**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Sarcasm aside, this is a pretty weak response. I would even consider it funny if the content was not full of bugs and poorly implemented ideas. Since I started playing MCOC, I've generally done all variants on the day they are out. However, I'll be waiting for this one to stabilize before trying it out.
I understand that community managers are not responsible for game development and I have no intention of targeting anyone in particular including @Kabam Thrillson.
Fix your game or you’ll lose a lot more players like me. Been here since 01/15 believe when this variant came out as an event quest.
Proceeds to release content with a stupid hard niche fight lol
Test before release 🥬 ‘s
not endgame content but looking at youtube END Game players are struggling to complete it lol.
Then there's the bugs. Seriously, who play tested this if anyone at all? How can someone miss such huge, obvious bugs? Bugs happen but this time, it's on a whole new level and somehow surpasses the incredibly low standards already set by Kabam. Nodes/global comboes are bad at worst to ok-ish at best. Seriously disappointing.
Edit: I read that kabam devs are looking into this the next update should be end of Friday or beginning next week miike said
Even with multiple mercanaries at R5/R2, I have no desire to do exploration anytime soon.
@Kabam Miike
Because the rewards haven’t evolved they don’t really help accounts at the high end so why bother and those at the mid game can’t do the content. When they get the roster to do it, the content won’t be worth the effort to help there account so why bother.
There will lots of examples from both of these groups who’ve done or will do V8. But overall I think Kabam need to go back to drawing board on Variant design and really ask themselves who is this content for, what resources does that group of players need to progress and make the contents viability to complete appropriate for that player base. This Variant looks to have severely missed the mark.