Then shouldn't they make it more clear what is affected by genetic material and what is not??? From what I see only the numbers from the damage are green, which means only those vary, but the rest is already set in stone, regardless of anything else. @Kabam Zibiit or whoever is in charge with this matter
1) Can we go ahead and merge these two threads with the existing thread? There is solid screen shot information in the other threads that is relevant to this thread. I would assume any of the people on this and the other threads would be happy to supply more info if you need it.
2) Is there any status update from the team on the inconsistent effects players are seeing with Symbiote Supreme? Can we anticipate a resolution with the next update?
A response would be appreciated. It’s been about a month since the last acknowledgment on issues that have been ongoing since early this year.
Have been holding a 4-5 gem waiting for word on this. You only need to use him in a few fights in any game mode to see that he's not applying stagger on parry when he's in his appropriate mode for this to occur. How can the Champion be fixed so fast but this goes on for months? it's not a great look.
So I think it makes sense to make some constructive suggestions.
One of the issues I see is that SymSup doesn’t reliably get Genetic Potential out of the gate. This may be why he doesn’t always stagger or cause damage.
Why not give him a random amount of Genetic Potential (0-25-50-75-100) at the start of the fight? That would make damage from staggering buffs variable. And...even if he starts with 0 Genetic Potential, when he staggers a buff (which should always happen under Chthon’s Cunning if the opponeny starts with buffs), then he gains Genetic Potential with each buff staggered even if he doesn’t deal any/much damage (since he began at 0 Genetic Potential).
That’s a quick start to fixes. Apparently, there are other issues, but that’s the main one for me so far.
also sometimes he does gain genetic potential from nullifying buffs, but they don't do damage to the opponent and example of this are the howards in act 5 none of them take damage from ss even though he nullifies their armor buffs
Device: Mi Max 3 Platform: Android Game version: 23.0.1 (latest version of course) Area of this bug: In this video, Duel. But actually happens across all area modes.
Device: Mi Max 3 Platform: Android Game version: 23.0.1 (latest version of course) Area of this bug: In this video, Duel. But actually happens across all area modes.
Parry’s during e the bulls shadow phase STILL do no guarantee a stagger as the champ description states. That and the other bugs mentioned by others have been in the game for ages and you still can’t fix them? Pathetic.
Supreme symbiote synergy with mephisto doesn’t work as well. Mephisto get aura during the basic hits whereas supreme symbiote who is supposed to start with special 1 with mephisto synergy doesn’t start with special 1. Its been now more than 3 weeks. Tired of posting this everywhere. If synergy isn’t meant to work why would you simply make synergies. PLEASE FIX THIS ASAP.
Supreme symbiote synergy with mephisto doesn’t work as well. Mephisto get aura during the basic hits whereas supreme symbiote who is supposed to start with special 1 with mephisto synergy doesn’t start with special 1. Its been now more than 3 weeks. Tired of posting this everywhere. If synergy isn’t meant to work why would you simply make synergies. PLEASE FIX THIS ASAP.
Are you sure you read his synergy carefully? Don't embarrass yourself man
Just wanted to hop in here and add to what has already been said. I have also experienced the issue with staggering on well timed blocks and find it to be extremely annoying as it is supposed to be a 100% chance. I have a r5 SymS and would love for the many bugs to get fixed. I have also noticed how random the nullify of his can be. For example, Howard the Duck starts the fight with a few armor up buffs, however, when I play against Howard with SymS, he starts the fight with no buffs but also takes no damage from nullify. Not sure what is going on but it's definitely not functioning as intended because if you fight against SymS with Howard you will take a bunch of nullify damage right of the bat. I hope these issues get fixed soon because they are quite annoying.
I can confirm that when I parry with Symb Supreme in the armor phase, I don't always get a Stagger, yet the description says there is a 100% chance to.
Thanks to everyone for keeping this thread going and the reports coming in.
Bug Summary: 1) Stagger is not triggering on parry 100% of the time during Null's Shadow 2) Nullify at the beginning of battle is inconsistent. Sometimes it does damage, sometimes it just removes the enemies buffs, and sometimes it doesn't trigger at all. 3) Short back dash is leading to players getting clipped by attacks and specials they can normally use dexterity to avoid.
Hey there everyone, we're still looking into these reports. As soon as we have more information to share, we will let everyone know here.
Its been nearly a month since the last update. Meanwhile my Symbiote Supreme is still getting hit by the enemy before i can even complete a back dash. it is costing me items, units, and inducing significant amounts of frustration playing with one of my favourite champions in the game.
Any updates in the last month. The champ has been out forever now and with all this video evidence and examples of different experiences it seems like this is just being swept under the rug.
It’s situations such as this and the Nick Fury synergy debacle that take a lot of the steam out of attempting to acquire subsequent “god tier” champs.
Is SymSup getting any attention? Is it too complicated to fix? Does the team know what causes the problems? Does the team have any new information? Why do champs like Guillotine, who have been working a particular way for as far as many can recall (even if not as intended), get priority over others like SymSup?
Comments
1) Can we go ahead and merge these two threads with the existing thread? There is solid screen shot information in the other threads that is relevant to this thread. I would assume any of the people on this and the other threads would be happy to supply more info if you need it.
https://forums.playcontestofchampions.com/en/discussion/comment/815021#Comment_815021
https://forums.playcontestofchampions.com/en/discussion/comment/813971#Comment_813971
2) Is there any status update from the team on the inconsistent effects players are seeing with Symbiote Supreme? Can we anticipate a resolution with the next update?
A response would be appreciated. It’s been about a month since the last acknowledgment on issues that have been ongoing since early this year.
Dr. Zola
@2:08
L3 was dropped, the blessing was active. Parried, no stagger.
Is there any sense what the problem is? Any idea what the timeline might be?
Dr. Zola
iPhone 8+, WiFi, latest device and game updates.
One of the issues I see is that SymSup doesn’t reliably get Genetic Potential out of the gate. This may be why he doesn’t always stagger or cause damage.
Why not give him a random amount of Genetic Potential (0-25-50-75-100) at the start of the fight? That would make damage from staggering buffs variable. And...even if he starts with 0 Genetic Potential, when he staggers a buff (which should always happen under Chthon’s Cunning if the opponeny starts with buffs), then he gains Genetic Potential with each buff staggered even if he doesn’t deal any/much damage (since he began at 0 Genetic Potential).
That’s a quick start to fixes. Apparently, there are other issues, but that’s the main one for me so far.
Dr. Zola
Please have a look. @Kabam Zibiit
https://youtu.be/68ghY3Lpo7A
Device: Mi Max 3
Platform: Android
Game version: 23.0.1 (latest version of course)
Area of this bug: In this video, Duel. But actually happens across all area modes.
PLEASE FIX THIS ASAP.
Bug Summary:
1) Stagger is not triggering on parry 100% of the time during Null's Shadow
2) Nullify at the beginning of battle is inconsistent. Sometimes it does damage, sometimes it just removes the enemies buffs, and sometimes it doesn't trigger at all.
3) Short back dash is leading to players getting clipped by attacks and specials they can normally use dexterity to avoid.
It’s situations such as this and the Nick Fury synergy debacle that take a lot of the steam out of attempting to acquire subsequent “god tier” champs.
Tried filing support tickets and they basically closed it saying they are looking into it.
Come to forums and we are told to wait, something like two months on now and still not fixed?
@Kabam Miike @Kabam Zibiit @Kabam Lyra Please any word?
https://forums.playcontestofchampions.com/en/discussion/11/marvel-contest-of-champions-changelog#latest
Is SymSup getting any attention? Is it too complicated to fix? Does the team know what causes the problems? Does the team have any new information? Why do champs like Guillotine, who have been working a particular way for as far as many can recall (even if not as intended), get priority over others like SymSup?
Dr. Zola