**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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The removal of the "Node Retreat" node from The Champion is a good change as well, but kinda makes me regret a bit for spending a good amount of units trying to complete it. It was the only fight on act 6 that made me use units actually.
I don't think the compensation will cover that for me, but I guess I'll wait to see what will be announced
With 6.2 being most player's progression bottleneck I welcome this news. I realise that it's probably too much work to rework the entirety of Act 6 and re-tuning attack values and nerfing the worst encounters is the best that we can hope for. I hope that Act 6 is the act where the player shows their ability, demonstrates their depth of roster and (limitless wallets) and Book 2 is all about celebrating champions and offering rewards for unique play-styles etc.
When the initial Book 2 Beta came out I was actually very surprised, I had anticipated October or so for the next iteration of story mode to give the chance for players outside of the true behemoths of the game to get through it fully. It looked rushed and more of the same amped up to 1000. I've played all of the Variants so I know what you're all capable of producing when you put your mind to it so I'm optimistic about Book 2.
Roll on Variant 5, I'm also very curious to see just what you have in store for the whales. Make them suffer