As somebody who didn’t enjoy him much before it’s tough for me to judge “better or worse”. I do find this new kit more fun, but if the Regen gets taken back then it’s a fail. The Regen as it’s currently working is part of the enjoyment with this new kit.
Also agree with the community requests for RDTs as this is no longer the same champ and people did heavily invest in the old kit
As sad as it sounds but I dont think they will add back fate seal, because to many changes has been done to his abilities with this new bullet mechanic. In fights that opponents are gaining buffs rly often and fate seal would just give hood bullets like crazy so he can just use medium attacks and with a single heavy it would end those fights in the matter of seconds with this new burst of direct damage.
It doesn't need to be that way. They could add back the fate seal and code it so the full nullify on sp2 won't trigger new bullets. It would give back his nullify utility at the expense of not being able to stagger any new buffs while fate seal is on (no bullet gain from nullify while sealed). Or just add a full nullify with no new bullets on sp2 and forget about the fate seal.
Other options have been shared - it's just a matter of Kabam willingness to modify him further (more dev time). Probably it won't happen though
They only added some damage, increased regen and removed all utility. Fate seal - gone. Staggers - to short now for reliable buff control. Power steal - only with bullets. Invis - decreased (try miss on htd sp2, lol). He used to be niche reliable option for buffs heavy bosses, now he's only a lane cleaner
Now i can use my Hood more frequently and not for specific situations once per 6 months as before for the buffs control with fateseal even if he lost this ability, there are still 200 champions it is very naive to want everything at once in one character.
Even Aegon who is the strongest, in certain areas of the game he is not competent.
Before the changes my hood was lying around and I took him only once a year because of his fateseal ability but after update i can use him more than before.
Fateseal is nice to have but if i need to choice the old version or new version i will choice the new one with new mechanics and +200k burst damage, also now he can counter attack like ghost + you can parry while in invisible, + decent health steal and i hope its not a bug.
Mags lost hes ability to tank sp 3 + healblock = no panic
Old man logan lost hes passive regen = no panic
I gave fateseal in return i got much better invisibility ( in my opion ), decent regen / suicide friendly ( in my opininion ), nice burst damage with some fun mechanics ( in my opinion ) + better signature ability
While yes, not every champion can be viable in every matchup, it doesn’t change the fact that despite the increased damage, Hood is no longer an option for many areas where he was one of the best options due to his unique kit. Sure, the new damage may be nice, but that just means we have another generic damage dealer when there are already a lot of those. From what I know, there were many late/end game scenarios where he was a great option because of his former utility which has now been lost. Good damage isn’t always the only thing, especially with later content where specific pieces of utility are required.
As for the comparison to OML and Red Magneto, that’s basically comparing apples to oranges. Good was considered a mid-tier champ with some uses, and there were quite a few players who ranked him for those uses. Nobody really ranked Magneto or OML for use before their buffs since neither were viable options for anything. Did Magneto lose his sp3 tank? Yes. As for the heal block, if you’re facing a metal champ then you automatically reverse healing slightly. Plus he has a synergy where he can put a heal block on the opponent on knockdown, so he can still access the heal block if absolutely needed. As for OML, I haven’t much experience with him, but I personally don’t think the regen change makes much of a difference. Yes, it can be nullified now, however OML relies on fury buffs anyways so I personally wouldn’t use him in those matchups regardless. Even with those changes, both champs retained the core pieces of their kit. Magneto can still shut down metal opponents, and OML still has regen and build up his furies as well as the bleeds off specials. Hood has new damage now, but lost a core piece of his kit and utility, and as myself and others have said, that sets a dangerous precedent going forward.
Any mid-tier champ that isn’t at the top of their respective class can have some of their core mechanics taken away for some generic damage. Many of these champs are like Hood in the sense that people rank them for specific uses, so limiting the uses of these champs is a blow to the players who have ranked them and spent valuable resources on them long before their update. One champ I think of is Killmonger. In terms of damage, he isn’t at the top of the class. However his true strike as well as his unstoppable and indestructible mechanics make him very useful, even if the fight may go a bit longer. After this update, what’s to stop them from updating him and removing something like his true strike for some generic damage? Removing major pieces of utility for generic damage should not be an option. If that’s what this is leading to, then the upcoming buffs have me very worried as to what we’ll see happen to these mid-tier champs.
Looks like , I think i am only one who did act 1, 2, 3 ,4 ,5 ,6 7, 100% + all variants + abyss and i only used him againts 6.2 champion
Ill take 250k heavies from a r4 over fate seal all day every day. I can actually use hood in end game content now. He was near useless his noodle attacks before at least for me.
With this update i can use him more than before once per year againts 6.2 boss.
Unless I'm missing something, his damage isn't even all that great. Compared to before, yeah, but not compared to current meta.
The bullet juggling is still a bad imo, but more manageable than expected. Even with the effort, he still doesn't enter the ranks of what I consider damage-dealers.
His dmg is def solid. This is a r1 and he did a 165k burst on a heavy
Sorry, I'm not feeling like watching the vid. How many hits/time did it take you to get enough bullets to get those 165k? Compare to ghost, who can do same damage in, let it be 2 sp2. Maybe even 1. Cgr. Hype. Domino. Namor. Storm kabam skin. Morningstar, if you wish. Hell, I just tried elsa, and she had +-10 hits on rol ws. Compared to r2 hood, r1 elsa works just as well. And I don't even know, what is the best way to use her. Without those bullets he has same damage he had before, but even less. His sp1 is pretty much useless now. Before you could've use it once at least and keep refreshing his shock over the fight. Now if you don't use heavy in time and hex expire, it does nothing. All that and removing his core mechanics to make him a generic unreliable miss champ?
It's skill based, timing sp2s and invisibility buffs to use miss and maintain bullets he can get some incredible burst damage. I feel like the community has become desensitised to what is good damage and is starting to see ghost and CGR as the baseline for what champions damage should be instead of the ridiculous stupid over the top nuts champions that they are. Champions can have exceptional damage without hitting as hard as the top tier champs. An 80 hit fight isn't a failure of damage he got a 250k burst at the end. Stop expecting for champions with high damage that it should be easy to access, I love killmonger he can have a mad sp3 bleed but you have to put in the work first it is similar situation here, remember ghost is the outlier not the baseline. Yes ghost CGR could have done that in much less hits but that is because they are stupidly powerful not because hood is a noodle.
I know that. And all I'm saying is his damage is nothing insane. It is just ok. Most decent champs can do rol ws in same amount of hits/time or even faster. And actually yes, his hex detonation damage is just like km sp3. But people don't refer km as a dd champ. He is known for utility he provides. So I don't really get all these 'hood has insane damage best mystic bla bla bla'. Km has very solid utility along his damage and is not any stressful to play, while keeping hoods hexes may be, depending on your enemy. Giving him his utility back wouldn't make him any op. Another thing for me is km has use of every sp: sp1 for unstoppable, sp2 for indestructible, sp3 for big bleed damage. Hood had a great sp2 and nobody really used sp1 or sp3. And instead of making his sp1 stack some shock charges like he he stacks bullets atm, they decided to change his sp2. As people note, he's a different champ now. Could've just make hood99 instead, if they wanted to make that bullets mechanics in some champ. If they wanted to buff hood, there are a lot of better suggestions even in this thread.
One thing I hope happens with these buffs going forwards is more transparency. Instead of waiting for the release notes to show who that month’s buffs are, why not announce that ahead of time? Either way, there will be people upset due to one character getting buffed over another, that’s inevitable. However, at least if it’s announced ahead of time, people can provide feedback and insight into what they’d like to see. I’m not saying they have to do everything we tell them in terms of these buffs, but at least they could get an idea of what the player base wants in those champs. I also believe that these updated champs should be play tested by the players, although I’m unsure of how that squares up with their work timeline. At least that way they could get feedback before the buffs go live, allowing them to make any last minute changes. I believe that this would make the process as a whole better, and possibly allow us to avoid situations like the current one with the Hood update.
Now i can use my Hood more frequently and not for specific situations once per 6 months as before for the buffs control with fateseal even if he lost this ability, there are still 200 champions it is very naive to want everything at once in one character.
Even Aegon who is the strongest, in certain areas of the game he is not competent.
Before the changes my hood was lying around and I took him only once a year because of his fateseal ability but after update i can use him more than before.
Fateseal is nice to have but if i need to choice the old version or new version i will choice the new one with new mechanics and +200k burst damage, also now he can counter attack like ghost + you can parry while in invisible, + decent health steal and i hope its not a bug.
Mags lost hes ability to tank sp 3 + healblock = no panic
Old man logan lost hes passive regen = no panic
I gave fateseal in return i got much better invisibility ( in my opion ), decent regen / suicide friendly ( in my opininion ), nice burst damage with some fun mechanics ( in my opinion ) + better signature ability
1. Literally nobody used magneto, also you still have access to healblock if you want it, though if you’re using him against metal opponents as designed, you’re better off not having that synergy if regen is involved. 2. OML also wasn’t used before, either way, he didn’t lose his regen, it was just changed to a buff. Closest that is to Hood is to his stagger changes, the fate seal change isn’t the same. 3. The regen on hood might not even be intended so don’t go hyping him for that. 4. You’ll probably not even use hood once the honeymoon phase ends because others do burst damage better.
Well I'm seeing regeneration when a stagger expires, AND when a stagger is reapplied, AND when a buff is staggered. Tested the last one with a big Aegon and Hood was regenerating every time a fury on Aegon was staggered.
Which reminds me of a very old issue with Hood, that was clarified back in the day. Link below
What are u forgetting that his ability description has changed. Previously it was stated that “When it expires” that means the whole duration of stagger needs to run out, while now it says “ends” that means when u apply new non-stacking stagger u ending old one and applying new one what causes this healing effect.
Better for a brand new player maybe, but he's lacking the nicher uses he had before the update and is now nothing but an above average damage dealer, which can be said for half the game.
Is Hood a better champ now? No, because this isnt Hood. This is an entirely different champion. Everything that was Hood was reduced or taken away. It was an unwarranted overhual
His playstyle is completely different His strengths are completely different His weaknesses are completely different His uses in game are completely different What you're paying attention to in a fight is completely different The way his Invisibility is used is completely different His buff control was amazing and now it's inconsistent and unreliable (missing Hex but ALSO those unnecessarily short staggers) Heavy mechanic uses completely different
You might like whatever he is now, but it's not Hood. You like this new champion who also happens to wear a red hood. But Hood shouldn't have had to die to get it
Is Hood a better champ now? No, because this isnt Hood. This is an entirely different champion. Everything that was Hood was reduced or taken away. It was an unwarranted overhual
His playstyle is completely different His strengths are completely different His weaknesses are completely different His uses in game are completely different What you're paying attention to in a fight is completely different The way his Invisibility is used is completely different His buff control was amazing and now it's inconsistent and unreliable (missing Hex but ALSO those unnecessarily short staggers) Heavy mechanic uses completely different
You might like whatever he is now, but it's not Hood. You like this new champion who also happens to wear a red hood. But Hood shouldn't have had to die to get it
exactly this is a completely new champ that has similar aspects of The Hood. This should be scary that Kabam did this because they may do this again to another champ that doesn't need an overhaul. Whether u like this or not Kabam shouldn't have changed Hood the way they did
Game developer reputation is in such a bad state that if they release any change people are questioning if that how it works or thats a bug. I have never seen seen anything like this anywhere and thats only one part of the game not counting game performance, server issues. It’s actually amazing what kind of incompetent people are working for Kabam.
I encourage you to join any forum for any mobile game. I can assure you , most of them look like this and most of them all have similar issues, it’s not like a console game where they have betas and alphas , in fact they just recently launched the CCP and beta testing.
5-6 years is relatively early and most games die off well before then, the game has had major improvements , if you want a benchmark to on the transformers forum and you will see the difference as to how much effort and focus they put into this game.
I’m ready to rank this dude up . I need confirmation he is working as intended! Please say yes 😎
Same as me. I rly like how he works right now. But reading trough people’s comments on forums i have doubts about this rank up if he does not heal like he is right now due to so called “bug”.
Comments
Also agree with the community requests for RDTs as this is no longer the same champ and people did heavily invest in the old kit
Other options have been shared - it's just a matter of Kabam willingness to modify him further (more dev time). Probably it won't happen though
https://youtu.be/iYHgeOMvz4E
https://youtu.be/3Mfo8XZWsfA
As for the comparison to OML and Red Magneto, that’s basically comparing apples to oranges. Good was considered a mid-tier champ with some uses, and there were quite a few players who ranked him for those uses. Nobody really ranked Magneto or OML for use before their buffs since neither were viable options for anything. Did Magneto lose his sp3 tank? Yes. As for the heal block, if you’re facing a metal champ then you automatically reverse healing slightly. Plus he has a synergy where he can put a heal block on the opponent on knockdown, so he can still access the heal block if absolutely needed. As for OML, I haven’t much experience with him, but I personally don’t think the regen change makes much of a difference. Yes, it can be nullified now, however OML relies on fury buffs anyways so I personally wouldn’t use him in those matchups regardless. Even with those changes, both champs retained the core pieces of their kit. Magneto can still shut down metal opponents, and OML still has regen and build up his furies as well as the bleeds off specials. Hood has new damage now, but lost a core piece of his kit and utility, and as myself and others have said, that sets a dangerous precedent going forward.
Any mid-tier champ that isn’t at the top of their respective class can have some of their core mechanics taken away for some generic damage. Many of these champs are like Hood in the sense that people rank them for specific uses, so limiting the uses of these champs is a blow to the players who have ranked them and spent valuable resources on them long before their update. One champ I think of is Killmonger. In terms of damage, he isn’t at the top of the class. However his true strike as well as his unstoppable and indestructible mechanics make him very useful, even if the fight may go a bit longer. After this update, what’s to stop them from updating him and removing something like his true strike for some generic damage? Removing major pieces of utility for generic damage should not be an option. If that’s what this is leading to, then the upcoming buffs have me very worried as to what we’ll see happen to these mid-tier champs.
Ill take 250k heavies from a r4 over fate seal all day every day. I can actually use hood in end game content now. He was near useless his noodle attacks before at least for me.
With this update i can use him more than before once per year againts 6.2 boss.
Another thing for me is km has use of every sp: sp1 for unstoppable, sp2 for indestructible, sp3 for big bleed damage. Hood had a great sp2 and nobody really used sp1 or sp3. And instead of making his sp1 stack some shock charges like he he stacks bullets atm, they decided to change his sp2. As people note, he's a different champ now. Could've just make hood99 instead, if they wanted to make that bullets mechanics in some champ. If they wanted to buff hood, there are a lot of better suggestions even in this thread.
2. OML also wasn’t used before, either way, he didn’t lose his regen, it was just changed to a buff. Closest that is to Hood is to his stagger changes, the fate seal change isn’t the same.
3. The regen on hood might not even be intended so don’t go hyping him for that.
4. You’ll probably not even use hood once the honeymoon phase ends because others do burst damage better.
His playstyle is completely different
His strengths are completely different
His weaknesses are completely different
His uses in game are completely different
What you're paying attention to in a fight is completely different
The way his Invisibility is used is completely different
His buff control was amazing and now it's inconsistent and unreliable (missing Hex but ALSO those unnecessarily short staggers)
Heavy mechanic uses completely different
You might like whatever he is now, but it's not Hood. You like this new champion who also happens to wear a red hood. But Hood shouldn't have had to die to get it
Thanks @Mord for doing the digging on this.
5-6 years is relatively early and most games die off well before then, the game has had major improvements , if you want a benchmark to on the transformers forum and you will see the difference as to how much effort and focus they put into this game.
They should not gut functional champs.
I would have been happy with 30% crit rate and stacking staggers
Better champ for clearing out content but not the same utility but this Hood is so much better