard and gold values with the min amount per pull to only work with 3 resources.
• Solo crystal shards = 9,000,000
• Gold = 19,806,000
• Attack Boost 15% = 90
This is the comparison of these rewards obtained for a month long on Super Daily Event.
• Solo crystal shards = 3,300,000
• Gold = 7,500,000
• Attack Boosts 15% = 30
Majority of players will say these rewards are outdated, they don't have relevance for the game, etc. Now, I continue to explain how this affects me as a sigil to play arena grinder.
Solo crystal shards, Gold and Boosts are IMPORTANT resources for an arena grinder, specially with smaller roasters in comparison with spenders. All 3 allow us to
1) Rank lower star level champs for the grind with Gold.
2) Boost are way through arena grind with Yellow/ Green / Red boosts obtained with Solo crystal shards
3) Boost our champs with 1.5 and 1.3 boosts also obtained from solo crystal shards
How does Super Daily Event affect FTP/STP through arena grinding?
Simple, we will have to reduce the amount of lower star level champs ranked for the grind, we won't be able to boost every match of our 3 day grind (9h per day minimum) or our champions, making us UNABLE TO COMPETE for a featured champion and maybe for upcoming 7* arenas.
How does this affect our overall roaster build up?
I've currently grinded for all featured champs in arena since Adam Warlock and have missed 1. Opening basic pool 6* crystals over featureds allows me to open more crystals at 10k rather than 15k, therefore more champs obtained, more dupes which can be looked as 6* sig levels, more 7* shards and more max signature ability crystals which altogether ends in more 7* champions obtained, awakened or sig leveled which grant Titan shards.
What happens to FTP/STP on a competitive aspect of this game with Super Daily Event?
If we can't compete in arenas, and we can't build our accounts as previously explained, the gap between FTP and spender's roasters gets bigger and bigger in BGs with us having NOTHING to do about it. It's already incredibly HARD to compete in GC this way even with the insanely time spent and hard work as it is right now.
Things to keep in mind
The amount of units needed to buy out July 4th and Cyberweekend deals has increased from 18k to 36k. There has been various Pay to Win events added along a year time like " Caps Commissary", "Deadpool Front Row Offers" , "Omega days" and I'm sure we'll probably see more in the near future...
Conclusion
Super Daily Event affects FTP/ STP players who grind contant daily in order to try to close the roaster gap between spenders, and try to stay somewhat COMPETITIVE in Mcoc game modes.
Yes, it has T4A fragments and 5% T6cc but spenders also have EASY access to it by doing 3 daily BG matches while our grinding resources are reduced by more than half.
Proposal
Keep both events.
Gold, solo crystal shards and Boosts for 7h and 22h solo events. The rest of the rewards for Super Daily Event (T4A fragments, t6cc catalyst, revives, potions, 4h crystals, etc).
Note
I am not against spenders or whales, they are the reason why we can have fun and keep playing Mcoc as FTP. This post is made to make awareness of the impact of how some events affects it's non spender players and if this keeps going, some may stop playing competitively or quit the game.
7
Comments
The Super daily event is least of a bothersome to worry about (just play normally and it's done, no need to check if it's level up, or arena, or quest completion).
When it comes to arena, I never use boosts. The system is outdated, it's boring and a bothersome to apply them, and it further favors P2W more than F2P if anything. Not to mention arena itself, it has always been P2W and outdated for like half a decade, even more.
I still don't understand the argument or F2P players to stay competitive... F2P brings nothing to the table, people don't care if you can stay competitive or not.
Do not listen to the absolute nonsensical garbage this guy is saying.
Definitely has to be one of the worst "rewards should be ___ for this reason: ____" we've ever had
As an actual FTP player, I like the super daily event. It makes your gameplay less of a chore. And you can freely grind in whatever mode you want. It gives you more gold when compared to the RNG uncollected gold crystals. And plus rank up materials that would cost you more resources to attain. 750 7*shards a day. You get more from this than most eq or side quest in a month. Not to mention T4 alphas which you can’t find easily which swiping that card.
So I’m not sure what you are on about.
….Bunch of drama queens.
for me it improved certain game aspects:
1) I wasn’t forced on how to spend my time to grind for unit mile stones, gold milestones or revive milestone. For example the level up event. There are times i didn’t have any gold or iso to level up my champs so i ended up missing the milestone. Or if i didn’t want to spend resources now. I didn’t have to do eq after already having done thronebreaker eq or paragauntlet just to get event completion milestone and instead could use energy on battlegrounds.
2) i could hardly ever get 4 of those 4hr crystals a day. It was so much more manageable and gave me more confident and ability to tackle long-form/Everest content as it provided a easier way to gather resources.
3) certain resources came in clutch everyday. There were times i was close to tier 6cc and needed a few fragments or even 7* crystal, and i knew that i would soon get X amount when the event refreshes.
Overall felt less like a 9-5 and more of a do it at your own pace.
Tbh…i liked the super event rewards,..but i enjoyed the structure of the 22hr events much more.
It gave me a incentive to focus on certain modes of the game,…and i liked that.
It may be just as easy to incorporate the daily super rewards into the 22hr rewards,..would there be anything wrong with that?,…and i doubt anyone would complain about such a scenario
People don't even read the post before making a comment or statement.
How does Daily Super Event benefit me aside from my Opponents? 7h and 22h do because I grind ever aspect of the game in order to close the roaster gap and they don't.
If you are not a competitive player and play casual, this doesn't affect you. The post is related for people who are Competitive, FTP/STP, and grind the game on a daily basis. If One of those is not you, you won't understand.
All I am asking is that they don't take away the only resource that non spenders or STP players have in order to compete in this game. And by this I mean a chance to earn featured champs in Arena or maybe soon to come 7*s by taking away our grinding resources from 7h and 22h events.
And for those that will say "But you still get those resources on Super Daily". I've done the math it's less than half and even spenders have EASY access to that without grinding.
Oh I forgot, they will also threaten to quit.
I started playing this game with $0 spent, 6-7years later it’s still at $0 spent. Valiant, a pretty decent roster with 8 7* r3s. skill wise - below average. Make it to BG GC circuit every season except the first 2. I don’t push after I reach GC and just play the objectives.
I do a bit of everything. And for arena grinds. I only do up to a certain milestone.
Ie: 1-4* 600k
5-7* - 4mil
6-7* 3mil
Clear all story content, except for Fintechs which I’m about to do in the coming weeks.
When you say being competitive,
In BG - I am until I reach my peak. Uru 3 is more than good for me.
So in terms of competitiveness I only compete when I need to. The only difference I see you comparing is the arena grinds. With 6* shards being a far more easier access now a days and with feature crystals, you can have a high probability of getting the champs even without the arena grind.
Like I said before, the 22hrs and 7hrs is more like a chore. And it sucks more when the arena objective is on the Sunday arena. I was actually able to get to 800k-1mil and 4.5mil -6 mil.
The super daily solo gave people more freedom, to grind and play other modes of the game and the rewards are not RNG based.
I don’t think the super daily solo affected “FTP” as much as you say.
Second, while the Daily Super Event does have less gold, that's largely compensated for by the gold and ISO in the Traders Outpost. I can't imagine any player concerned about gold not taking advantage of that option. It is progression sensitive, but for Valiant players that's an additional 3 million gold per week, or about 12 million gold per month. The net impact of the Outpost offers and the switch to the Super Daily was still net positive for gold.
Third, absolutely no one grinding at the level you claim to be should have any problems with gold, even if they were not specifically targeting featured champs. You would need to be doing hundreds of rounds of arena every cycle to hit the featured champ every single time, as you claim to be doing. That is millions more gold. Ever since I became an arena grinder, I have never had an issue with gold. Which was about seven years ago.
Fourth, your arena points are based on a base rarity bonus plus 25% of your own PI plus 30% of opponent PI plus a synergy bonus. So a 15% attack bonus would be increasing your points by significantly less than 15% of 25% of maybe 50%-60%. So like maybe 1-2%. They would also speed you up slightly, but most arena fights are over quickly enough that overhead significantly dilute fight speed increases.
The gold thing would have been a problem absent the Outpost additions (I even pointed it out to the devs initially), but my own experience is that nope, in the context of the Outpost offer it doesn't really matter. The boost thing matters a little, but in the specific context of what players can achieve in the arena, the temperature of their phones probably matter more. And outside of the arena few players actually need that many attack boosts.
Also, you're going to have to explain how you are capable of snagging literally every single featured champ (minus one, as you claim) in the arenas and still have enough time to max out all the 22hr and 7hr solo events to actually get all those rewards, since you are comparing the maximum possible rewards from solo events to the Super Daily. That comparison is only relevant to players who were originally get all or nearly all of them. As an arena grinder, I know it was possible to get most of them for a high activity player. But not all of them.