**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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15.0 Alliance Wars Update Discussion Thread
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When people will look for any avenue to maintain their position and win, such as organizing with other Allies to take over a Tier, or when they create Shell Allies to harvest Shards so they can covet their position with as many Top Tier Champs, or when they are outraged at the fact that they could possibly lose, that's too competitive in my books. Has nothing to do with the actual War itself. It's a fight against other Allies. I'm well aware of that. It's where Players take it that is too competitive.
The non-competeive player(s) seem to not understand the basis and fundamentals of what this game is about, competition. It isn't called a "contest" for no reason. We are in a game of alliance vs alliance and may the better team win. Grind hard for those top defenders, rank them wisely, strategize your placement, develop your skills and put them to the test in WAR. All this is lacking in the new system.
For the non-competitive, I can see why you like this new system because it is easier. You probably couldn't drop defenders as you attempted to move through the tiers and now you actually have a chance to clear a full path. The thing you neglect to understand is you were in the tiers you deserved to be in. Do you really think that even in this new system you will climb to the top? Even if you move up a couple more tiers you are gonna get shut down by bigger rosters. So many arguments don't make sense. Just say "I like it because its easier" and move on or just sit and read whats really wrong with it.
I am also sure the casual and non-completive players reading this thread understand everything being said as to whats wrong with AW. The problem is you want to try and debate them with nonsense when ultimately you just feel you have this self-entitlement to be deserving of everything active or competitive players have and you feel you should always be on the same playing field with them to get the same rewards. This isn't really an opinion, we see it often in talks of arenas as well. "I have a job and life so I can't grind," SORRY! Arenas obviously aren't for you and apparently neither are wars. You want those 5* shard rewards, I get it, earn them like everyone else and put in the effort. If not, settle with the tier you are in. And if you are losing wars at least be happy Kabam has taking the Little League Baseball approach and included a participation trophy.
I could go on forever with this but I will just end it with a reminder to the non-competitive player(s), you only get what you put in.
AW is broken now and everyone is busy debating this one special kid when this tragedy that is called Alliance Wars is ongoing for weeks now without an actual fix in sight.
And that's why they call it alliance wars and not player wars. If you can't kill a defender with one hero, then another member of the alliance backing you up finishes it off. That's why it's call alliance wars, cause the alliance gets the win, not just one individual player. So while I understand your comment, it's an invalid point since this isn't single player wars.
Good luck getting a response or an answer on that question. That's the type of question that the clintons kill people over...
I don't think many if anyone is debating what problems the devs believe existed, or what the devs did to address them. Almost the entirety of the discussion surrounding the AW changes has revolved around a) were those problems significant enough to address, b) are the changes the devs made reasonable ways to address those problems, c) what the side effects are of those changes, and d) taken as a whole, does the new AW system present a reasonable alliance competition platform.
Just separating the two. Meaning, I'm owning my thoughts and not adding conjecture as to what their intentions were.
In many of your debates you will counter peoples thoughts and opinions buy using Kabams thoughts or what something is or was intended for. Ill use RDT's as an example: When people ask for them for reasons that are good for them you counter with "thats not what they were designed/intended for." And I'll agree, because you are right. And those people will go on and on and argue how they feel its right and good for them and choose to ignore you.
On this thread you do the complete opposite and turn into those people. Your argument seems to be a case of something being good for you while others argue thats not what war was designed for. And you end up being the one going on and on with trying to find justification to something being best for you and not actually for the game as a whole.
The fourth war in the row lost and dropped to tier 5 and every war looks like this! Before we were steady in 2-group tier 4 war only dropping from tier 3, now no matter what we do we lose like this! By 40 pts or something and always a tie! There is never much we can do, never not efforts during placement and often even 100% exploration doesn't mean anything.
All that because some whiney kid complained about losing one attacker in the first fight?? Anything else smart you have to tell us?
Can't you ever start the discussion with the player base BEFORE you roll out something new and drastic? CAN'T YOU START YOUR ITERATIVE PROCESS BEFORE, NOT AFTER????.
EVERY SINGLE TIME YOU RELEASE A COMPLETE F#&$@ UP AND THEN YOU TALK TO US ONLY AFTER WE SPAM YOU WITH COMPLAINTS? WHAT'S THE POINT OF THIS?!
I'M SICK OF IT!
BAN ME IF YOU WANT, YOU'LL DO ME A FAVOR...
Actually, when I look at those scores it seems the OP's alliance had the diversity advantage, and the other alliance won due to one more attacker kill and the associated exploration score (and slightly higher defender rating, but the old war also gave points for defender rating). If we remove diversity scoring they just would have lost by more.
No matter how bad the current system is, you can't blame every close loss on the new system. If nothing else, it just undermines the valid claims against the system if the devs perceive that many of the complaints are not based in the real properties of the system, or if players are so irrationally angry that nothing they do will change that, so nothing should be done.
At the highest tiers that is probably true much of the time. It isn't true in the lower tiers yet. But even if it never gets there, I believe AW will evolve towards that direction even in lower tiers, just because the incentive to diversify is strong and lower tier AW has fewer high rank defenders - so diversity means lowering difficulty on attack. The push is towards diverse and weaker defenders, commensurately higher attacker performance, and wars decided more strongly by diversity scores.
I don't think this is 100% unintentional either. Their explicit stated goal of encouraging attackers to continue to fight by lowering the penalties on attackers that die inevitably means attackers will complete the map more often, and I believe the devs want attackers to complete the map more often. But the side effects of pushing for that don't seem to have been well thought out. I believe the devs think things that are mathematically impossible and game theoretically nonsensical about how the players are likely to react over time to the new scoring system. Players have to act against their own interests to make the system work in the way I believe they think it will. They can only do that out of ignorance, and ignorance doesn't last forever in a competitive environment. It gets weeded out over time.
I'm not accusing anyone in this thread of trolling. However, I will say that while the best thing to do to trolls is to ignore them, there are those of us who grew up during the golden age of the internet that have learned to confront trolls on their own turf. I don't respond emotionally to trolls. I ask them to explain themselves like I'm asking a comedian to explain the joke.
If they are not a troll, they will try. If they are a troll, it will drive them crazy. Trolls want to throw grenades. They won't want people to bring them back and ask them to autograph them.